Showing 3 open source projects for "openal"

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    Castle Game Engine

    Castle Game Engine

    Game engine supporting many 3D/2D formats and graphic effects

    This project has moved to: - Our website https://castle-engine.io/ - GitHub repo: https://github.com/castle-engine/castle-engine/ Cross-platform 3D and 2D game engine for Object Pascal. Rendering and processing of game assets in glTF, X3D, VRML, Collada, Spine and other formats. Many graphic effects including shadows, shaders, mirrors, screen effects. Animation, collision detection, 3D sound. Extensible system of 3D objects, with out-of-the-box levels, items, intelligent creatures...
    Downloads: 6 This Week
    Last Update:
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  • 2
    HeSuVi

    HeSuVi

    Headphone Surround Virtualizations for Equalizer APO

    ... Surround – Out Of Your Head – Flux HEar V3 – OpenAL and DirectSound3D HRTFs – Waves Nx – and many more! Visit the wiki for more information on how it works and how to set up: https://sourceforge.net/p/hesuvi/wiki/Help/ A little demonstration video can be found here: https://www.youtube.com/watch?v=WlqpG2euh50 Equalizer APO by Jonas Thedering has to be installed first: https://equalizerapo.sourceforge.io
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    Downloads: 2,176 This Week
    Last Update:
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  • 3
    PJPlib is an easy to use 2D game development library for the Pascal language. It aims at compatibility with both Delphi and Lazarus. It uses JEDI-SDL and OpenAL as core components for graphics and sound.
    Downloads: 0 This Week
    Last Update:
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