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The Blackspirit Game Engine is a Java implementation of an extendable 2d game engine. Most functionality is added as extensions (e.g. Graphics, Physics, Audio, Scripting, Input, AI).
Blackspirit Graphics is used for rendering (hosted on sourceforge)
It uses two different solutions:
- placing of circles closest to the center from the largest to smallest, see brianshaler on github https://github.com/brianshaler/Circle-Packing-in-Processing
- simulation "real" world with use of a Java Physics Engine JBox2D, see http://www.jbox2d.org
Top down driving sim built upon WorldWind Java and JBox2D
Combines WorldWindJava's satellite imagery visualization with JBox2D's physics to create a driving sim with real world imagery.
Pre-alpha stage, source code only for the moment. Project development IDE is Eclipse Juno.
The project has only been tested in Windows 7 (64-bit) with an AMD-based CPU.
See the wiki page for more information.
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- java 1.6.0_17
- windows 7 x64
- netbeans 7.0
- jbox2d 2.0.1-b250 full
- TUIO java 1.4 lib
Java based snake game using jbox2d physics library, partially using TUIO and processing library for graphics.