Showing 208 open source projects for "gpu image"

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  • 1
    An approximation free running SVD based GPU parallel implementation for motion detection. Az implementation is based on OpenCV package for the image analysis, and Nvidia CUDA for the parallel computation. It is neccesary to the latter one in your configuration. Otherwise the program will not be able to run.
    Downloads: 0 This Week
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  • 2
    GPUImage

    GPUImage

    iOS framework for GPU-based image and video processing

    The GPUImage framework is a BSD-licensed iOS library that lets you apply GPU-accelerated filters and other effects to images, live camera video, and movies. In comparison to Core Image (part of iOS 5.0), GPUImage allows you to write your own custom filters, supports deployment to iOS 4.0, and has a slightly simpler interface. However, it currently lacks some of the more advanced features of Core Image, such as facial detection.
    Downloads: 0 This Week
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  • 3

    GLIP-LIB

    OpenGL Image Processing LIBrary

    GLIP-Lib is an OpenGL image processing library written in C++. It features all the necessary tools to quickly build texture filters and pipelines and operate them on the GPU.
    Downloads: 0 This Week
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  • 4

    openExposureFusion

    HDR images generation from bracketed LDR images

    Create HDR images from a series of images taken with different exposures. Use your GPU to accelerate the process and view the results in real time. OpenCL support is REQUIRED.
    Downloads: 0 This Week
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  • 5
    reg_stack

    reg_stack

    For registering stacks of 2D images.

    reg_stack is an extension to the open source project, NiftyReg, for the coregistration of a series of 2D images representing a 3D block tissue subjected to histological serial sectioning. The software performs a series of nonlinear image transformations across a kernel of user-specified size to restore data continuity, as the sectioning process results in misalignments and distortions. The NiftyReg package also includes optimizations for parallelization on either the CPU or GPU. reg_stack leverages this feature and extends it to include support for running simultaneous instances of reg_f3d (NiftyReg) on multiple GPUs.
    Downloads: 0 This Week
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  • 6

    Ezys

    Ezys 3D medical image registration program

    Ezys is a non-linear 3D medical image registration program. Ezys fully exploits the parallel computing power of inexpensive commercial graphics processing units (GPU), resulting in a very fast and accurate program capable of running on desktop PCs and even some laptops. On these systems, non-linear image registrations take less than a minute to complete. Ezys implements a diffeomorphic inverse consistent image registration algorithm with a demons-style regularization based on a non-parametric free form deformation model. ...
    Downloads: 1 This Week
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  • 7

    gpuip

    Framework for Image Processing on the GPU

    Downloads: 0 This Week
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  • 8
    MicroLua DS

    MicroLua DS

    MicroLua brings Lua on the Nintendo DS for easy programming

    MicroLua brings the programming language Lua on the Nintendo DS for easy and fast development of beautiful homebrews! Based on brunni's µLibrary, µLua is a Lua interpreter featuring fast drawings and many important functionalities. You can exploit your Nintendo DS with the simplistic yet powerful Lua language! On your cartridge, MicroLua is a NDS executable that shows as its frontend a great graphical shell from which you can explore your cartridge and run Lua scripts written for...
    Downloads: 15 This Week
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  • 9
    HIPAcc

    HIPAcc

    Heterogeneous Image Processing Acceleration (HIPACC) Framework

    HIPAcc development has moved to github: https://github.com/hipacc HIPAcc allows to design image processing kernels and algorithms in a domain-specific language (DSL). From this high-level description, low-level target code for GPU accelerators is generated using source-to-source translation. As back ends, the framework supports CUDA, OpenCL, and Renderscript. HIPAcc allows programmers to develop imaging applications while providing high productivity, flexibility and portability as well as competitive performance: the same algorithm description serves as basis for targeting different GPU accelerators and low-level languages.
    Downloads: 0 This Week
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  • 10

    Multi-GPU deconvolution

    Multi-GPU implementation of non-blind deconvolution of a 3-D image

    The program performs one of the three non-blind deconvolution methods (Wiener, EM-MLE, ICTM) on a 3-D image. The deconvolution can run either on CPU or on one or multiple GPUs (up to 4 units supported). The program is running in a console. Help can be viewed by running the program without parameters.
    Downloads: 0 This Week
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  • 11
    GPU Edge Detector

    GPU Edge Detector

    GPU Interactive Program For Edge detection

    This is a standalone, all in one Edge Detector that is mainly running on GPU using the CUDA technology. Each algorithm also has an OpenCV counterpart which is the closest one in terms of speed. This project is partly based on the Sobel Filter sample available as part of the CUDA SDK. This project also partly uses the OpenCV library to load different types of image. This program includes: Prewitt filter, Roberts Cross, Canny edge detector and finally Sobel filter with the ability to modify some variables such as sigma in Canny and see the result in real-time. ...
    Downloads: 0 This Week
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  • 12
    A shareware for build realtime photoacoustic tomography image using NVidia Geforce GPU. Can work in both offline mode or online mode.
    Downloads: 0 This Week
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  • 13

    LBP in multiple platforms

    LBP implementation in multiple computing platforms (ARM,GPU, DSP...)

    ...When selecting a suitable LBP implementation platform, the specific application and its requirements in terms of performance, size, energy efficiency, cost and developing time has to be carefully considered. This is a software toolbox that collects software implementations of the Local Binary Pattern operator in several platforms: - OpenCL for CPU & GPU - OpenCL for GPU (branchless) - C code optimized for ARM - OpenGL ES 2.0 shaders mobile GPUs - C code for TI C64x DSP core (branchless) - C code for TTA processor synthesis If you use the code somewhere, please cite: Bordallo López M., Nieto A., Boutellier J., Hannuksela J., and Silvén O. "Evaluation of real-time LBP computing in multiple architectures," Journal of Real Time Image Processing, 2014
    Downloads: 0 This Week
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  • 14
    birgHPCC

    birgHPCC

    Rapid CUDA Cluster Deployment

    ...While retaining the major functions of the original birgHPC, including automated computing cluster conversion and auto slots detection, the new version (birgHPCC) is capable of creating and configuring a compute unified device architecture (CUDA) computing cluster, hence the extra “C” in the name. In addition to the increase in image size (less than 2 gigabytes) and a new Linux base (previously Debian, now Ubuntu), CUDA-capable bioinformatics software programs, such as NAMD, HOOMD-blue, VMD, GPU-HMMER and GPU-BLAST, are pre-installed in birgHPCC, along with the CUDA driver, libraries and software development kit (SDK). In short, birgHPCC is the world's first CUDA-ready, bioinformatics-based, live DVD.
    Downloads: 0 This Week
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  • 15

    Pixma Frontpanel Library

    Library for using Canon Pixma inkjet printer frontpanels

    This library makes it possible to reuse the LCD/button frontpanels of Canon Pixma MP620 / MP630 inkjet printers in your own projects. The library makes use of the processing power and RAM that is built into the frontpanels. The library is written for maple / olimexino but might be expanded in the future. Please see the wiki for info on how the display works, the protocol used and how to connect your display to your board: http://sourceforge.net/p/pixmafrontpanel/wiki/Home/
    Downloads: 0 This Week
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  • 16
    pngacidbath is the one true PNG image brute force compressor. While other tools simply run down a list of "intelligent" compressor algorithms (some known as zlib methods), pngacidbath tries every byte combination to come up with THE smallest file.
    Downloads: 0 This Week
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  • 17
    Renderer for flam3 cosmic recursive fractal flames implemented on GPU. Requires a CUDA-capable graphics card.
    Downloads: 2 This Week
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  • 18
    A simple rendering, image processing engine. Includes a framework width (multiplatform) event handling, plugin management, a templated based math library and some exotic features like general linear camera, gpu based (OpenGL) image process...
    Downloads: 0 This Week
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  • 19
    A gathering of state-of-the-art tools for GPU based image processing. They are the sourcecode for related research articles, and provide the basis for own experimentation. All are being implemented forNVidia GPUs in Linux, hence the name "nvision" ;)
    Downloads: 0 This Week
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  • 20
    GPUCL is a 100% GPU-based connected component labeling implementation which utilizes the OpenGL API. GPUCL computes bounding boxes of objects and also correctly labels individual pixels in the input image.
    Downloads: 0 This Week
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  • 21
    GPUCL is an OpenGL implementation of connected component labeling. All operations are performed fully on the GPU. Every pixel in the source image is correctly labeled with an ID and bounding boxes are computed for each detected blob.
    Downloads: 0 This Week
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  • 22
    A fast JPEG2000 encoder running on CUDA-capable GPUs. Supports lossless and lossy encoding. Both commandline tool with GUI and CUDA/C++ library. Visit >> http://cuj2k.sourceforge.net << for further information.
    Downloads: 2 This Week
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  • 23
    multiDAC is intended to become a user-friendly tool for image- and videoprocessing in the field of deformation/movement analysis. It is written in C# with some C routines using CPU/GPU parallelization (e.g. CUDA) and features a plugin manager.
    Downloads: 0 This Week
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  • 24
    An OS/hardware vendor independent GPU accelerated image and video processing library written in C. Interface allows easy combination and manipulation of customizable filters. Works with an active OpenGL context.
    Downloads: 0 This Week
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  • 25
    OpenSARSim is builded for the simulation of synthetic aperture radar image. This software use the principle of electromagnetic field scattering to get the SAR image. Most of the computation work is based on GPU.
    Downloads: 0 This Week
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