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Artificial Life in Virtual Environments Project
The project intends to create a customizable platform for Artificial Life experiments, with support to parallelizable multi-agents and 3Dvirtualreality visualization of the environment.
Build a scalable voice experience with the API that's connecting millions around the world.
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AMADIS is an virtualenvironment that provides support for "Learning Projects" pedagogy. It's pourpose is to re-think the traditional way that schools work. In AMADIS the child acts like an scientist, researching topics of their own reality.
VRS is an environment for presenting three dimensional (3D) world. All visualisations are made at client(s) side VRC (VirtualReality Client - example client is under developement, SF site avaible, see also http://jvrc.info).
3DDesktop is a Linux OpenGL program for switching virtual desktops in a seamless 3-dimensional manner. The current desktop is zoomed out into a fullscreen 3Denvironment where the next desktop to switch to is selected.
A collection of projects based on the Virtual Object System (VOS) platform. The goal of Interreality is to develop a free and open platform for multiuser 3Dvirtualreality and interactive, collaborative 3Dvirtual spaces, as well as other applications.
OrangeHRM provides a world-class HRIS experience and offers everything you and your team need to be that HR hero you know that you are.
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CavePaint is a small 3D-Paint program especially designed for the capabilities of a CAVE (Cave Automatic VirtualEnvironment) using CAVELib. Instead of common 3D-Paint programs like 3dsmax or maya, CavePaint is designed for a voxel space.
VRVis is a programmer's toolkit for rapid development of VirtualReality applications in the field of geospatial data visualization. It is based on VR Juggler and the Geospatial Data Abstraction Library (GDAL).
OpenReality will be a 3D Engine Library for development of Games, VirtualReality and 3D Visualization applications. It will be very intuitive, and strongly object oriented. Of course, performance will have a great weight on the project´s decisions.
VRMoo can be summed up as such: VirtualReality Object Oriented MUD. I intend VRMoo to be capable of simulating complex environments, allowing real time 3D interaction with these environments, and allowing real time 3D interaction with other users.
The VirtualEnvironment Software Sandbox (VESS) is a suite of libraries for developing virtualreality applications in a portable manner with classes for many tracking devices, a simplified "scene graph", a set of "motion models" and audio support.
Please note that all support has been moved to GitHub at https://github.com/ucfistirl/vess.
Virtualreality universe with distributed servers each serving their territory. Tokenized objects with varying detail depending on distance and transmission speed. Multiple reality levels allow normal life and games for flesh/electronic humans and AI
Window based interfaces in a 2D desktop are getting old. VDesk aims to create a 3Dvirtualdesktopenvironment that the user can walk around in and interact with with objects while still keeping full support for 2D programs.