Showing 2322 open source projects for "physics"

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    Phaser HTML5 Game Framework

    Phaser HTML5 Game Framework

    Phaser is a free and fast 2D game framework for making HTML5 games

    Phaser is a popular open-source 2D game framework for making HTML5 games for desktop and mobile platforms. Built with JavaScript and powered by WebGL and Canvas, it offers a robust API for developing everything from arcade to platformer and puzzle games.
    Downloads: 3 This Week
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  • 2
    The Arcade Library

    The Arcade Library

    Easy to use Python library for creating 2D arcade games

    ...It provides a modern and straightforward API, enabling developers to craft engaging games and graphical applications efficiently. Arcade supports rendering shapes, handling user input, and managing game physics, making it suitable for both beginners and experienced developers.
    Downloads: 5 This Week
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  • 3
    Physical Symbolic Optimization (Φ-SO)

    Physical Symbolic Optimization (Φ-SO)

    Physical Symbolic Optimization

    Physical Symbolic Optimization (Φ-SO) - A symbolic optimization package built for physics. Symbolic regression module uses deep reinforcement learning to infer analytical physical laws that fit data points, searching in the space of functional forms.
    Downloads: 0 This Week
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  • 4
    DeepXDE

    DeepXDE

    A library for scientific machine learning & physics-informed learning

    DeepXDE is a library for scientific machine learning and physics-informed learning. DeepXDE includes the following algorithms. Physics-informed neural network (PINN). Solving different problems. Solving forward/inverse ordinary/partial differential equations (ODEs/PDEs) [SIAM Rev.] Solving forward/inverse integro-differential equations (IDEs) [SIAM Rev.] fPINN: solving forward/inverse fractional PDEs (fPDEs) [SIAM J.
    Downloads: 0 This Week
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    ManiSkill

    ManiSkill

    SAPIEN Manipulation Skill Framework

    ManiSkill is a benchmark platform for training and evaluating reinforcement learning agents on dexterous manipulation tasks using physics-based simulations. Developed by Hao Su Lab, it focuses on robotic manipulation with diverse, high-quality 3D tasks designed to challenge perception, control, and planning in robotics. ManiSkill provides both low-level control and visual observation spaces for realistic learning scenarios.
    Downloads: 4 This Week
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  • 6
    dm_control

    dm_control

    DeepMind's software stack for physics-based simulation

    DeepMind's software stack for physics-based simulation and Reinforcement Learning environments, using MuJoCo. DeepMind's software stack for physics-based simulation and Reinforcement Learning environments, using MuJoCo physics. The MuJoCo Python bindings support three different OpenGL rendering backends: EGL (headless, hardware-accelerated), GLFW (windowed, hardware-accelerated), and OSMesa (purely software-based).
    Downloads: 0 This Week
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  • 7
    Thunder Engine

    Thunder Engine

    Cross-platform 2D and 3D game engine with modular architecture

    ...It emphasizes a clean, component-based architecture and is designed for flexibility, performance, and scalability. Thunder includes built-in support for scripting, resource management, physics, animation, and rendering, with tools that facilitate efficient game development and deployment. Its cross-platform nature and minimal dependencies make it suitable for indie developers and small teams looking to build polished games with modern features.
    Downloads: 5 This Week
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  • 8
    ROC Engine

    ROC Engine

    Simple and light-weight 3D game engine

    ROC Engine is a simple and lightweight 3D game engine. Keyframed skeletal animation with hardware skinning. Audio playback with spatialization (Ogg, WAV, FLAC). TrueType font rendering with Unicode characters support. All information about modeling and scripting is available at wiki. Check demo scene resources out for an example of engine usage.
    Downloads: 0 This Week
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  • 9
    Google Snake Mod Loader

    Google Snake Mod Loader

    All Google Snake mods combined into one

    ...It works by injecting JavaScript into the Google Snake page, allowing users to dynamically alter game behavior without needing to download or modify the original source code. The loader provides a centralized system for managing multiple mods, making it easy to toggle features such as new mechanics, custom maps, altered physics, or additional UI elements. Designed for accessibility, it allows users to install and run mods through simple scripts or bookmarklets, lowering the barrier for non-technical players to customize their experience. Developers can also create and distribute their own mods using the loader’s structure, contributing to a growing ecosystem of community-created enhancements.
    Downloads: 153 This Week
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  • 10
    Descent 3

    Descent 3

    Descent 3 by Outrage Entertainment

    ...It provides the full C and C++ engine source code, including the historically significant “1.5” patch that was previously created by developers and later stabilized by fans. The codebase covers the game’s rendering, physics, audio, networking, tools, and editor components, allowing enthusiasts to build, run, and modify the classic 6-degrees-of-freedom space shooter on modern systems. To actually play the game, users must supply their own original game assets, following instructions in the repository’s usage documentation. The project uses CMake and related modern tooling for cross-platform builds, with support for Linux and Windows among other environments. ...
    Downloads: 14 This Week
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  • 11
    Claude Scientific Skills

    Claude Scientific Skills

    A set of ready to use Agent Skills for research, science, engineering

    Claude Scientific Skills is a large open source collection of ready-to-use scientific capabilities that extend AI coding agents into full research assistants. The project provides more than 170 curated skills covering domains such as genomics, drug discovery, medical imaging, physics, and advanced data analysis. Each skill bundles documentation, examples, and tool integrations so agents can reliably execute complex multi-step scientific workflows. The framework follows the open Agent Skills standard and works with multiple AI development environments including Claude Code, Cursor, and Codex. Its primary goal is to reduce the friction of scientific computing by giving AI agents structured access to specialized libraries, databases, and research pipelines. ...
    Downloads: 6 This Week
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  • 12
    Sandspiel

    Sandspiel

    Creative cellular automata browser game

    Sandspiel is an interactive, browser-based cellular automata simulation game that allows users to experiment with physics-like behaviors using simple elements such as sand, water, fire, and plant matter. Built with Rust compiled to WebAssembly and rendered using WebGL, it achieves high-performance simulation directly in the browser without requiring installation. The project focuses on creative exploration, enabling users to draw elements onto a canvas and observe emergent behaviors as they interact in real time. ...
    Downloads: 3 This Week
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  • 13
    Torque2D

    Torque2D

    A completely free, open-source, 2D game engine

    ...It delivers a flexible and high-performance C++ framework that supports cross-platform development for Windows, macOS, Linux, iOS, Android, and the web from a single codebase, allowing developers to target a broad range of devices with minimal changes. The engine includes essential components such as a batched OpenGL renderer, Box2D physics integration, OpenAL audio support, automated asset management, and sprite and skeletal animation systems that simplify bringing characters and environments to life. With a modular project structure and support for object persistence using TAML, developers can build complex games with reusable systems and clear project organization. ...
    Downloads: 3 This Week
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  • 14
    DiffEqFlux.jl

    DiffEqFlux.jl

    Pre-built implicit layer architectures with O(1) backprop, GPUs

    DiffEqFlux.jl is a Julia library that combines differential equations with neural networks, enabling the creation of neural differential equations (neural ODEs), universal differential equations, and physics-informed learning models. It serves as a bridge between the DifferentialEquations.jl and Flux.jl libraries, allowing for end-to-end differentiable simulations and model training in scientific machine learning. DiffEqFlux.jl is widely used for modeling dynamical systems with learnable components.
    Downloads: 0 This Week
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  • 15
    Xournal++

    Xournal++

    A handwriting notetaking software with PDF annotation support

    Xournal++ (/ˌzɚnl̟ˌplʌsˈplʌs/) is an open-source and cross-platform note-taking software that is fast, flexible, and functional. A modern rewrite and a more feature-rich version of the wonderful Xournal program. Support for pressure-sensitive stylus and drawing tablets (Wacom, Huion, XP-Pen, etc.) Robust and customizable pen, highlighter and eraser tools, allowing you to write how you want to write. Use layers to make complex notes that are still pleasant to work with. Keep track of the...
    Downloads: 55 This Week
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  • 16
    LittleJS

    LittleJS

    The Tiny JavaScript Game Engine That Can!

    ...It is designed to be small, simple, and easy to use for various applications, from game jams to commercial releases. This engine has everything necessary to make high-quality games, including fast rendering, physics, particles, sound effects, music, keyboard/mouse/gamepad input handling, update/render loop, and debug tools. It is recommended that you start by copying the LittleJS Starter Project This file is mostly empty with just a few things you can use to get started or remove. You can also download and include engine.all.js or engine.all.min.js. ...
    Downloads: 4 This Week
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  • 17
    Hypackel Engine

    Hypackel Engine

    JavaScript-based game engine designed to empower developers

    ...It focuses on accessibility by offering a lightweight and easy-to-integrate script that developers can import directly into web-based projects. The engine includes built-in systems for handling physics, collisions, rendering, and animation, allowing developers to focus more on gameplay logic rather than low-level implementation details. Its architecture is structured around modular systems like sprites, particles, and audio, which can be controlled through simple function calls and arrays. The project emphasizes simplicity and rapid prototyping, making it suitable for educational purposes or small-scale game development. ...
    Downloads: 2 This Week
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  • 18
    GLM

    GLM

    OpenGL Mathematics (GLM)

    ...This library works perfectly with OpenGL but it also ensures interoperability with other third party libraries and SDK. It is a good candidate for software rendering (raytracing / rasterisation), image processing, physics simulations and any development context that requires a simple and convenient mathematics library. GLM is written in C++98 but can take advantage of C++11 when supported by the compiler.
    Downloads: 87 This Week
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  • 19
    Redot Engine

    Redot Engine

    Multi-platform 2D and 3D game engine

    Redot Engine is an open-source game engine that aims to provide a flexible foundation for building games — likely offering a modern, modular structure so developers can compose only the systems they need (rendering, physics, input, scripting, etc.). It is built to give a base framework rather than a full “batteries-included” engine, which makes it suitable for developers who prefer minimalism, want complete control over architecture, or desire to build custom workflows. Because it’s open-source, Redot-Engine is potentially community-driven, allowing anyone to inspect, extend, or customize core functionalities. ...
    Downloads: 9 This Week
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  • 20
    Spartan Engine

    Spartan Engine

    A game engine with an emphasis on real-time cutting-edge solutions

    ...It supports next-gen performance and image quality technologies including variable rate shading, dynamic resolution scaling, temporal anti-aliasing, and upscaling via XeSS 2 and FSR 3. Beyond rendering, SpartanEngine offers PhysX-powered physics, CPU and GPU profiling, a thread pool for parallel workloads.
    Downloads: 5 This Week
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  • 21
    SymPy

    SymPy

    A computer algebra system written in pure Python

    SymPy is an open source Python library for symbolic mathematics. Its goal is to become a full-featured computer algebra system (CAS) while maintaining the simplicity of its code. Written entirely in Python, SymPy is easy to use, comprehensible and easily extensible. It’s also very lightweight as it solely depends on mpmath, a pure Python library for arbitrary floating point arithmetic. SymPy has participated in every Google Summer of Code since 2007 and because of this has continuously...
    Downloads: 16 This Week
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  • 22
    Mineflayer

    Mineflayer

    Create Minecraft bots with a powerful and high level JavaScript API

    Create Minecraft bots with a powerful, stable, and high-level JavaScript API, also usable from Python. First time using Node.js? You may want to start with the tutorial. Know Python? Check out some Python examples and try out Mineflayer on Google Colab. Supports Minecraft 1.8, 1.9, 1.10, 1.11, 1.12, 1.13, 1.14, 1.15, 1.16, 1.17 and 1.18. Block knowledge. You can query the world around you. Milliseconds to find any block. Miscellaneous stuff such as knowing your health and whether it is...
    Downloads: 33 This Week
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  • 23
    LÖVR

    LÖVR

    Lua Virtual Reality engine

    ...Writen in C99 and scripted with LuaJIT, includes optimized single-pass stereo rendering. Out of the box you get fast stereo rendering, VR controllers, hand tracking, haptics, spatial audio, 3D physics, PBR materials, SDF fonts, multiplayer, and more. The entire engine is 1MB and runs on LuaJIT, the fastest JIT compiler round these parts. Projects are just folders with scripts and assets in them, organized however you want.
    Downloads: 2 This Week
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  • 24
    Humanoid-Gym

    Humanoid-Gym

    Reinforcement Learning for Humanoid Robot with Zero-Shot Sim2Real

    ...The framework emphasizes the concept of zero-shot sim-to-real transfer, meaning that behaviors learned in simulation can be deployed directly on physical robots with minimal adjustment. To improve reliability and generalization, the framework also includes sim-to-sim validation pipelines that test trained policies across different physics engines.
    Downloads: 0 This Week
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  • 25
    JSBSim

    JSBSim

    An open source flight dynamics & control software library

    JSBSim is a multi-platform, general purpose object-oriented Flight Dynamics Model (FDM) written in C++. The FDM is essentially the physics & math model that defines the movement of an aircraft, rocket, etc., under the forces and moments applied to it using the various control mechanisms and from the forces of nature. JSBSim can be run in a standalone batch mode flight simulator (no graphical displays a.k.a. console mode) for testing and study, or integrated with the Unreal engine, FlightGear and many other simulation environments.
    Downloads: 18 This Week
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