Showing 406 open source projects for "tiny-core-plus"

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  • 1
    The ion engine is a portable 3D graphics engine for C++. It completely abstracts the underlying API (both OpenGL and Direct3D are supported). Programmable hardware is fully supported.
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  • 2
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  • 3
    SuperConductor is an Open Source Multi-Platform render farm controller for coordinated rendering control of multiple graphics/computation/rendering projects using multiple client apps (World Construction Set, Lightwave, Maya, SoftImage, POV-Ray).
    Downloads: 0 This Week
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  • 4
    AllegRT is a 3D engine for making games based on 3D realtime raytracing for realistic results. It is based on and designed to work with Allegro.
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  • 5
    LightStorm is a photorealistic multi-processor 3D rendering engine written in C/C++ that goes one step beyond Radiosity without the need for ray-tracing tecniques.
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  • 6
    csJbind is an attempt to make a java binding for the crystal space 3D engine.
    Downloads: 0 This Week
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  • 7
    3D visualisation of the LHC for the ATLAS project and more specifically for the study of muon detection in the muon spectrometer.
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  • 8
    Glogo is a software project to develop a crossplatform, standards compliant 3D desktop GUI and multiuser networking environment. If you're familliar with William Gibson's Neuromancer or Neal Stephenson's Snow Crash, then you get it. Coders needed!
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  • 9
    An 3D Object Oriented Open-Source Engine focused on making real 3D games. Expect all up-to-date 3D features including those nice vertex and pixel shaders. Written in C++ with OpenGL, of course.
    Downloads: 0 This Week
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  • 10
    BetaVerse is a Real-Time 3D On-Line Community. It uses the CrystalSpace 3D Engine as well as the VOS network library
    Downloads: 0 This Week
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  • 11
    mCode is designed to be a dynamic 3d platform for simulation and visualization, with a focus on visual networking.
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  • 12
    A 3D hardware shader language, which is really open source and replaces CG,CGFX,HLSL and similar tools, is cross platform and truly vendor independent.
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  • 13
    VisSim is a visual simulator for semi-stationary objects written in C++. The viewer can move around in three dimensional space to view the object from different directions and distances. VisSim uses OpenGL/GLUT and it runs in client-server mode.
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  • 14
    OGLFT is an interface library between OpenGL and FreeType 2 for rendering text. It supports all font file types supported by FreeType 2. Text can be rendered as bitmap, anti-aliased grayscale pixmaps, as outlined and filled polygons, or as 3D solids.
    Downloads: 2 This Week
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  • 15
    An opensource 3d game engine using OpenGL. Fast easy to use with all of the latest gimmicks.
    Downloads: 0 This Week
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  • 16
    Yet Another Homemade Game Engine (yahge) is what the name says a free open source 3D Game Engine geared towards development of 3D First Person Shooters. Major goals are to provide a Rapid Prototyping System for Game Ideas or to make Game Demos for Resume
    Downloads: 0 This Week
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  • 17
    Milk Engine is a flexible engine suitable for almost any game. Milk Engine will contain everything needed to develop a game, even for the newbie. Yet it’s very useful for advanced users. It’s based on OpenGL and SDL, therefore it’s also cross-platform.
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  • 18
    PyDemeter is a Python wrapper for the Demeter terrain engine, a cross-platform terrain rendering engine that uses advanced techniques such as dynamic tessellation to render complex landscapes at high frame rates. It can be used in conjunction with PyOSG,
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  • 19
    Mythox Rendering System is an open source photorealistic renderer employing radiosity, ray tracing, photon mapping, BSSRDF and will support Max, Maya as a plugin. It will run under both Windows and *NIX.
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  • 20
    sjgui is a gui framework for use in interactive OpenGL applications. The main goal is to provide very easy and fast way to develop portable interactive interfaces, using object-oriented approach. It is easily extendable to suit your needs and is platform
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  • 21
    VRML2.0/97 and VRML1 viewer for the UNIX/Linux plattform
    Downloads: 1 This Week
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  • 22
    Myrmidon tracer is a 2 in one projetcs as it will in a first time implement a fully functional raytracer using CSG, different light model(Phong, Cook Torrance, Ward...) and other BRDF. The second part of the project is the use of Photon mapping techniqu
    Downloads: 0 This Week
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  • 23
    OS X port of the Svlis the GPL Set-theoretic Kernel Geometric Modeler (Kernel) produced by the University of Bath, UK. The source code was released on the 21nd of September 2001 under the GPL by bath Uni.
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  • 24
    Promote game development in general for Iowa State University students, and to get them involved with the internet game development community. We'll be writing many game tutorials and sample games.
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  • 25
    BrickDraw3D is a MacOS program for building with virtual Lego bricks. It is based on the LDraw parts library and is useful for viewing and editing models in the DAT format. See http://olson.pair.com/brickdraw3d/ for examples.
    Downloads: 0 This Week
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