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FUBI is a framework for full body interaction using a depth sensor such as the Microsoft Kinect with OpenNI/NiTE or the Kinect SDK. It further supports the Leap Motion Controller. FUBI is written in C++ and includes a C#-Wrapper. Releases are tested on Windows 8.1, but there also exist Linux Code::Blocks project files.
Fubi's main functionality is gesture and posture recognition according to four gesture categories:
1. Static postures: Configuration of several joints (positions or orientations).
2. ...
...The merger holds transformation matrices for each extractor, allowing a efficient skeletons fusion from multiple point of view.
The merged skeletons are broadcasted in OSC.
This project is based on Melon: https://sourceforge.net/projects/kinect-melon/
[!] > requires OpenNI & NITE 1.5
...The interaction area defined for this pointer is attached to another bone of the skeleton, therefore the visitor is free to move in the space defined.
Video tutorial: https://vimeo.com/73297050
Developped by http://www.numediart.org
[!] > requires OpenNI & NITE 1.5
Ever wanted to use a Wii Remote, pheraps a Multitouch surface or the Microsoft Kinect to control your application/game even if web based? If so, then MonoMIG (Multi Input Gateway) is what you are looking for!
The NITE XML Toolkit supports the creation, analysis, and browsing of annotated multimodal, text, or spoken language corpora, and represents both timing and rich linguistic structure. It contains libraries for developers and some end user tools.