Search Results for "ns2 code with algorithm" - Page 11

Showing 433 open source projects for "ns2 code with algorithm"

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  • 1
    An easy-to-implement library that can assist Java developers in using the GeoHash algorithm in order to create geocodes based on custom latitude and longitude values. With the help of jGeohash, software developers will be able to quickly and easily generate a geohash code using user-defined latitude and longitude values. By using the GeoHash algorithm, the space can be divided into multiple grid shapes. This library is a basic implementation from the GeoHash algorithm written in the java can be applied to generate from the latitude and longitude a geohash code and reverse. ...
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  • 2
    ...We also demonstrate the scalability of our algorithm by experimenting the runtime of our algorithm with various large number of graph databases as inputs. We also provide advise on how to set up our algorithm in order to apply it to different size of datasets as well as some potential directions to improve our algorithm in the future. Here we only distribute the parallel part of the code, which is the generation of graph mapping distance matrix.
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  • 3

    Unity OpenCVSharp Camshift

    Camshift implementation in Unity3D using OpenCvSharp

    I've seen lots of Youtube videos with people demonstrating using openCV with Unity, but haven't found many that include demo source code to actually play around and learn. So I wrote my own Unity demo based on shimat's openCVSharp wrapper for openCV. In the demo, the user can select a region of interest to track via openCV's CAMshift algorithm. The code is open sourced. I'm hoping people can use it to learn openCV for Unity and maybe even suggest improvements in my implementation.
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  • 4
    Caméléon, source code

    Caméléon, source code

    a graphical language for functional programming

    Warning: This version is the source code of Caméléon, new web site will be released with tutorials & documentations. Caméléon Creator is a graphical algorithm editor designed for processing research, prototyping & calibration. With Caméléon, you construct & calibrate data processes with a simple drag & drop mechanism. Caméléon is a graphical language, based on the theory.
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  • 5

    Genetic Algorithms Engine - Blackjack

    A genetic algortihm engine that evolves blackjack basic strategy.

    ...The code was written in C++, using MS Visual Studio 6.0 and MS Visual Source Safe 6.0. The genetic algorithm engine supports various mutation rates, ranked parental selection, stochastic sampling parental selection, cyclic crossover, crossover at each gene, cloning the best individual each generation, and creating random individuals each generation. 
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  • 6

    LWPR

    Locally Weighted Projection Regression (LWPR)

    ... [2] Stefan Klanke, Sethu Vijayakumar and Stefan Schaal, A Library for Locally Weighted Projection Regression, Journal of Machine Learning Research (JMLR), vol. 9, pp. 623--626 (2008). More details and usage guidelines on the code website.
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  • 7

    ext2 info hiding mod

    Information Hiding Modification for EXT2

    ...For the remaining blocks of the cover file till the end of the code is reached, an adjacent blocknr. represents the same bit as the previous one and a non-adjacent blocknr. (a block will be skipped) a negated previous bit. It's necessary to use a partition with enough adjacent free blocks (code length + holes for fragmentation) within a blockgroup, for this algorithm to work correctly.
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  • 8

    ThermV

    Comprehensive thermal analysis software package

    ...The modules for peak deconvolution, peak profile analysis and determination of Ea and lnA will be provided first. Full GUI will be provided in beta stage. Due to computational limitations, the code is partly programmed in Python and partly in R. Python code will eventually be fully integrated into GUI. R code might remain standalone, although it will be integrated to a highest possible degree. Distributed under GPL
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  • 9
    ProvErr

    ProvErr

    System Level Statistical Fault Diagnosis using Dependency Model

    Code base moved to: https://github.com/Data-to-Insight-Center/ProvErr A statistical fault diagnosis tool that leverages an application's dependency model to automatically infer an o ending piece of software/system in event of failure
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  • 10

    VisionLoc

    Vision algorithm for the localization of robots in 2D

    Vision algorithm for the localization of robots in 2D. The library can be called from a C, C++ or Matlab code.
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  • 11
    VCipher

    VCipher

    A Social Media Encryption/Decryption Tool

    VCipher is a unique encryption and decryption tool.The code is not unique rather it is quite simple as it uses Vigenère cipher algorithm but the idea is quite unique.It is created to be used as an extra layer of protection for social networking sites,so even if someone's account is hacked it will take them so expertise to read those messages.And if used correctly it can also be made uncrackable if used correctly.This is a CLI(Command Line Interface) there is a web version too. ...
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  • 12

    AlgorithmExpress

    Demo really working algorithm code segments in C++

    "Express" here means light-weight, simple and straightforward. We just want to demo algorithms in an express way.
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  • 13

    TIDES

    Taylor series Integrator for Differential Equations

    Taylor series Integrator for Differential EquationS. This software is developed by Profs. A. Abad, R. Barrio, F. Blesa and M. Rodriguez, (GME, University of Zaragoza, Spain). It consists on a C (Fortran) library, libTIDES, and a Mathematica package, MathTIDES. (MathTIDES requires Mathematica version >= 7.0) . Basic references: * A. Abad, R. Barrio, F. Blesa, M. Rodriguez, 2012. Algorithm 924: TIDES, a Taylor series Integrator for Differential EquationS, ACM TOMS. 39, no. 1, art. 5....
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  • 14
    AppM Build Automation

    AppM Build Automation

    Automated software application for constructing and building projects.

    AppM Build Automaiton is an open source and automated software application that is used to construct and build projects on different operating systems and using different development environments. General principles of implementation: -Each project must have a Build Project File, containing the necessary information on the construction of the project. For example, a unique name of the project, dependence on other projects and libraries, methods of construction, etc. Thus, the entire...
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  • 15
    IronMeta is an implementation of Alessandro Warth's OMeta metaprogramming system in C#. It provides a packrat parser generator that generates parsers for Parsing Expression Grammars that operate on arbitrary streams of objects.
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  • 16
    Algorithms & Data Structures in C++

    Algorithms & Data Structures in C++

    Algorithms & Data structures in C++

    An algorithm is represented by a .h file and placed under include. (one .header file per algorithm.) The demo program for the algorithm demonstration is placed under src. (one demo per algorithm.) After the program passes correctly, please initiate Pull Requests, the code is verified and stored in the library, and the new algorithm implementation is published in the README.
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  • 17
    Maze Solver

    Maze Solver

    Solves mazes

    Why solve a maze when you can get a computer to do it for you? All you have to do is draw the maze in a text file using: the character 'T' to represent a free space, 'P' to represent a wall, the character 'S' to represent the starting point, and 'F' to represent the finishing point. Just drag and drop the text file into the program and select which algorithm you would like the program to use to solve the maze. Currently you can choose either the Recursive algorithm (which does not give you...
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  • 18
    TEACryptor

    TEACryptor

    Encrypts text files

    Uses the Tiny Encryption Algorithm to encrypt text files. This program can only encrypt text files.
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  • 19

    CudaChain

    The associated source code of a paper

    CudaChain is the associated source code of the library described by the paper entitled " CudaChain: A Practical GPU-accelerated 2D Convex Hull Algorithm". The paper has submitted to PLoS One, and now is under revision.
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  • 20

    LZWStream

    The LZW algorithm in C#

    Implementation of the LZW algorithm in C#, adhering to the built-in System.IO.Compression. The algorithm and code is much improved, compared to projects like SharpLZW. The LZW algorithm is for arbitrary lossless data compression and are noticeable for simplicity and low (compared to others) memory consumption. Making it interesting for eg. embedded use.
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  • 21
    Machine learning library that performs several clustering algorithms (k-means, incremental k-means, DBSCAN, incremental DBSCAN, mitosis, incremental mitosis, mean shift and SHC) and performs several semi-supervised machine learning approaches (self-learning and co-training). --------------------------------------------------------------------------- To run the library, just double click on the jar file. Also, you can use the following command line: Java -Xms1500m -jar "ML Library.jar"...
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  • 22
    FastPeak

    FastPeak

    Fast AFM force curve peaks detector algorithm

    ...Force amplitude analisys for single curve takes from 1 to 4 milliseconds on low-end intel dual core. Algorithm is so simple, that you can implement it in any language in few hours, without any specialized libraries. To be implemented in our Nanopuller AFM control software as real-time module. Requires LabVIEW Runtime engine to run .exe or LabVIEW 2013 for code.
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  • 23

    EducationalLCS

    eLCS - Educational Learning Classifier System

    ...The Demo 6 version of eLCS is most similar to the UCS algorithm. Each version only includes the minimum code needed to perform the functions they were designed for. This way users can start by examining the simplest version of the code and progress forward. This code is intended to be used as an educational tool, or as algorithmic code building blocks.
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  • 24

    SimpleFB_GA

    a simple genetic algorithm written in FreeBasic

    a FreeBasic-written Genetic Algorithm code is here deployed
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  • 25
    SpriteBuncher

    SpriteBuncher

    A free, open-source texture packing program.

    SpriteBuncher is a free, open-source texture packing program. It features an easy-to-use graphical interface, and advanced packing algorithms such as MaxRects. Further options include cropping, rotation, extruding, and padding. Data can be exported to a range of common output formats – e.g. Cocos2d, LibGDX, and Unity – or via generic XML, JSON, and plain text files. Examples and documentation are included. Source code available at: https://github.com/bazgt/SpriteBuncher [GPLv3].
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