Showing 107 open source projects for "punch time linux"

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  • 1
    3D Gaussian Splatting

    3D Gaussian Splatting

    Original reference implementation of "3D Gaussian Splatting"

    Gaussian Splatting is the official implementation of “3D Gaussian Splatting for Real-Time Radiance Field Rendering,” a research project for reconstructing and rendering 3D scenes from collections of images. The system represents scenes as millions of optimized 3D Gaussians rather than traditional meshes or neural fields, allowing high-quality novel view synthesis with real-time rendering performance. It includes training scripts, rendering tools, scene conversion utilities, and viewers for...
    Downloads: 8 This Week
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  • 2
    Filament

    Filament

    Real-time physically based rendering engine for Android, iOS, and more

    Filament is a real-time physically-based renderer written in C++. It is mobile-first, but also multi-platform. We are very conscientious about keeping Filament small, fast to load, and focused on rendering. For example, Filament does not compile materials at run time. Instead, we provide a command line tool (matc) that does this offline. Filament is a physically based rendering (PBR) engine for Android. The goal of Filament is to offer a set of tools and APIs for Android developers that will...
    Downloads: 7 This Week
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  • 3
    react-native-filament

    react-native-filament

    A real-time physically based 3D rendering engine for React Native

    react-native-filament is a React Native wrapper for Google's Filament real-time physically-based rendering engine, enabling mobile developers to render high-quality 3D scenes within React Native applications. This library acts as a bridge between JavaScript and the powerful Filament engine through native modules, giving React Native apps access to modern rendering capabilities like PBR materials, image-based lighting, and dynamic shadows. Designed for both iOS and Android, it opens the door...
    Downloads: 0 This Week
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  • 4
    OGRE-Next 3D

    OGRE-Next 3D

    aka ogre v2 - scene-oriented, flexible 3D C++ engine

    OGRE-Next is the next-generation iteration of the OGRE (Object-Oriented Graphics Rendering Engine), a powerful open-source 3D rendering engine designed for real-time applications, games, simulations, and visualizations. It focuses on high-performance rendering pipelines, especially Vulkan and modern OpenGL, offering tools for photorealistic and stylized rendering. OGRE-Next is modular and flexible, providing a developer-friendly environment with scene management, lighting, shadowing, and...
    Downloads: 10 This Week
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  • 5
    glChAoS.P

    glChAoS.P

    3D GPUs Strange Attractors and Hypercomplex Fractals explorer

    glChAoS.P is a GPU-accelerated, real-time graphics project for visualizing complex mathematical fractals, attractors, and particle systems using OpenGL and GLSL. It’s an interactive sandbox for visual experimentation with chaotic systems, combining beautiful visuals with user control via keyboard and GUI. The software includes extensive customization of rendering parameters, camera movement, and output formats, including support for VR and 360-degree panoramic videos. It’s widely used for...
    Downloads: 0 This Week
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  • 6
    3DCellForge

    3DCellForge

    AI-powered interactive 3D cell generation and exploration studio

    3DCellForge is an AI-powered 3D cell generation and exploration studio built as a polished browser prototype. It uses React, Vite, Three.js, React Three Fiber, Drei, and Framer Motion to create an interactive WebGL environment for exploring biological cell models. Users can rotate, zoom, inspect organelles, compare views, take notes, capture screenshots, and export or import GLB models. The project also supports optional image-to-3D generation through cloud providers and local backends,...
    Downloads: 5 This Week
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  • 7
    GLOBE_3D

    GLOBE_3D

    A real-time 3D Engine written in Ada

    GLOBE_3D: GL Object Based Engine for 3D. GLOBE_3D is a free, open-source, real-time 3D Engine written in Ada, based on OpenGL. Up-to-date GL bindings - portal rendering - binary space partition - object I/O - tools for importing - and more... More information on... http://globe3d.sf.net Alire crate: https://alire.ada.dev/crates/globe_3d Mirror: https://github.com/zertovitch/globe-3d/
    Downloads: 5 This Week
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  • 8
    G3D Innovation Engine
    G3D is a commercial-grade C++ 3D engine. It is used in commercial games, research papers, military simulators, and university courses. G3D supports real-time rendering, off-line rendering like ray tracing, and general purpose computation on GPUs. As of January 16, 2018, SourceForge is again the home of the active repository for G3D.
    Downloads: 11 This Week
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  • 9

    QuadRay-engine

    Realtime raytracer using SIMD on ARM, MIPS, PPC and x86

    QuadRay engine is a realtime raytracing project aimed at full SIMD utilization on ARM, MIPS, POWER and x86 architectures. The efficient use of SIMD is achieved by processing four rays at a time to match SIMD register width (hence the name). The rendering core of the engine is written in a unified SIMD assembler allowing single assembler code to be compatible with different processor architectures, thus reducing the need to maintain multiple parallel versions. At present, Intel...
    Downloads: 0 This Week
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  • 10
    GLTF/GLB Windows Shell Extension: This shell extension automatically adds thumbnail images to .glb files in Windows File Explorer and provides a right click menu option to generate a 3D preview image for .gltf files. Supports multi-file select and directory processing. Pre-built Windows x64 installer available at https://buymeacoffee.com/nathancrews/e/255640 LAS/LAZ Pointcloud Windows Shell Extension: This "quick viewer" shell extension provides a Windows File Explorer right click menu...
    Downloads: 10 This Week
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  • 11
    VirtualGL

    VirtualGL

    3D Without Boundaries

    VirtualGL redirects 3D commands from a Unix/Linux OpenGL application onto a server-side GPU and converts the rendered 3D images into a video stream with which remote clients can interact to view and control the 3D application in real time.
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    Downloads: 61,690 This Week
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  • 12
    GXSM

    GXSM

    Scanning Probe Microscopy Controller and Data Visualization Software

    GXSM -- Gnome X Scanning Microscopy: A multi-channel image and vector-probe data acquisition and visualization system designed for SPM techniques (STM,AFM..), but also SPA-LEED/LEED/LEEM data analysis. A plug-in interface allows any user add-on data-processing and special hardware and instrument support. Latest: NC-AFM and related explorative methods as SQDM can be configured. High-Speed external PAC-PLL hardware option with digital DSP link. Based on several hardware options it supports...
    Downloads: 10 This Week
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  • 13
    CUDA Pathtracer

    CUDA Pathtracer

    GPU Raytracer from scratch in C++/CUDA

    GPU-Raytracer is a high-performance, real-time ray tracing engine implemented using OpenGL compute shaders. It demonstrates the power of modern GPU architectures to handle complex lighting calculations, reflections, shadows, and global illumination in real-time. This project is educational and experimental, providing insight into GPU parallelism and real-time rendering techniques. Its clean and modular C++ structure makes it a great reference for students and graphics developers alike.
    Downloads: 7 This Week
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  • 14
    WorldWind Java

    WorldWind Java

    For building cross-platform 3D geospatial apps in Java

    WorldWind Java is an open-source virtual globe SDK developed by NASA that allows developers to embed a 3D Earth visualization into Java applications. It renders detailed global terrain and satellite imagery, and supports real-time geographic data overlays, making it ideal for applications in geospatial analysis, education, simulation, and scientific visualization. With its flexible API and plugin system, WorldWind Java is a powerful platform for building interactive geospatial applications...
    Downloads: 7 This Week
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  • 15
    TerraForge3D

    TerraForge3D

    Cross Platform Professional Procedural Terrain Generation & Texturing

    TerraForge3D is an advanced procedural terrain generation tool that allows users to create stunning, customizable landscapes using an intuitive node-based interface. Built in C++ with Vulkan, ImGui, and ImGuiNodeEditor, TerraForge3D supports real-time editing and visualization of terrain, water, and environmental effects. It’s ideal for game developers, VFX artists, and simulation creators who want full control over terrain features without relying on pre-built assets. The software also...
    Downloads: 4 This Week
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  • 16
    GroIMP

    GroIMP

    Growth-grammar related Interactive Modelling Platform

    Important: Groimp migrates to Gitlab. You can find the latest code at "https://gitlab.com/grogra/groimp/". The version on Sourceforge will not be updated anymore. The modelling platform GroIMP is designed as an integrated platform which incorporates modelling, visualisation and interaction. It exhibits several features which makes itself suitable for the field of biological or ALife modelling: The “modelling backbone” consists in the language XL. It is fully integrated, e.g., the...
    Downloads: 24 This Week
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  • 17
    TroisJS

    TroisJS

    ThreeJS + VueJS 3 + ViteJS

    I wanted to code something similar to react-three-fiber but for VueJS. I started from scratch, I will rewrite some of my WebGL demos to see if this little toy can do the job. The most popular WebGL library, with a good support on both desktop and mobile. With TroisJS you can easily create 3D content for your website using VueJS components. Really fast development time with ViteJS/HMR ! Useful to create awesome 3D scenes. Thanks to VueJS/ViteJS, TroisJS use watchers and HMR to update ThreeJS...
    Downloads: 0 This Week
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  • 18
    Vivid 3D

    Vivid 3D

    Vivid is a modern C++ 3D engine using OpenGL4+

    Vivid is a modern C++ 3D engine using OpenGL4+. It is written using Visual C++ 2022, and relies on several open source projects to achieve it's goal of making it easy and run to make modern games with it.
    Downloads: 0 This Week
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  • 19
    KlayGE is an open source, cross-platform game engine with plugin-based architecture. It provides a framework to make game development, testing, porting as simple as possible.
    Downloads: 1 This Week
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  • 20
    VCTRenderer

    VCTRenderer

    A real time global illumination solution that achieves glossy surfaces

    VCTRenderer is a real-time global illumination renderer built in C++ using Vulkan, leveraging voxel cone tracing (VCT) to achieve dynamic lighting, soft shadows, and indirect illumination. The renderer demonstrates cutting-edge rendering techniques aimed at achieving realistic lighting effects without precomputed data, making it ideal for games and interactive applications that need real-time performance with physically plausible lighting. It provides a clean implementation of voxelization...
    Downloads: 0 This Week
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  • 21
    Tao3D

    Tao3D

    Tao3D is a programming language for real-time interactive 3D

    Tao3D is a programming language for real-time interactive 3D. It lets you easily create dynamic, interactive, data-rich presentations, small applications, user interface concepts, and more.
    Downloads: 0 This Week
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  • 22

    Cassini Engine

    A real time 3D graphics engine written in C++

    Cassini is a real time 3D graphics engine written in C++. It supports both Windows and Unix/based systems.
    Downloads: 0 This Week
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  • 23
    AwesomeBump

    AwesomeBump

    Open Source graphic tool and alternative to Insane Bump

    AwesomeBump is a free and open source graphic app written using Qt library. It was made as an alternative to known gimp plugin Insane Bump or the commercial tool Crazy Bump. It is designed to generate normal, height, specular or ambient occlusion, metallic, roughness and other textures from a single image. Most of the image processing is done on GPU so the program runs very fast and all the parameters can be changed in real time.
    Downloads: 28 This Week
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  • 24
    Imogen

    Imogen

    GPU Texture Generator

    Imogen is a real-time, node-based procedural texture generation tool aimed at artists, developers, and shader enthusiasts. It allows users to build complex material textures using a graph-based interface, combining operations like blending, noise, filters, and color correction in a non-destructive workflow. Built with Vulkan and ImGui, Imogen provides immediate visual feedback and supports GPU acceleration for high-resolution texture output. It's particularly useful in game development, VFX,...
    Downloads: 0 This Week
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  • 25
    art-template

    art-template

    High performance JavaScript templating engine

    art-template is a simple and superfast templating engine that optimizes template rendering speed by scope pre-declared technique, hence achieving runtime performance which is close to the limits of JavaScript. At the same time, it supports both NodeJS and browser. art-template simultaneously supports two syntax of template. Standard syntax allows templates to be easier to read and write. While original syntax has powerful logical processing ability. Original syntax is compatible with EJS,...
    Downloads: 0 This Week
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