Original reference implementation of "3D Gaussian Splatting"
Real-time physically based rendering engine for Android, iOS, and more
A real-time physically based 3D rendering engine for React Native
aka ogre v2 - scene-oriented, flexible 3D C++ engine
3D GPUs Strange Attractors and Hypercomplex Fractals explorer
AI-powered interactive 3D cell generation and exploration studio
A real-time 3D Engine written in Ada
A real-time 3D engine for DOS-talgics (see GLOBE_3D for new stuff !)
Realtime raytracer using SIMD on ARM, MIPS, PPC and x86
3D Without Boundaries
Scanning Probe Microscopy Controller and Data Visualization Software
GPU Raytracer from scratch in C++/CUDA
For building cross-platform 3D geospatial apps in Java
Cross Platform Professional Procedural Terrain Generation & Texturing
Growth-grammar related Interactive Modelling Platform
ThreeJS + VueJS 3 + ViteJS
Vivid is a modern C++ 3D engine using OpenGL4+
A real time global illumination solution that achieves glossy surfaces
Tao3D is a programming language for real-time interactive 3D
A real time 3D graphics engine written in C++
Open Source graphic tool and alternative to Insane Bump
GPU Texture Generator