Search Results for "game library" - Page 14

Showing 1677 open source projects for "game library"

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  • 1
    HGE-Previewer

    HGE-Previewer

    An application that shows a preview of a HGE file format.

    Project aim is development and debugging of HGE-Builder and Hulixerian Game Engine. It use OpenGL as its primary Render Engine (have plan to include DirectX11 in future). It use C++11, GLFW and GLEW (for Linux and Mac OS version), LibPNG for texture importing, and Zlib for compressing library. It is developed by bing completely cross platform in mind. Portable to ANDROID. Uses most recent features in tools which it is using. For example OpenGL 4.3 in desktop version, OpenGL ES 3 in android...
    Downloads: 0 This Week
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  • 2
    Nova Flux Library

    Nova Flux Library

    Java Game Engine

    This Library gives you support to deal with your gameloop,CoreObject,Ogg Managing, and more
    Downloads: 0 This Week
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  • 3
    Aurora Game Hub

    Aurora Game Hub

    Experience your PC Games Beautifully. Try it, we think you'll like it.

    ======================== Welcome! =========================== Experience your PC Game Library Beautifully. Try it, we think you'll like it. Check out our new video! http://www.youtube.com/watch?v=GHeQP8dNlvU Aurora Game Hub is something we made out of hate for the current PC Gaming experience. We Love Playing PC Games. We really love gaming on the PC. We think using the awesome power and flexibility of PC and using inspiration from the elegant and beautiful experience from Consoles we...
    Downloads: 1 This Week
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  • 4
    Meshwork

    Meshwork

    3D Game engine

    Meshwork is a 3D game engine with independent approach and unrestrictive minimalistic design. It's in active development, with many planned new features. You can support Meshwork's development by contributing to its crowdfunding campaign on Indiegogo and help releasing an Android and .NET versions of the engine. For more info, please visit the website.
    Downloads: 0 This Week
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  • 5
    BJGL is a java game library what provides quick and easy assistance while building a 2D game! This project is still under development.
    Downloads: 0 This Week
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  • 6
    microtransat
    A project to host code developed for the Microtransat challenge, a race between autonomous sailing robots. This project is intended for both supporting code such as tracking systems and robot control systems or parts of robot control systems.
    Downloads: 0 This Week
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  • 7

    The Last Mission Remake

    Remake of classic game by OperaSoft

    This is the remake of 80s classics 'The Last Mission' by OperaSoft using SDL library.
    Downloads: 0 This Week
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  • 8
    This is a simple OpenGL-based library to demonstrate how to integrate the Gamepad library into applications.
    Downloads: 0 This Week
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  • 9

    Python Hangman (AppleFever30)

    Basic Hangman Game (CMD prompt)

    A basic hangman game with a library of 285 words/phrases to guess on. Made using Python 3.4.1 and runs in the command prompt.
    Downloads: 0 This Week
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  • 10

    Rpg.NET

    Performance enhancement API for RPG Maker XP, VX, VXA.

    Rpg.NET is an API built using the .NET Framework for both improving performance and enhancing the RPG Maker series (XP, VX, and VXA). Contained within are various functions and classes that extend the ability of RPG Maker in areas such as graphics, audio, and Windows API interop. Included is a Ruby script that is the wrapper around the library, so it can be used as any other script within your game.
    Downloads: 0 This Week
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  • 11
    KOR

    KOR

    multi-kinect system

    Bundle of 2 softwares (extractor and merger). Extractor broadcast skeletons and clouds to the merger. Multiple extractors can be set in a local network. The merger holds transformation matrices for each extractor, allowing a efficient skeletons fusion from multiple point of view. The merged skeletons are broadcasted in OSC. This project is based on Melon: https://sourceforge.net/projects/kinect-melon/ [!] > requires OpenNI & NITE 1.5
    Downloads: 0 This Week
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  • 12
    JOGL Rubik's Cube

    JOGL Rubik's Cube

    This project aim to implement the Erno's RubikCube in Java

    The goal is to provide a Rubik Cube game in Java. The library used is JOGL : a Java Binding for OpenGL. During his developement stage, this project will be tested under Ubuntu and Windows (at least Windows XP) OS, and on different graphics card (for now : ATI RADEON HD4330 -> quite new, and Integrated VIA Unichrome S3G K8M800 -> old) Please notice that no download is given for Mac computers, because I had not the possibility to test the result, but you have the possibility to build...
    Downloads: 0 This Week
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  • 13
    Eisai

    Eisai

    Visual Novel engine, editor and game development.

    Eisai is a project to build a Visual Novel game engine and editor and to deploy a visual novel on those developed products. The engine will be licensed with the LGPLv3 and the editor will be covered by the GPLv3. All artwork, music and writing will be covered by the Creative Commons Attribution-ShareAlike license.
    Downloads: 0 This Week
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  • 14

    XEffect2D

    A 2D game engine base on OpenGL and SDL,support for Windows & Linux

    This is a 2D game engine,base on OpenGL & SDL,support Windows & Linux. 这是一款基于OpenGL与SDL的2D游戏开发库,可以支持Windows与linux。 You can download some examples from https://github.com/xiajiaonly/XEffect2D
    Downloads: 0 This Week
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  • 15
    Lips of Suna

    Lips of Suna

    Tongue-in-cheek action RPG

    Lips of Suna is a tongue-in-cheek action RPG. It's an open world game that focuses on action heavy and versatile gameplay, dynamically changing game world and ease of customization and modding.
    Downloads: 6 This Week
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  • 16

    rgss-no-deactivate

    Prevents the RGSS Player from suspending gameplay when losing focus.

    Normally, when the RGSS Player window is no longer the foreground window, the game becomes "paused", and only the music continues while the game is suspended. This small library will prevent that action, and the game will not be suspended. Use in your game: 1. Anywhere before "Main", add this line of code: Win32API.new('NoDeactivate.dll', 'BeginMonitor', '', '').call 2. Anywhere after "Main", or in the end of the script: Win32API.new('NoDeactivate.dll', 'EndMonitor', '', '').call 3. Place...
    Downloads: 1 This Week
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  • 17

    Magic Tower

    Using C++ and SDL to create a 2D game

    This is a 2D RPG game implemented from scratch by using purely C++ and the SDL library(Simple DirectMedia Layer). The game hasn't finished yet and the tower is supposed to have more than 20 floors. I will gradually make up the rest floors.(Now we only have the first floor). But anyway I am distributing the codes. Here is the link of the demo show of this game: https://www.youtube.com/watch?v=n1aC-BUGbzs (Version 0.05) https://www.youtube.com/watch?v=cUJJ_eq0fB0 Second Floor added Notice...
    Downloads: 0 This Week
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  • 18

    Parallel Turn-based Engine

    Library for creating turn-based games with simultaneous moves.

    Downloads: 0 This Week
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  • 19
    Java version of the game "Color Expansion". The main purpose is to develop a strong AI to compete against other AIs and to be fun and challenging for human players to play against.
    Downloads: 1 This Week
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  • 20
    (note: source code has moved to github: https://github.com/frank-zago/xgalaga-sdl) XGalaga-SDL is a port of the popular X11 game XGalaga, a clone of Galaga, using the SDL (Simple DirectMedia Layer) library. XGalaga was originally written by Joe Rumsey.
    Downloads: 6 This Week
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  • 21

    JDiv

    JDiv is a multimedia API for game development

    JDiv is a library of graphical programming multiplatform JAVA, use the graphics library based on DIV2 and libgdx. Notable for the simplicity of programming, thanks to the programming through processes. Each process is independent, each running a separate code to other processes and can be assigned graphics, rotation angles, execution priority, etc ... In addition to the libraries themselves, may be used any of the functions of JAVA and any of the functions of libgdx.
    Downloads: 2 This Week
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  • 22

    Cursed Battle

    A battleship game using C curses library

    This is a simple battleship application based on the well-known battleship game. Your opponent is the computer. The game requires C curses library, and has been implemented using C++.
    Downloads: 0 This Week
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  • 23
    THIS PROJECT HAS MOVED AND CAN BE FOUND HERE: http://libuniactor.googlecode.com An abstract library targeting game developers, providing advanced control functions for any type of game actor designed to be usable in any game genre. It doesn't matter if your game is 2D or 3D, sdl, opengl or dx, you provide the visual interface.
    Downloads: 0 This Week
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  • 24
    My first game with SharpDX, it's a tower defense and it's just awesome :p
    Downloads: 0 This Week
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  • 25
    THIS PROJECT HAS MOVED AND CAN BE FOUND HERE: http://libaprilui.googlecode.com A User Interface targeting game developers, using April library for rendering. It's designed to be simple yet efficient.
    Downloads: 0 This Week
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