Showing 43 open source projects for "physx"

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  • 1
    ...Physics engine-independant. Renderer independent. See http://www.physicseditor.com . Supports .3ds, .obj, and .mesh (Ogre SDK) file formats and Newton, ODE, and Nvidia PhysX physics engines.
    Downloads: 2 This Week
    Last Update:
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  • 2
    OGRE/PhysX-based game engine.
    Downloads: 0 This Week
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  • 3
    When completed this engine will be a basic C++ game engine based on Ogre 3D, Newton Game Physics, and NVIDIA Physx. It will have editors for various elements of the engine, such as game wold editors and material editors.
    Downloads: 0 This Week
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  • 4
    A plug-in used for defining and exporting physics content for NVIDIA PhysX in Autodesk 3ds Max.
    Downloads: 1 This Week
    Last Update:
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  • 5
    A plug-in used for defining and exporting physics content for NVIDIA PhysX in Autodesk/Alias Maya.
    Downloads: 0 This Week
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  • 6
    PhysX adapter for java. Translates full functionality. Utilizes type safety, polymorphism, inheritance, and other java stuff.
    Downloads: 0 This Week
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  • 7
    this is an Open Source Game based on Ogre3D and Ageia Physx 2.7.0 and/or ODE. "theForce" is a Jedi Academy's Concept super upgrade. Also i'm planning to include strong elements of Role Playing. also Multiplayer. Everyone can join the project.
    Downloads: 0 This Week
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  • 8
    A open dynamic 3d game engine based around Ogre3d, Ageia PhysX, OpenAL, scriptable in the LUA language. The FPS demo game Monkeys in the Dark presenting the engine power with use of deferred shading, normal mapping and the new technic of dynamic sound.
    Downloads: 0 This Week
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  • 9
    mPhysics is a managed .NET wrapper for Ageia's PhysX SDK v2.4.0. We are currently in the early stages of wrapping and cleaning up the SDK, so please check back when we produce something stable.
    Downloads: 0 This Week
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  • 10
    OpenPL is a software interface to physics hardware, defaulting to a software constraint solver to make use of the CPU in the absence of a hardware implementation such as Aegia PhysX processor or Nvidia's HavokFX SLI implementation.
    Downloads: 0 This Week
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  • 11
    A 3d platformer, like Super Mario 64. Jump on platforms, solve puzzles, attack the evil armadillos, and other enemy types. Ogre: Video ETM: Terrain deforming Fmod: Sound PhysX: Physics NxOgre: Physics Wrapper for Physx Raknet: Networking
    Downloads: 0 This Week
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  • 12
    A 3D Horror/Survival game, powered by Ogre/PhysX/Fmod.
    Downloads: 0 This Week
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  • 13
    The PyPhysics Project is an attepmpt to create a Physics Wrapper for the phyton scripting language of several popular physics Engines: -PhysX by ageia -Newton -ODE
    Downloads: 0 This Week
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  • 14
    A 3d rts/fps game next generation based on Ogre3d and physX engines. About life of Slavs and other ancient peoples.
    Downloads: 0 This Week
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  • 15
    Mecha Lord, is a first person shooter. Using OGRE as our graphics sytem, and PhysX as our physics system.
    Downloads: 0 This Week
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  • 16
    Beowulf is a multipurpose 3D Game Engine where every thing should be interchangeable. (Like you want to use your own vector class...no problem.) There will be provided two Sub-Engines: OpenGL and DirectX. Also support for AGEIA PhysX is planned.
    Downloads: 0 This Week
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  • 17
    Full service 3D game engine. Uses Ogre3D for the graphics and Aegia Physx for physics. Includes frame based memory allocation, component architecture and fully controllable through a Lua scripting API.
    Downloads: 0 This Week
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  • 18
    OgrePx set the link between 3d engine Ogre and PhysX Physics System. WARNING! Now, there no any stable release, and I don't recommend you to download anything. Check it at July 2008.
    Downloads: 0 This Week
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