Showing 20 open source projects for "example"

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  • 1
    GitHub Isometric Contributions extension

    GitHub Isometric Contributions extension

    Browser extension for rendering isometric pixel art charts

    ...Besides being sort of neat looking, this view is interesting in that it highlights the differences between the number of contributions with more granularity. This isn't meant to completely replace the standard 2D graph though, because in most ways it is actually less useful. For example, there are no axis labels, shorter bars can be hidden behind taller ones, you can't hover over a bar to see the day and count, etc. If you want to hack on the extension, you'll need to install it manually. First clone or fork this repo. Then, on your Chrome Extensions page, make sure "Developer mode" is checked. You can then click the "Load unpacked extension" button and browse to the src directory of this repo.
    Downloads: 8 This Week
    Last Update:
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  • 2
    Filament

    Filament

    Real-time physically based rendering engine for Android, iOS, and more

    Filament is a real-time physically-based renderer written in C++. It is mobile-first, but also multi-platform. We are very conscientious about keeping Filament small, fast to load, and focused on rendering. For example, Filament does not compile materials at run time. Instead, we provide a command line tool (matc) that does this offline. Filament is a physically based rendering (PBR) engine for Android. The goal of Filament is to offer a set of tools and APIs for Android developers that will enable them to create high quality 2D and 3D rendering with ease. ...
    Downloads: 9 This Week
    Last Update:
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  • 3
    glslmath

    glslmath

    C++ header-only library that simulates GLSL math

    GLSLmath provides C++ math operations as defined by GLSL. For example, it provides methods to easily setup viewing transformations and perspective projections. GLSLmath has been inspired by the glm and slmath libraries, which aim to mimic GLSL, but in contrast to those GLSLmath does not focus on a complete conforming implementation of GLSL. It rather aims to provide a convenient single header file that implements the most commonly used subset of GLSL so that it is easy to use for rapid prototyping and GLSL teaching purposes. ...
    Downloads: 0 This Week
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  • 4

    Qt3D ShadowMap C++

    Shadow mapping in Qt3D using C++

    This is a C++ conversion of the Qt3D QML Shadow Map example. This is not a strict port, since I just wanted the shadow mapping for another project I'm working on, so the fancy airplane animation is not included. I tried to build the classes so that they mirror the QML in terms of interface and functionality. It took me weeks to work this out, so I'm posting the code to help others. It's a shame that Qt3D is so lacking in documentation and example code.
    Downloads: 0 This Week
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  • 5
    morphobj3DS_chung

    morphobj3DS_chung

    a free program for viewing / morphing / animate obj 3ds mesh objects

    morphobj3DS chung is a free program for viewing / morphing multi obj 3ds mesh model objects and obj models up to 200k vertices for high quality animations . Uses loadobj3ds_chung and openGL . Comes with an example of waking 3ds elephant and bikini lady animation with face3D head . Is written in fast freebasic . Combine multiple variations meshes with a base mesh to easily build complex animations . Can run on old pcs with openGL1.4 .
    Downloads: 0 This Week
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  • 6
    retina.js

    retina.js

    JavaScript helpers for rendering high-resolution image variants

    ...You can prepare images for as many levels of pixel density as you want and let retina.js dynamically serve the right image to the user. retina.js assumes you are using Apple's prescribed high-resolution modifiers (@2x, @3x, etc) to denote high-res image variants on your server. It also assumes that if you have prepared a variant for a given high-res environment, that you have also prepared variants for each environment below it. For example, if you have prepared 3x variants, retina.js will assume that you have also prepared 2x variants. If the environment does have 3x capabilities, retina.js will serve up the 3x image. It will expect that url to be /images/my_image@3x.png. If the environment has the ability to display images at higher densities than 3x, retina.js will serve up the image of the highest resolution that you've provided, in this case 3x.
    Downloads: 0 This Week
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  • 7

    delta3d Open Source Engine

    Sorry this project is no longer being supported

    This project is not currently being supported but feel free to use it as an example. delta3d is a robust simulation platform built using open standards and open source software. It features full toolchain development supporting a wide variety of free and commercial software.
    Downloads: 5 This Week
    Last Update:
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  • 8

    Core3D

    Minimalist 3D Scenegraph Management Framework

    ...The Core3D library provides structure and organization to speed up application development. Tightly coupled or interrelated functionalities are partitioned into groups. These groups ensure there is a separation of concerns. For example, the description of shapes and visual characteristics of a scene are separated from code that renders the scene on different graphics hardware. This code structure allows any developer to build a 3D application quickly without having to know much about rendering pipelines, event handling, threading, etc. The Core3D framework consists of a collection of very lightweight classes that model a complete 3D environment. ...
    Downloads: 0 This Week
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  • 9

    IMathSoft

    The software for solving special problems of mathematics and physics

    ...The numerical-analytical method used in the project is called the FD-method. It was first proposed by Professor V.L.Makarov in 1991.To learn more about the problems of such type and the FD-method see, for example, http://arxiv.org/abs/1112.2540.
    Downloads: 0 This Week
    Last Update:
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  • 10
    loadmd2_chung

    loadmd2_chung

    loadmd2_chung is a dll to load 3D md2 models into openGL

    loadmd2 chung is a dll to load 3D md2 animated models into openGL. It is written in compiled freebasic, but can be called by any other current programming language , as c++ or LibertyBasic.
    Downloads: 0 This Week
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  • 11
    osgGtk is a library of C based Gtk+ and C++ based Gtk-- widgets to support OpenSceneGraph (OSG) applications. The library also includes several example applications such as osgviewerGtk and osgviewerGtkmm.
    Downloads: 0 This Week
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  • 12
    Solar Model

    Solar Model

    Model of the Solar System

    The Solar Model is real time modeling of solar system. It allows user to navigate in space, to control time counting (speed-up time flow) and estimate movement of space bodies, bind camera to space objects (for example, from Moon on Earth in real time).
    Downloads: 1 This Week
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  • 13
    OGLComponent is an OpenGL canvas for .NET Applications. The supplied library contains an UserControl written in C++ which allows drawing OpenGL scenes in a Form. A simple example for VS2005 is supplied in order to help users to get started.
    Downloads: 0 This Week
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  • 14
    This 3D visualization program would allow you to travel through interiors of imported buildings. Client - server architecture would allow "virtual clients" - for example for showing in real-time, where staff is located (using additional equipment)
    Downloads: 0 This Week
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  • 15
    MusicWatcher is a perl based non-realtime music analysis and visualization system with complete example implementations. One example renders a 3d music driven animation in povray.
    Downloads: 0 This Week
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  • 16
    VTK.NET Example is a collection of example for the Visualization Toolkit (VTK - http://www.kitware.com). It demonstrate, the basic visualisation algorithm in .NET 2.0 platform and C# programming language.
    Downloads: 0 This Week
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  • 17
    An easy to use managed graphics engine. Utilises OpenGL, Direct3D9, and Xna through an abstraction layer. Accompanied by a number of other helpfull tools, for example to simplify input and networking.
    Downloads: 0 This Week
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  • 18
    Tartan is an OpenGL texture manager library written in C/C++. It handles loading textures from file, for example from tga and pcx, and making them available to OpenGL.
    Downloads: 0 This Week
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  • 19
    PovMorpheus is programm for morphing between two or more PovRay files. It is programm for generating intermediate files for animation. For example you can take two files with nurbs patches and to make interpolation with PovMorpheus.
    Downloads: 0 This Week
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  • 20
    ShadeGE is an example implementation of features present in a modern 3D game engine. Games can be written using scripts in Python or Lua, or through the C++ API directly.
    Downloads: 0 This Week
    Last Update:
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