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Simple suite of Java utility classes, which include String manipulation and math functions. Used by Project Alpha and Primitive 3D Graphics Engine, and all other future projects.
Ray3d is a multi-platform 3dgameengine with an entire FPS game for it's techdemo. It's based on Irrlicht and other open source libraries, and written in C/C++. It is in pre-alpha and under HEAVY development.
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An open source project about creating a fully featured 3D Football (soccer for americans) game. Based on Ogre3D for graphics, still under consideration about the rest of the game's engine components.
Interactive aims to be a cutting edge Opensource, community driven MMO Engine for the indie community. Our goal is to provide a service like AAA companies have in Hero Engine and Big World.
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Little "snasation" game involving Patty. Written in Java and JavaScript. Besides, there's a port of Flixel to Java and Slick2D, called Slixel, developed alongside with a platform game called QNQ: Qualcosa Non Quadra.
Jadeite Engine is a free cross-platform 3Dgame development framework. It provides rendering, sound, networking and physics. Please visit the project homepage!
CazaPool3D is a 100% java3d pool and billard game, with both single and multiple player abilities. It tracks ball paths, handle undo, use mulitple views, loads (threads) multiple 3ds objects, handles picking/collision/animation/overlays and more
This is the gameengine that I'm using for maxantcolony. The engine is on multiple operating systems I will put it up for all of source forge. It also works on other programming environments. It renders great 3D games, and 2D games.
Epical is a Java based, sandbox game (http://en.wikipedia.org/wiki/Sandbox_game).
It uses Java Monkey Engine for the 3D rendering and ODE for the physics.
An mmo gameengine, built on top of 3D technology in hopes of facilitating rapid creation of 2D(perhaps extended to 3D at a later date) scalable massive - multiplayer - online games. For now this is me just messing around so please dont judge the pro
C++ 3DGame Framework/Engine that focuses on huge terrains, with realistic vegetation, weather systems, and effects.
Based on the Ogre3D Engine for graphics rendering.
Mostro3D is an experimental 3Dgame library for Java. It provides a base for 3Dgame development while incorporating modern aspects of Java programming and putting things easy to the programmer, so that he can strictly focus on the game elements.
Cross platform OpenGL simulation/game engine based on the SDL libraries. Supports full HDR with deferred shading using multiple render targets under OpenGL. Post-processing effects include depth of field, edge map anti-aliasing, auto-exposure and shadows
xizero is a 3d enhanced vertical scroller/shooter. It will run under linux and possibly windows and is a complete software renderer. More at: http://atcrosslevel.de
IAPEngine is an open source, cross-platform, portals-based 3Dgameengine, written in C++, originally created for the game "Isles, Aliens and Philosophy". It supports character animation, scripting, shadows, physics...etc