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...Navigation
- holding / dragging the left mouse button rotates the model
- holding / dragging the right mouse button pan the model
- rotating the mouse wheel forward moves away from the model / backward moves towards the model
- clicking home on the toolbar reverts to the initial view
- Pre-requisites
Release 0.9.0 Java 11 JDK/JRE. Some JDK/JRE broke the right button pan function. If you encounter the issue, try Tools > "fix mouse interactions"
Release 0.8.0 Java 8 JDK/JRE. this is the previous working release. If you are running Java 8, use this release.
- note
- review readme.md and the various files in distributed files for further details
...seashore3D chung new animated seashore scene application added with animated sea , trees , girl , sky
galaxy chung display 3d galaxy flight game using opengl primitives for any axis free 3D space fly matrix rotation calculation (no external lib)
added dive3D chung is a dive undersea game
https://www.youtube.com/watch?v=l_VAvqxXygA
https://www.youtube.com/watch?v=DJJMLCWt9k0
Rendertron is a headless Chrome rendering solution designed to render & serialise web pages on the fly. Rendertron is designed to enable your Progressive Web App (PWA) to serve the correct content to any bot that doesn't render or execute JavaScript. Rendertron runs as a standalone HTTP server. Rendertron renders requested pages using Headless Chrome, auto-detecting when your PWA has completed loading and serializes the response back to the original request. To use Rendertron, your...
...It is kind of like OpenGL's GLU but contains extra functions and optimized functions. The optimizations are done with assembly and are for the x86 architecture. For Win32. For VC++6. It compiles and makes a DLL (and a .LIB for VC++6). The release version of the .H file is also included.
Nothing stops you from using these functions in D3D. Actually, GLHLIB doesn't use any OpenGL functions.
Atera all-in-one platform IT management software with AI agents
Ideal for internal IT departments or managed service providers (MSPs)
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...Software rendering is handled only by a CPU, without any GPU support. Renderer is implemented in pure Java, without any additional frameworks.
Additional requirements:
JDK / JRE 8
Based on the great opengl tutorial website (http://nehe.gamedev.net), I am extracting some common API in a very object oriented programming fashion.
Once the API is complete, I will start porting it to more modern versions of OpenGL.
This is not really new, but it is my way of learning...
GLC_lib is a C++ library for high performance 3D application based on OpenGL and QT4 GUI. Some GLC_lib features : Supported file format : 3DS, OBJ, COLLADA, 3DXML, OFF, STL. Easy view manipulation, Level of detail, shaders...
This is a 3D graphics lib providing the tools easily load and draw 3D meshes on the screen. It also provides a SceneGraphManager for culling. The rendering pipeline is completly based on shaders so no fixed functions.
This is project is created to perform boolean operation using DirectX 9.0 with .NET 2.0 and other supported dlls. This is not a final build as i am working on the same. -- The suggestions are always welcome. Thank You.
Yeastar: Business Phone System and Unified Communications
Go beyond just a PBX with all communications integrated as one.
User-friendly, optimized, and scalable, the Yeastar P-Series Phone System redefines business connectivity by bringing together calling, meetings, omnichannel messaging, and integrations in one simple platform—removing the limitations of distance, platforms, and systems.
Iupiter is a Java API using both a lot of new features available with JDK 1.4 and its JVM, and the open source library LWJGL which enables us to use native APIs such as OpenGL and OpenAL, or OS services for interfacing to mouse, keyboard and joypad.
Java bricks game based on OpenGL graphics library (SUN Jogl wrapper). JBricks simulate a virtual world construction kit made of lego (tm) like bricks.
JDK 1.4 or above required