Search Results for "php 3D rendering" - Page 2

Showing 2198 open source projects for "php 3D rendering"

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  • 1
    TRELLIS.2

    TRELLIS.2

    Native and Compact Structured Latents for 3D Generation

    TRELLIS.2 is a cutting-edge open-source model and codebase for high-fidelity 3D asset generation from 2D images, developed to push forward the state of the art in image-to-3D generation. At its core is a novel sparse voxel structure called O-Voxel that jointly encodes both geometry and surface appearance, enabling reconstruction and generation of complex 3D shapes with arbitrary topology, open surfaces, and physically based rendering (PBR) textures.
    Downloads: 90 This Week
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  • 2
    Filament

    Filament

    Real-time physically based rendering engine for Android, iOS, and more

    Filament is a real-time physically-based renderer written in C++. It is mobile-first, but also multi-platform. We are very conscientious about keeping Filament small, fast to load, and focused on rendering. For example, Filament does not compile materials at run time. Instead, we provide a command line tool (matc) that does this offline. Filament is a physically based rendering (PBR) engine for Android. The goal of Filament is to offer a set of tools and APIs for Android developers that will enable them to create high quality 2D and 3D rendering with ease. ...
    Downloads: 2 This Week
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  • 3
    g3d

    g3d

    Simple and easy 3D engine for LÖVE

    groverburger's 3D engine (g3d) simplifies LÖVE's 3d capabilities to be as simple to use as possible.
    Downloads: 1 This Week
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  • 4
    Babylon.js

    Babylon.js

    Open game and rendering engine packed into a JavaScript framework

    Our mission is to create one of the most powerful, beautiful, and simple Web rendering engines in the world. Our passion is to make it completely open and free for everyone. We are artists, developers, creators, and dreamers and we want to make it as simple as possible to enable everyone to bring their ideas to life. With this new version of Babylon.js, we set out to make it even easier to develop with. From a ton of new tools, to improved workflows and features, new documentation and more,...
    Downloads: 51 This Week
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  • 5
    SwiftShader

    SwiftShader

    SwiftShader is a high-performance CPU-based implementation

    SwiftShader is Google’s high-performance CPU-based implementation of the Vulkan 1.3 graphics API, designed to provide a hardware-independent rendering solution for 3D graphics. Unlike traditional GPU drivers, SwiftShader executes graphics commands entirely on the CPU, making it ideal for environments where dedicated graphics hardware is unavailable or unsuitable. It acts as a drop-in replacement for Vulkan drivers, allowing existing applications to run seamlessly by redirecting API calls through its software-based rendering engine. ...
    Downloads: 159 This Week
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  • 6
    PSX

    PSX

    Various things for PSX (PlayStation 1, PSone)

    ...It is often used as an educational or creative tool for developers interested in retro rendering techniques or stylized graphics design. The implementation typically recreates rendering artifacts such as texture warping, vertex snapping, and jitter, which are intentionally preserved to match the original hardware behavior. It serves as a reference for understanding how early consoles handled 3D rendering with constrained resources.
    Downloads: 0 This Week
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  • 7
    Engine_3D

    Engine_3D

    A real-time 3D engine for DOS-talgics (see GLOBE_3D for new stuff !)

    Engine_3D is a real-time 3D engine project grabbed from my old data. The entire 3D rendering is pure software: no OpenGL or the like, no 3D graphics card acceleration! And: Engine_3D is completely programmed in Ada. Some parts of the 3D engine, like the animated bump mapping, are still waiting to be ported to my newer 3D project, GLOBE_3D !... DOS and Linux versions available.
    Downloads: 0 This Week
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  • 8
    Open Asset Import Library

    Open Asset Import Library

    The open-asset-importer-library repository

    The Open Asset Import Library (short name: Assimp) is a portable Open-Source library to import various well-known 3D model formats in a uniform manner. The most recent version also knows how to export 3d files and is therefore suitable as a general-purpose 3D model converter. See the feature-list. open3mod is a Windows-based model viewer. It loads all file formats that Assimp supports and is perfectly suited to quickly inspect 3d assets. Assimp aims to provide a full asset conversion pipeline for use in game engines / realtime rendering systems of any kind, but it is not limited to this purpose. ...
    Downloads: 4 This Week
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  • 9
    COBE

    COBE

    5KB WebGL globe lib

    The rendering is optimized to be efficient and responsive, even on lower-powered devices. It also provides configuration options for lighting, markers, and textures, enabling a wide range of visual effects. Overall, cobe offers an accessible way to integrate 3D globe visuals into modern web interfaces.
    Downloads: 0 This Week
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  • 10
    HunyuanWorld-Mirror

    HunyuanWorld-Mirror

    Fast and Universal 3D reconstruction model for versatile tasks

    HunyuanWorld-Mirror focuses on fast, universal 3D reconstruction that can ingest varied inputs and produce multiple kinds of 3D outputs. The model accepts combinations of images, camera intrinsics and poses, or even depth cues, then reconstructs consistent 3D geometry suitable for downstream rendering or editing. The pipeline emphasizes both speed and flexibility so creators can go from casual captures to assets without elaborate capture rigs.
    Downloads: 0 This Week
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  • 11
    image-blaster

    image-blaster

    An image-to-world skillset for Claude

    image-blaster is an image-to-world skillset that turns a single input image into a richer 3D production starting point. It uses Claude skills together with external generation services to create 3D environments, object meshes, Gaussian splats, and sound effects. The project is designed to accelerate early-stage 3D work by producing usable assets from visual references in just a few guided steps. It can generate dynamic object models, static environment captures, ambient loops, and...
    Downloads: 0 This Week
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  • 12
    VoxelCore

    VoxelCore

    Voxel game engine in C++ with OpenGL

    VoxelEngine-Cpp is a minimal voxel engine written in modern C++ using OpenGL, GLFW, and GLM, inspired by Minecraft-style block worlds. It offers a clean foundation for learning and experimenting with voxel-based rendering and world generation. With features like chunk loading, perlin noise terrain generation, and basic lighting, the engine is a perfect starting point for developers who want to create sandbox games or explore the technical aspects of 3D voxel environments.
    Downloads: 1 This Week
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  • 13
    glTFast for Unity

    glTFast for Unity

    Efficient glTF 3D import / export package for Unity

    glTFast enables use of glTF™ (GL Transmission Format) asset files in Unity. It focuses on speed, memory efficiency, and a small build footprint while also providing 100% glTF 2.0 specification compliance. glTFast supports the full glTF 2.0 specification and many extensions. It works with Universal, High Definition, and Built-In Render Pipelines on all platforms. Move or copy glTF files into your project's Assets folder, similar to other 3D formats. glTFast uses custom shader graphs that you...
    Downloads: 4 This Week
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  • 14
    rayshader

    rayshader

    R Package for 2D and 3D mapping and data visualization

    ...It supports outputting high-quality renders via path tracing (using a companion package) and also offers depth-of-field (“cinematic blur”) effects to bring visual focus into scenes. It allows layering relational data (roads, points, polygons) on top of the shaded terrain, so you can combine spatial data overlays with the 3D model. The package can export models to 3D formats like STL or OBJ for 3D printing or external rendering.
    Downloads: 0 This Week
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  • 15
    glslViewer

    glslViewer

    Console-based GLSL Sandbox for 2D/3D shaders shaders

    GlslViewer is a flexible console-based OpenGL Sandbox to display 2D/3D GLSL shaders without the need of a UI. You can definitely make your own UI or wrapper using the Python Module (include) or any other tool that communicates back/forth with the GPS viewer through the standard POSIX console In/Out or OSC. Default vert/frag shaders for 2D shader and 3D material shaders with PBR lighting model. Hot reload of files on changes.
    Downloads: 6 This Week
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  • 16
    VisPy

    VisPy

    Main repository for Vispy

    ...It leverages the power of modern Graphics Processing Units (GPUs) through OpenGL to render large datasets efficiently. Vispy supports a wide range of visualization types, including 2D plots, 3D visualizations, volume rendering, and more, making it suitable for scientific research, data analysis, and educational purposes.
    Downloads: 0 This Week
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  • 17
    Vedo

    Vedo

    A python module for scientific analysis of 3D data

    A lightweight and powerful python module for scientific analysis and visualization of 3d objects. Inspired by the vpython manifesto "3D programming for ordinary mortals", vedo makes it easy to work with 3D pointclouds, meshes and volumes, in just a few lines of code, even for less experienced programmers. vedo is based on VTK and numpy, with no other dependencies. Import meshes from VTK format, STL, Wavefront OBJ, 3DS, Dolfin-XML, Neutral, GMSH, OFF, PCD (PointCloud). Export meshes as ASCII...
    Downloads: 0 This Week
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  • 18
    Sweet Home 3D

    Sweet Home 3D

    An interior design application to draw house plans & arrange furniture

    Download the full version at: https://www.sweethome3d.com/download.jsp?adid=sourceforge Sweet Home 3D is an interior design application that helps you to quickly draw the floor plan of your house, arrange furniture on it, and visit the results in 3D.
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    Downloads: 26,822 This Week
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  • 19
    ROC Engine

    ROC Engine

    Simple and light-weight 3D game engine

    ROC Engine is a simple and lightweight 3D game engine. Keyframed skeletal animation with hardware skinning. Audio playback with spatialization (Ogg, WAV, FLAC). TrueType font rendering with Unicode characters support. All information about modeling and scripting is available at wiki. Check demo scene resources out for an example of engine usage.
    Downloads: 0 This Week
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  • 20
    Smarty

    Smarty

    Smarty is a template engine for PHP

    Smarty is a robust and widely-used templating engine for PHP that separates logic from presentation. It allows developers to create clean, maintainable, and reusable templates using its simple syntax. Smarty supports features like caching, custom plugins, and template inheritance, making it suitable for both small and complex applications that require flexible and efficient frontend rendering.
    Downloads: 3 This Week
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  • 21
    HY-World 2.0

    HY-World 2.0

    A Multi-Modal World Model for Reconstructing, Generating, Simulation

    ...The system also improves reconstruction from multi-view images and video by upgrading its feed-forward 3D prediction components and its memory-aware view generation process. Another major part of the project is WorldLens, a rendering platform designed for interactive exploration with an engine-agnostic architecture, automatic image-based lighting, collision detection, and support for character interaction.
    Downloads: 3 This Week
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  • 22
    UZDoom

    UZDoom

    UZDoom is a feature centric port for all Doom engine games

    UZDoom is a modern, feature-focused source port of the classic DOOM engine that builds upon the foundations of GZDoom while introducing additional rendering enhancements and extended scripting capabilities. It is designed to run a wide range of DOOM-engine games while significantly improving visual fidelity through high-resolution graphics, dynamic lighting, and advanced rendering pipelines. The engine incorporates modern technologies such as OpenGL and Vulkan to provide better performance...
    Downloads: 4 This Week
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  • 23
    Instant Neural Graphics Primitives

    Instant Neural Graphics Primitives

    Instant neural graphics primitives: lightning fast NeRF and more

    Instant Neural Graphics Primitives, is an open-source research project developed by NVIDIA that enables extremely fast training and rendering of neural graphics representations. The system implements several neural graphics primitives including neural radiance fields, signed distance functions, neural images, and neural volumes. These representations are trained using a compact neural network combined with a multiresolution hash encoding that dramatically accelerates both training and rendering processes. ...
    Downloads: 1 This Week
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  • 24
    ML Sharp

    ML Sharp

    Sharp Monocular View Synthesis in Less Than a Second

    ML Sharp is a research code release that turns a single 2D photograph into a photorealistic 3D representation that can be rendered from nearby viewpoints. Instead of requiring multi-view input, it predicts the parameters of a 3D Gaussian scene representation directly from one image using a single forward pass through a neural network. The core idea is speed: the 3D representation is produced in under a second on a standard GPU, and then the resulting scene can be rendered in real time to generate new views interactively. ...
    Downloads: 0 This Week
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  • 25
    Lumos Engine

    Lumos Engine

    Cross-Platform C++ 2D/3D game engine

    Cross-platform 2D and 3D Game Engine written in C++ that supports both OpenGL and Vulkan. Support for Windows, Linux, macOS. Support for OpenGL/Vulkan. D audio using OpenAL. Rendering 3D models with PBR shading. Debug gui using ImGui 3D collision detection - cuboid/sphere/pyramid. 2D collision detection - Box2D. Basic lua scripting support.
    Downloads: 0 This Week
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