Search Results for "3d game open source" - Page 14

Showing 15464 open source projects for "3d game open source"

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  • 1
    Godot Kotlin JVM

    Godot Kotlin JVM

    Godot Kotlin JVM Module

    This is a Kotlin language binding for the Godot game engine. It is built as a module (like the C# binding) to interact with Godot's core internally. The binding provides you Godot APIs as Kotlin classes, so you can write your game logic completely in Kotlin. Your code will be compiled into a .jar which is then executed by an embedded JVM, so you don't have to worry that your users have Java installed. It's already embedded in your game executable. You also don't have to worry about any binding...
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  • 2
    eos

    eos

    A lightweight 3D Morphable Face Model library in modern C++

    eos is a lightweight 3D Morphable Face Model fitting library that provides basic functionality to use face models, as well as camera and shape fitting functionality. It's written in modern C++11/14. MorphableModel and PcaModel classes to represent 3DMMs, with basic operations like draw_sample(). Supports the Surrey Face Model (SFM), 4D Face Model (4DFM), Basel Face Model (BFM) 2009 and 2017, and the Liverpool-York Head Model (LYHM) out-of-the-box.
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  • 3
    Lume

    Lume

    Create 3D web applications with HTML, bring a new depth to your DOM

    A toolkit that simplifies the creation of rich and interactive 2D or 3D experiences. LUME is composed of several packages that can be used individually, or together as a whole. HTML elements for easily defining rich and interactive 2D or 3D applications powered by CSS3D, WebGL, or both mixed together. This is a web component system that allows you to create new, fast, and performant HTML elements in a simple way. It provides the foundation for LUME's HTML elements and a standard pattern...
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  • 4
    hloc

    hloc

    Visual localization made easy with hloc

    .... Just download the datasets and you're reading to go! The notebook pipeline_InLoc.ipynb shows the steps for localizing with InLoc. It's much simpler since a 3D SfM model is not needed. We show in pipeline_SfM.ipynb how to run 3D reconstruction for an unordered set of images. This generates reference poses, and a nice sparse 3D model suitable for localization with the same pipeline as Aachen.
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  • 5
    Tokenize.jl

    Tokenize.jl

    Tokenization for Julia source code

    Tokenize is a Julia package that serves a similar purpose and API as the tokenize module in Python but for Julia. This is to take a string or buffer containing Julia code, perform lexical analysis and return a stream of tokens.
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  • 6
    Excalibur

    Excalibur

    An easy to use 2D HTML5 game engine written in TypeScript

    An open-source 2D HTML5 game engine. Excalibur was built from the ground up for TypeScript, a typed superset of JavaScript that feels familiar to C#, Java, and other strongly-typed languages. This makes Excalibur code clean, readable, and maintainable. Excalibur has a fully-documented API reference that is automatically kept up-to-date with every version, including the main code branch. Excalibur games compile to modern JavaScript and therefore work in the majority of browsers, including mobile...
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  • 7
    Miracode

    Miracode

    A sharp, readable, vector-y version of Monocraft

    A web-based code editor with support for multiple programming languages, designed for collaborative projects.
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  • 8
    Moon

    Moon

    A lightweight game server framework implemented with Actor Model

    Moon is a lightweight game server framework based on the actor model. One worker thread can have one or more actors (services), which communicate with each other through message queues. There are many features for game server development.
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  • 9
    Angular Universal

    Angular Universal

    Server-side rendering and prerendering for Angular

    The Angular Universal project is a community-driven project to expand on the core APIs from Angular (platform-server) to enable developers to do a server-side rendering of Angular applications in a variety of scenarios. This repository will host various tools like engines to integrate with various backends(NodeJS, ASP.NET etc.) and also extra modules and examples to help you start with server-side rendering. Control server-rendered page and transfer state before client-side web app loads to...
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  • 10
    Trame

    Trame

    Weave various components and technologies into a Web App

    Developed by Kitware, trame is a Python-based framework that allows developers to create web applications with desktop-like functionality. It enables the integration of various components and technologies, such as VTK and ParaView, into web applications written entirely in Python. With best-in-class platforms at its core, trame provides complete control of 3D visualizations and data processing. Developers benefit from a write-once environment from trame. trame is an open source project licensed...
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  • 11
    minecraft protocol

    minecraft protocol

    Parse and serialize minecraft packets, plus authentication

    Parse and serialize Minecraft packets, plus authentication and encryption.
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  • 12
    SimpleITK

    SimpleITK

    A layer built on top of the Insight Toolkit (ITK)

    ... be applicable to SimpleITK. Unlike ITK's support of n-dimensional spatio-temporal images, SimpleITK supports 2D, 3D and 4D images. The dimensionality refers to spatiotemporal dimensions, the voxels can be n-dimensional vectors. Open-source multi-dimensional image analysis in Python, R, Java, C#, Lua, Ruby, TCL and C++. Developed by the Insight Toolkit community for the biomedical sciences and beyond.
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  • 13
    TorchIO

    TorchIO

    Medical imaging toolkit for deep learning

    TorchIO is an open-source Python library for efficient loading, preprocessing, augmentation and patch-based sampling of 3D medical images in deep learning, following the design of PyTorch. It includes multiple intensity and spatial transforms for data augmentation and preprocessing. These transforms include typical computer vision operations such as random affine transformations and also domain-specific ones such as simulation of intensity artifacts due to MRI magnetic field inhomogeneity (bias...
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  • 14
    OpenSoldat

    OpenSoldat

    OpenSoldat is a unique 2D (side-view) multiplayer action game

    OpenSoldat is a unique 2D (side-view) multiplayer action game. It has been influenced by the best of games such as Liero, Worms, Quake, Counter-Strike, and provides a fast-paced gaming experience with tons of blood and flesh. This repository contains the source code of the so-called 1.8 version. Compared to the original version, the code has undergone many changes but is not in a finished state. We hope that by open-sourcing Soldat we can empower our community to improve the game at a faster...
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  • 15
    DIG

    DIG

    A library for graph deep learning research

    The key difference with current graph deep learning libraries, such as PyTorch Geometric (PyG) and Deep Graph Library (DGL), is that, while PyG and DGL support basic graph deep learning operations, DIG provides a unified testbed for higher level, research-oriented graph deep learning tasks, such as graph generation, self-supervised learning, explainability, 3D graphs, and graph out-of-distribution. If you are working or plan to work on research in graph deep learning, DIG enables you to develop...
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  • 16
    OpenGL Mathematics

    OpenGL Mathematics

    Highly Optimized Graphics Math (glm) for C

    Highly optimized 2D|3D math library, also known as OpenGL Mathematics (glm) for `C`. cglm provides lot of utils to help math operations to be fast and quick to write. It is community-friendly, feel free to bring any issues, bugs you faced. Almost all functions (inline versions) and parameters are documented inside the corresponding headers. OpenGL-related functions are dropped to make this lib platform/third-party independent. Make sure you have the latest version and feel free to report bugs...
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  • 17
    Silk.NET

    Silk.NET

    About The high-speed OpenGL, OpenCL bindings library

    Spruce up your games and applications with cross-platform 3D graphics, audio, compute and haptics. Fast, free, cross-platform. With an efficient bindings regeneration mechanism, we are committed to ensuring our bindings reflect the latest specifications with monthly updates generated straight from the upstream sources. In addition to providing high-speed, direct, and transparent bindings, we provide high-level utilities and wrappers to maximize productivity in common workloads such as platform...
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  • 18
    RealityUI

    RealityUI

    A Swift Package for creating familiar UI Elements and animation

    RealityUI is a collection of user interface classes for RealityKit. The classes included in RealityUI aim to offer familiar User Interface guidelines, but in a 3D setting for Augmented and Virtual Reality through RealityKit. The User Interface controls in this repository so far are made to be familiar to what people are used to with 2D interfaces, however the plan is to expand the tools on offer to new and unique controls, which are more appropriate for an Augmented Reality and Virtual Reality...
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  • 19
    Face Alignment

    Face Alignment

    2D and 3D Face alignment library build using pytorch

    Detect facial landmarks from Python using the world's most accurate face alignment network, capable of detecting points in both 2D and 3D coordinates. Build using FAN's state-of-the-art deep learning-based face alignment method. For numerical evaluations, it is highly recommended to use the lua version which uses identical models with the ones evaluated in the paper. More models will be added soon. By default, the package will use the SFD face detector. However, the users can alternatively use...
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  • 20
    tslearn

    tslearn

    The machine learning toolkit for time series analysis in Python

    The machine learning toolkit for time series analysis in Python. tslearn expects a time series dataset to be formatted as a 3D numpy array. The three dimensions correspond to the number of time series, the number of measurements per time series and the number of dimensions respectively (n_ts, max_sz, d). In order to get the data in the right format.
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  • 21
    ViaVersion

    ViaVersion

    Allows the connection of newer clients to older server versions

    Allows the connection of higher client versions to lower server versions - it works on any platform you can think of. The base ViaVersion jar runs on Paper and Velocity. We also have projects integrating ViaVersion to run on Fabric, Forge, Bungee, Sponge, or as a standalone proxy to join from basically any client version on any server version from the past decade. See HERE for an overview of the different Via* projects. Note that ViaVersion will be able to run best on either Paper servers or...
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  • 22
    Minecraft High-Performance Redstone

    Minecraft High-Performance Redstone

    A multithreaded Minecraft server built for redstone

    A Minecraft 1.20.4 creative server built for Redstone. Each 256x256 plot runs on a separate thread, allowing for less lag, more concurrency, and many awesome extra features. MCHPRS is very different from traditional servers. Because this server is tailored to the use of computation redstone, many things that are a part of Vanilla Minecraft servers don't exist here. That being said, MCHPRS comes with many of its own unique features.
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  • 23
    Oak

    Oak

    A pure Go game engine

    Oak has recently brought in dependencies that include C code, but we still describe the engine as a Pure Go engine, which at face value seems contradictory. Oak's goal is that, by default, a user can pull down the engine and create a fully functional game or GUI application on a machine with no C compiler installed, so when we say Pure Go we mean that, by default, the library is configured so no C compilation is required, and that no major features are locked behind C compilation. We anticipate...
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  • 24
    Skynet

    Skynet

    A lightweight online game framework

    Skynet is a lightweight online game framework which can be used in many other fields. Skynet is a lightweight framework designed for online game servers. Although from the feedback of the Community , it's not limited as a game server framework. On the Uses page, it shows a few projects that have used or currently using Skynet, but there are way more projects than listed. And welcome to be the next user. For Linux, install autoconf first for jemalloc. For FreeBSD , use gmake instead of make...
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  • 25
    DC-SDK

    DC-SDK

    DC-SDK is based on the open source project Cesium for development

    DC-SDK is based on the open-source project Cesium for the second development of two three-dimensional WebGis application frameworks, the framework optimizes the use of Cesium and adds some additional features, designed for developers to quickly build WebGis applications. Installing with NPM or YARN is recommended and it works seamlessly with webpack. Since the DC framework sets CESIUM_BASE_URL to ./libs/dc-sdk/resources/, you need to copy Cesium-related static resources files: Assets, Workers...
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