3D Engine c++
The Irrlicht Engine is an open source high performance realtime 3D engine written and usable in C++. It is completely cross-platform, using D3D, OpenGL and its own software renderers.
Announcing Robolinux 9.3 with FREE VPN for Life & Much More!
Robolinux is pleased to announce its new Cinnamon & Mate 3D 9.3 LTS 2021 versions release. Robolinux 9.3 offers an optional Opera installer which has a built in VPN which is FREE for life & doesn’t require the user to login & has no log files. It has data centers in North & South America, Europe and Asia. 64 bit Google Earth Pro & 64 bit Google Chrome installers were also added to the FREE App Installers. We upgraded the Robolinux one click Auto Upgrade so it can handle more complex...
C# custom control for round gauge creating and tuning.
Demo shows the possibilities of managing custom control project https://circonium.sourceforge.io Control provides tools for creating circular scales with marking on segments and automatic recalculation of the input value into the rotation angle of the arrow. Control contains GDI graphics and does not use OpenGL, or other 3D libraries. How to generate settings for Circonium Control and how apply it on start you Winform Application using that control - look at next video: https...
3D .NET engine for Windows, Linux, Mac
Icarus Scene Engine is a cross-platform, CLS-compliant 3D framework, integrating open source APIs into a cohesive all-open-source, all .NET solution. For Windows, MacOSX & Linux. Uses OpenTK, OpenGL, OpenAL APIs for graphics and audio. Runs on Mono/.NET. Links to FFMpeg for streaming video, and FreeType as a temporary conversion mod to bring fonts into a native XML format. Binary builds of Icarus will be infrequent, roughly every 18 months or so, the GIT code updates regularly on a weekly...
ActiveX/ATL molecular viewer component
This is a ActiveX/ATL component that shows molecular structures in 3D. It can read atomistic .pdb and .xyz file formats. This control is made very simple and flexible. It may be useful for chemists or other scientists to put molecular structures in presentations such as power point, with the ability to rotate or zoom using the mouse. It can also be used in developing graphical user interface for molecular calculations, and in any programming IDE that allows insertion of ActiveX controls...
Soccer-themed 3D Sokoban Game
This is a soccer-themed, 3rd-person 3D sokoban puzzle game. It uses data in a format that is commonly found on the internet. It has undo <u> and restart <r> functions. Comes with many puzzle files, each typically having dozens of "levels". The next <n> and previous <p> keys move between levels. The <Lshft> and <Rshft> keys move between the different puzzle files. The <z> key creates a setpoint (reZero) so that subsequent restarts restore that setpoint. To move the "kicker" use the arrow...
Portable game engine with main focus on point-and-click adventures
This project aims to create a fast game engine that is simple to use. It will support rendering in OpenGL and DirectX and run on Linux, Windows and Android. It even runs in the browser with WebGL through emscripten. It was originally used to create a round-based 3D multiplayer role-playing game called Heroquest. Now, the main focus has shifted to create a portable point-and-click adventure system and some adventure games.
Software to restore cyclorama (360 deg. panorama) from photos
This application allows visually restore a cyclorama from a set of photos covering 360 degrees in all directions to horizon. It was specially designed to restore panoramas obtained by Apollo missions in 1969-1972 but it can be used to restore any cyclorama from photos got in your tourist trip (for example). The main principle of the program is in projecting photos on a 360x360 sphere and combining it together. If you select a correct field of view (FOV) for photo images, its combination...
Quaternion Viewer and Converter
Quaternion conversion and visualization program for Windows. Includes 3D OpenGl graphics, real-time quaternion file playback, and a server to receive and display quaternion data from remote computers via TCP. Also displays Euler angles and DCM.
.NET - VISUAL BASIC NVIDIA +ATI PHYSX SLIMDX DIRECTX 9 -ENGINE/WRAPPER
Visual Basic .Net , Nvidia Physx (PHYSICS - ATI INTEL ETC. COMPATIBLE) , DirectX 9 (using SlimDX) 3D ENGINE/HELPER/WRAPPER This project incorporates these technology into a simple Open Source Engine, allowing simple access to Nvidia PhysX library using DirectX 9 (VIA - SLIMDX) to render "Simulations/Games" ALL IN VB.NET -with- C# and other .NET language compatibility. Visuals now include .X model loading with Animations and Skeletons (shaders) Level loading and AUTOMATIC object (mesh) type...
Basic OpenAL sound demo
This software aims to make an Aureal Minerva-like software using OpenAL and OpenGL. For more info look at the blog. Audio comes directly from Aureal Minerva application, you need to extract all audio files from the installer or download the "WAV_Files_edited.7z" and extract them into the "WAV_Files" folder. This software uses: -> OpenTK -> NAudio -> OpenAL -> OpenGL The license is being discussed.
Play your media files with this awesome .NET Media Player
A simple but reliable Media Player made in VB.NET that will surely fulfill your media needs. It uses MPlayer© as a frontend, otherwise it is another amazing MPlayer© User Interface.
... for advanced Command and Control Simulators on Linux/Windows using C/C++ and Java. The Framework integrates with Leading Tools like Visual Paradigm (UML), Net Beans 7.0 (Java), and Code Warrior (C/C++). The codebase supports building Heterogenous Command and Control Consoles and Accelerated User Attached Audiovisuals. The Command Centre Real Time Simulation Framework (under RT Linux) allows designers to build Fast Prototyped Consoles for advanced Simulations running on Local Area Networks.
3D Game engine
Meshwork is a 3D game engine with independent approach and unrestrictive minimalistic design. It's in active development, with many planned new features. You can support Meshwork's development by contributing to its crowdfunding campaign on Indiegogo and help releasing an Android and .NET versions of the engine. For more info, please visit the website.
ASTRO é uma plataforma para que tem a capacidade de criar jogos 2D.
... área para que você possa trabalhar melhor ,não só câmeras como qualquer aba que você tem no seu espaço de desenvolvimento. Linguagem : Astro esta sendo ,ou foi programado em C#, .NET , e C++ no entanto ele possui "97%" de C# ou seja, toda sua experiencia é em C# pousos recursos são em C++ , .NET ou Visual Studio Express 2013 foi aonde se deu origem de suas características físicas, sua Interface, seu sistema em si.
A cross-platform game framework based on OpenGL and GObject.
MaxDream is a cross-platform open source game(/simulation) framework based on OpenGL and GObject. MaxDream aims to be compatible with any game techniques, so you can use MaxDream, without changing your OpenGL methodology.
Open-source, cross-platform 3D rendering engine for .NET and Mono. The Axiom Engine is a high-performance C# port of the powerful OGRE engine and provides full support for DirectX, OpenGL and XNA on Windows, Linux, Android, iPhone and Windows Phone.
Online music hits, forum, chat and fps games
For my fps games page, please folow this link: http://bestradiolarry.ro/shop Free for download. The prices it is for my games CD shipping only. Visit Wiki or the Discussion page at https://sourceforge.net/p/fpslarrygames/discussion/
A continuation of the abandoned Tao Framework project.
As of 2012-10-02, the well-known Tao project became officially abandoned and superseded by another project called OpenTK. However, since OpenTK follows a different way than Tao did, this project tries to carry on with the original design and ideas, but with cutting edge features. The ultimate goal is to have a 1:1 OpenGL binding for .NET, which supports OpenGL 4.x. The project tries to keep as much of the original goals as possible, including licensing, etc.
Electronic Computational Cancer Systems Biology Simulation Studio
A computational model development and simulation environment for cancer systems biology. ELECANS is the state of the art in the multi agent simulation tools available for computational modeling of tumorigenesis in a variety of tissues.
BLibrestez Robotics Software Library Project
http://sourceforge.net/feeds/p/PROJECT-BLIBRESTEZ55ROBOTICS/issueupdates/basic BLIBRESTEZ55ROBOTICSPROJECT/downloads/basic http://sourceforge.net/feeds/p/PROJECT Copyright©2011-2020 BLibrestez55Ro
Combining panoramic photographs with 3D landscape models
PanoPhoto is intended to combine panoramic photos made on the Moon and compare resulting panorams with 3D models of the Moon surface. Language is Russian. Комбинирует панорамные фотографии, сделанные (в основном) на Луне и позволяет сравнить полученную панораму с 3D-моделью лунной поверхности.
Calculator for calulations with cylinder
Use for complex calculations with cylinders. Made with VB 2010. Requires .NET Runtime. No setup. Extract the zip file.
NOTE: This project is on hold permanently... it was eating up too much of my life ;) It's still a good example of how to couple a WPF program with DirectX and OpenGL for 3D rendering. If others are interested in collaborating I'd come back to this or something similar. -- InsaneFX is a node-based special effects editor (written mostly in C#) and native runtime (written in C/C++). It ships with (unoptimized) example renderers for DirectX 9 and OpenGL. To get the most of InsaneFX you...
The source code for the UDK release of apoclyofable
The source code for the UDK release of apoclyofable including all dll's and unrealscript, all resources, tutorials and how to guides. Apoclyofable release on the PS3 and Xbox 360 can be found at https://sourceforge.net/p/apoclyofablecry/