Showing 148 open source projects for "openal"

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  • 1
    Astronomy is an open-source game engine for Windows supporting OpenGL (with modern hardware capabilities support), OpenAL, DirectInput, multithreading, scripting, physics.
    Downloads: 0 This Week
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  • 2
    Xblast TNG (The Next Generation) try to make xblast expansible. More network, more bomb types, more shapes. All in opengl and sdl (also linux and windows compatible), openal will be optinable.
    Downloads: 0 This Week
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  • 3
    Relastra is a C++ OpenGL 3rd person Action / RPG game using OGRE, Lua and OpenAL. It is a top down style game with towns and dungeons.
    Downloads: 0 This Week
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  • 4
    This is a program witten in C++ for playing AVI files (and possibly other formats in the future) on Windows. It is intended to be able to play damaged or incomplete files that other programs cannot. It uses OpenGL and OpenAL for the video/audio playback.
    Downloads: 5 This Week
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  • 5
    A java binding for the OpenAL library
    Downloads: 0 This Week
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  • 6
    3d engine based on OpenGL/OpenAL/GLUT/ImageLib/ColDet. Use MS3D file format and can read all texture file format including avi animated textures. support lightmap, real time shadows, transparency, ... sound modelling done using milkshape and \"cube as s
    Downloads: 0 This Week
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  • 7
    Avoid The Roid is an asteroids like multiplayer game based on Maelstrom for Linux. The game is written in c++ and uses unix sockets for networking, pthreads for threading, OpenGL for graphics, glut for windows and input, and OpenAL for audio.
    Downloads: 0 This Week
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  • 8
    Tiglis is placed in a fantasy setting and it is a turn based strategic and economic simulation. It is planned to use OpenGL and OpenAL. Tiglis will support single- und multi-player games with several computer opponents of variable strength. Tiglis wil
    Downloads: 0 This Week
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  • 9
    TinyLIB is an emulation layer to make all platforms look the same. It is very small and meant for game development. TinyLIB provides a subset of GLUT/OpenGL, OpenAL, bsd sockets, and the C standard library.
    Downloads: 0 This Week
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  • 10
    Moog and Blith Kombat (or MBK for short) is a one-on-one or human-vs-AI 3D fighting game with cavemen and other such random characters. Graphics done with OpenGL, sound with OpenAL. MBK runs on Linux and Windows with a Mac port soon. Network play planned.
    Downloads: 0 This Week
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  • 11
    OpenGL, OpenAL, OpenIL(DevIL) based 3D rendering engine.
    Downloads: 0 This Week
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  • 12
    Simple Game Engine, designed to handle all the hard tasks for the users. Simple Game Engine takes OpenGL, OpenAL and SDL and wraps them together. Included will be collision detection between polygons and sprites. Water and wind effects.
    Downloads: 0 This Week
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  • 13

    Quasar 2D Engine

    This is a basic 2D Game Engine built in C++11!

    This engine was built for so starting game developers can get off the ground easily. The engine is entirely 2D and written in C++11. Quasar, the name given because it fuses multiple libraries together seemlessly to create a beautiful and powerful entity, is a 2D game engine that uses OpenGL, OpenAL and Qt! This allows the engine to run on multiple platforms with the targets currently: - Windows - Linux - Mac OS X
    Downloads: 0 This Week
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  • 14

    Lux3DEngine

    Игровой движок на OpenGL 4.1

    Игровой движок ( Games Engine ) с гибким управлением компонентами движка, графикой OpenGL 4.1, GPCPU OpenCL 1.0, звуком OpenAL и набором инструментов для комфортной разработки игр.
    Downloads: 0 This Week
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  • 15
    CamlAL is an OCaml bindings for OpenAL.
    Downloads: 0 This Week
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  • 16
    Virtual 3D orchester which plays the given Midi file. Requires 3D accelerated graphic card. Written in C++ and OpenGL/OpenAL.
    Downloads: 0 This Week
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  • 17
    I'm using this to make an Open Source game from scratch. By now it's only me, so it will take some time, but I'll keep you posted. The idea is to make a 3D plattform game using OpenGL, SDL and C++, and then extend it to use OpenAL.
    Downloads: 0 This Week
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  • 18
    Mirage Game Engine is a full-scale game engine designed to pull the future game Mirage. It's build on open-source (some customized) libraries only. (Currently Ogre3D, ODE, Lua, OIS and OpenAL is planned).
    Downloads: 0 This Week
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  • 19
    RealityFramework is a graphics (Irrlicht .NET CP), sound (openAL), physics (Newton Dynamics), scripting (LUA) and networking (Lidgren) solution for multimedia applications.
    Downloads: 0 This Week
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  • 20
    SupeRPG is a basic engine 3d for RPGs. It uses: Ogre 3d as render, Ageia physics as physics system and openAL as audio system. It has a multilingual system, hourly system and it is totally customizable via plugins.
    Downloads: 0 This Week
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  • 21
    Cross-platform Multiplayer First Person Shooting 3D Tank Game with OpenGL and OpenAL.
    Downloads: 0 This Week
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  • 22

    CMGDK

    CM Game Development Kit

    The CMGDK is an game engine useable in C++11. It is completely cross-platform, using OpenGL Core 3.3(need DSA,VAB) and OpenAL.
    Downloads: 0 This Week
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  • 23
    This project use OGRE3D graphic module, Havok Physics, RakNet and OpenAL. Make a MMO game framework.
    Downloads: 0 This Week
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