Open Source Mac 3D Rendering Software - Page 30

3D Rendering Software for Mac

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  • 1
    Raytracer written in C++ with antialiasing and procedural textures under terms of LGPL. You can enable specular reflection in primary ray, choose between orthographic and perspective projection, switch between a couple of methods of antialiasing.
    Downloads: 0 This Week
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  • 2
    SVN para realização do trabalho da disciplina Computação Gráfica do Bacharelado em Ciências da Computação da Universidade de São Paulo, campus São Carlos, primeiro semestre de 2011.
    Downloads: 0 This Week
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  • 3
    TinyGL on SDL is a free implementation of TinyGL library (mini-openGL) under multiplatform SDL library. Also, it is a fixed-point fast implementation for low platform as GP32 console.
    Downloads: 0 This Week
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  • 4
    shaders_p - collection of shaders for mental ray
    Downloads: 0 This Week
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  • 5
    Game engine modeled on the simpengine from the book Opengl Game programming. To be built in JAVA, on top of JOGL (which is a set of JAVA bindings to Opengl). Also, coding of a tutorial testbed and a simple game demo.
    Downloads: 0 This Week
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  • 6
    sjgui is a gui framework for use in interactive OpenGL applications. The main goal is to provide very easy and fast way to develop portable interactive interfaces, using object-oriented approach. It is easily extendable to suit your needs and is platform
    Downloads: 0 This Week
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  • 7
    The so3DTools aims to provide many different helper class, examples and tutorial in C++ for OGRE3D. It aims to make understand how to use some advanced features in OGRE 3D. It is LGPL. At 2011/03/28, the project contains 20 tutorials + Ogre.chm.
    Downloads: 0 This Week
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  • 8
    Cross-platform Multiplayer First Person Shooting 3D Tank Game with OpenGL and OpenAL.
    Downloads: 0 This Week
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  • 9
    tdmagic is an Open Source library for scripted procedural modeling, texturing and animation.
    Downloads: 0 This Week
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  • 10
    Application for inserting a timecode (like SMTP timestamps) into a picture sequence - in general a sequence of rendered single images with blender and company. It can be used for cutting purposes, delay measurement or simply as an effect.
    Downloads: 0 This Week
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  • 11
    tkBacktracer is a cross-platform interactive visualization tool to explore the tool motions in RS-274D "G-code" CNC files used in computer controlled milling and manufacturing.
    Downloads: 0 This Week
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  • 12
    Graphics content engine
    Downloads: 0 This Week
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  • 13
    tuuli

    tuuli

    Webgl Engine

    This is a Webgl Engine. Just for fun, maybee something interesting will develop. Contains MMO options.
    Downloads: 0 This Week
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  • 14
    two.js

    two.js

    A renderer agnostic two-dimensional drawing api for the web

    Two.js is a two-dimensional drawing api geared towards modern web browsers. It is renderer agnostic enabling the same api to draw in multiple contexts: svg, canvas, and webgl. Two.js is deeply inspired by flat motion graphics. As a result, two.js aims to make the creation and animation of flat shapes easier and more concise. At its core two.js relies on a scenegraph. This means that when you draw or create an object (a Two.Path or Two.Group), two actually stores and remembers that. After you make the object you can apply any number of operations to it. Two.js has a built in animation loop. It is simple in nature and can be automated or paired with another animation library. Two.js features a Scalable Vector Graphics Interpreter. This means developers and designers alike can create SVG elements in commercial applications like Adobe Illustrator and bring them into your two.js scene.
    Downloads: 0 This Week
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  • 15
    Maya plugin locator to visualize the renderman uberlight light shader
    Downloads: 0 This Week
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  • 16
    Logiciel de création de plans d'architecture et offrant un rendu en 3D.
    Downloads: 0 This Week
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  • 17
    Volatile-Engine is a multi-threaded game engine/scenegraph with a very flexible rendering system, physics and entity system.
    Downloads: 0 This Week
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  • 18
    vtkContainers is a complete set of container types for use with VTK. Though the standard vtkCollection is an excellent general purpose container, vtkContainers offers distinct advantages for many object access patterns.
    Downloads: 0 This Week
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  • 19
    VtkFLTK is a small library of C++ classes for development of FLTK event-driven interfaces for use with VTK. VtkFLTK attempts to transparently bridge disparities between FLTK and VTK event and windowing system handling.
    Downloads: 0 This Week
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  • 20
    Cross-platform C# OpenGL .NET Winform Control. waglx allows to use OpenGL on a WinForm Control without knowledge in operating systems OpenGL initializations. The waglx applications can be run from the same binary on any platform using Mono.
    Downloads: 0 This Week
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  • 21
    wxToolkit is a little summary of useful helpers for wxWidgets such as a little 3D Engine, burning support and more
    Downloads: 0 This Week
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  • 22
    xeogl

    xeogl

    A WebGL-based 3D engine for technical visualization

    xeogl is an open source JavaScript library from xeolabs for 3D model visualization on WebGL. It gives you tools to create interactive 3D worlds in your browser. Load models from formats like glTF or OBJ, or generate them programmatically. Navigate them with the camera and script them with Javascript, to build compelling 3D presentations. Load multiple models. Isolate/move/emphasize objects. Camera navigation controls. Camera animations (flyto, follow, path etc). Emphasis effects (wireframe, ghost, highlight, outline). Annotations. Cross-section views. Scene object hierarchies. Transform hierarchies. Bounding volumes. 3D picking, raycasting. Screen capture. You can dynamically edit most things in your scene at runtime. Animate your scenes by updating the properties of their components. Load 3D models into your scene from glTF.
    Downloads: 0 This Week
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  • 23
    yadra - yet another distributed rendering application A Network-Render-Tool for Blender. A Java based, platform-independent tool, for rendering animations of blender in a network. Easy setup (no SMB/CIFS-Connections). Web-Interface.
    Downloads: 0 This Week
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  • 24
    Powerful platform for creating networked multiplayer 3D games. The system includes specifications for a client engine and 2 protocols. Demo apps: mud/moo proxy, tetris. Currently uses OpenGL, VRML, java, tcl. Client/server architecture for security.
    Downloads: 0 This Week
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  • 25
    Simple Ray Tracer is a platform independepent 3D rendering engine using a technique known as Ray Tracing. The programming language is c++ and the code is object oriented, very simple, and intuitive. It provides a great foundation to learn ray tracing.
    Downloads: 0 This Week
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