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Simple Ray Tracer is a platform independepent 3D rendering engine using a technique known as RayTracing. The programming language is c++ and the code is object oriented, very simple, and intuitive. It provides a great foundation to learn raytracing.
LightStorm is a photorealistic multi-processor 3D rendering engine written in C/C++ that goes one step beyond Radiosity without the need for ray-tracing tecniques.
Another Ray-Tracing Program. Full impementation from scratch of this well-known algorithm using C++. Thanks to OOP, the code is very simple and not really optimized. I would like it to be a learning basis for the ones interested in ray-tracing.
Mythox Rendering System is an open source photorealistic renderer employing radiosity, raytracing, photon mapping, BSSRDF and will support
Max, Maya as a plugin. It will run under both Windows and *NIX.
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Ray-Tracing-3D-Engine
A Ray Tracer in C, based on the ray tracer by Caleb Piercy AKA gth759k (https://sourceforge.net/projects/rasterrain/)
I recoded his raytracer in C and added some basic game controlls and physics+
I'm trying to port it to OpenGL
Implementation of raytracing algorithm. Takes into account all physical properties of bodies. Includes scene definition language - a special language developed to help build complex scenes applying theoretical set operations on quadrics.
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Open extensible platform for rendering. It's designed to support complex rendering algorithms based on raytracing. It will be able to perform robust and fast simulations of global illumination based on both in-house and published algorithms.
A repository of grid computing student exercises. The repository currently contains a grid-enabled mergesort using Condor. Exercises to be developed include genome analysis, genetic algorithm, integration, matrix multiply, raytracing, etc.
An alternative library to OpenGL for real-time rendering of three dimensional scenes and objects. Features selective raytracing and self-adjusting resolution that optimizes display either for quality or speed.
What is HRTP anyway? HRTP is a ray tracer with lots of plugins. Why this name? HRTP stands for "Hyperion RayTracing Project". I chose this name based on Hyperion, a greek God of Light