Designed for vocational, professional, trade, continuing and adult education organizations.
RollCall is a comprehensive administration solution with the features and flexibility you need to support a non-K12/primary education organization. RollCall streamlines management with student progress alerts, invoicing, certficate/ degree program tracking, customizable data elements/ reports/ forms and instantly available accreditation statistics. Mix and match distance and traditional classroom learning. Access RollCall from your desk or your remote browser. RollCall is easy to install, learn and maintain with initial load of existing data, 6 months of unlimited support and training.
Clone of the popular Geometry Wars game written in C# with XNA Game Studio 3.1. Requires the installation of additional libraries. Please check the website for details.
For SMBs, enterprises, call centers, and governments
PBXware is the world’s first and most mature IP PBX Professional Open Standards Turnkey Telephony Platform. Since 2004, PBXware has deployed flexible, reliable, and scalable Next Generation Communication Systems and VoIP solutions to Small and Medium sized Businesses (SMBs), enterprises, Internet Telephony Service Providers (ITSPs), Contact Centers and governments worldwide by combining the most advanced of the latest technologies.
ShmupNA is a open source game engine for PC/360 using the XNA framework. This engine is tailored to 2d top down arcade style shooters. Currently in the Program Planning stage.
Pull N' Bounce is a XNA Game intended for PC and XBox360. Pull your puck, follow it while it bounces against the walls and the blocks, and hit all the switchers with the minimum of tries.
ConnectPointz connects and automates business systems and processes through pre-configured and custom integration solutions.
We understand that every client has unique requirements for their supply chain, warehouse management, and sales channel partnerships. We make our services flexible to meet any need and integrate with the leading business applications and any sales channel. As a result, your business will have fewer data entry tasks, human errors, larger margins, and higher efficiency. ConnectPointz offers pre-configured and custom commerce integration solutions that will streamline your business processes, regardless of your size and business model. We improve supplier and retailer communications by removing the need for manual, recurring data entry tasks, reducing costly human data entry errors and delays, and cutting down on your labor costs.
An attempt to create an open system of game development, that uses the same tools to deploy to as many platforms as possible.
Initially using XNA to provide support for PC, Xbox360 and the Zune, will eventually move over to original code.
The Artemus Project aims to create tools for the analysis of C# and PowerPC assembly code on the Xbox360 using XNA Game Studio. These tools will allow XNA Game Studio developers to identify sections of code that may negatively impact performance.
Emulates the media center server protocol used by Windows XP Media Center Edition 2005 to allow media center extenders (with a focus on the Xbox360) to operate as thin clients.
C3A is a cross platform format for animated 3D geometry.
Compact, fast, low bandwidth, and compatible with all current hardware/firmware; DirectX, OpenGL, XBox, PS2, 360, PS3, PSP, Wii, & DS.
A upnp media server designed for streaming music to the Xbox360. It is capable of transcoding many non supported formats including AAC,Ogg and Flac as well as the formats the 360 already supports (MP3 and WMA). Also capable of reading iTunes XML.
A wrapper implementation in .Net that allows the XNA Framework to easily use PC gamepads, via DirectInput. Without it XNA can only use Xbox360 gamepads.
This project is an all in one UPnP server and adapter for the Xbox and Xbox360. This project is to address the lack of compatibility for Xbox and Xbox360 in other solutions.
This is a project to create an emulator for the Xenon processor of the Xbox360 with the purpose of creating a emulator for the Xbox360 platform that can be used to run Xbox homebrew on the PC