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...Geometry uses both CSG (constructive solid geometry) and Brep. There is intelligent tool path generation. The robotic control generates both APT and Gcode files. It will control 5axis and hexapod robots.
Robot Warfare is a real-time strategy game that gives the user an opportunity to manage and program a team of battling robots that autonomously face opposing teams in a network-enabled environment.
COMRADE is a robotics research project which involves autonomous mobile robots operating in a collaborative environment. The robots (programmed in C++) can perform obstacle avoidance, image-based goal-finding and object retrieval by visual servoing.
The MCAScript programming language consists of a subset of C# extended by special statements from hardware programming languages. It has been developed to be used within the MCA(Modular Controller Architecture) to script to behaviour of robots.
Robots dueling for dominance in a fight to the death! Sound familiar? Well, with the Foobot Battle Arena, partaking in those gladiatorial games of gears is possible in a virtual environment. Pitt your program against another coder's.
The Cyber Hordes is a single or multi-player RTS game where each player builds robots and gives them various components (weapons etc..) and then general orders (e.g. Attack), which the AI of the robot will attempt to complete on its own.
RealTimeBattle is a programming game, in which robots controlled by programs are fighting each other. The goal is to destroy the enemies, using the radar to examine the environment and the cannon to shoot.
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RTB - Team is a C++ framework and a collection of strategies for robots of the programming game "RealTimeBattle" in order to play in a team and communicate in an efficient way. The whole package depends on rtb version 1.0.6 or higher.
SB-MASE is aimed at students and researchers in AI, for simulation and control of agents and robots. It uses task based decomposition and the subsumption architecture as its core control mechanisms and includes numerous possibilities for adding plug-ins.
A fully functional Java Chat client and server. Compatible with Microsoft Java. Contains emoticons support, scriptable chat robots, SQL integration, themes, and many other features.
Ultimate Robot Challenge brings the adrenaline rush of the FIRST Robotics Competition to the gaming medium. Competing as real robots in real arenas, players will go head-to-head in intense 4-robot matches in the greatest of robotic sports.
RoboKick is a software that enables a modified RoboSapien humanoid toy-robot to play soccer. The software package includes a detailed description of how to modify the original toy robot in order to equip it with a PDA and a vision system.
Project on obstacle avoidance and object recognition for mobile robots equiped with stereo cameras mounted on a pan-tilt unit and a laser rangefinder. This project is held by the Autonomous University of Barcelona.
Serverless, Network Chat application! More features than ANY other Network Chat! Chat Robots, smileys, changable username icons, Administrator tools, unlimited user support, plus HEAPS more! visit http://www.solidinc.tk -forums for more information!
Simsrv is a simulator for the RoboCup mid-size league. It provides a client-server architecture and supports plugins for specific sensor and manipulator types of various robots.
Save the Queen open RPG /w administrative game tool.
The Queen of Midgar is missing! Choose to play Ninjas, Robots, Pirates, Cowboys, and more as you undertake quests to save the queen!
RobotPlug is a customizable work interface for robotic activities on Khepera robots.
RobotPlug include : keyboard and joystick control, basic wall recognition and a PlugIn system, which allow researcher to develop additionals modules.
PDXBotComp is a PHP/MySQL driven system to manage autonomous robot competitions. It has the following major features:
- Registration of robots and humans with pictures
- Ability to declare multiple events
- Uses double elimination structure
General Purpose platform for developing robots based on AVR's where the main intellegence is controlled by a PC or similiar device.
Developed in 'C' for the AVR and Java for the controller.