Showing 12 open source projects for "data collection algorithm"

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  • 1
    The Python Computer Graphics Kit is a collection of Python modules that contain the basic types and functions to be able to create 3D computer graphics images (focusing on Pixar's RenderMan interface).
    Downloads: 0 This Week
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  • 2
    Objectron

    Objectron

    A dataset of short, object-centric video clips

    The Objectron dataset is a collection of short, object-centric video clips, which are accompanied by AR session metadata that includes camera poses, sparse point-clouds and characterization of the planar surfaces in the surrounding environment. In each video, the camera moves around the object, capturing it from different angles. The data also contain manually annotated 3D bounding boxes for each object, which describe the object’s position, orientation, and dimensions. ...
    Downloads: 0 This Week
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  • 3
    pd-codelab

    pd-codelab

    Collections of abstractions for Pure Data

    pd-codelab is a collection of abstractions, patchs and scripts for the Pure Data software made by the French community, notably around the forum http://codelab.fr
    Downloads: 0 This Week
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  • 4
    OpenGI is a platform-independent C-library for parameterizing triangular meshes and creating Geometry Images from this parameterization.
    Downloads: 6 This Week
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  • 5
    This open-source project aims at creation of a OpenGL 3D stereoscopic algorithms folded as plug-ins into popular 3D modeling and game engine tools, such as Maya, Blender, OGRE, and others.
    Downloads: 0 This Week
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  • 6
    The Deimos Project is a Java-based game development library collection. Includes Vertex Modeler, a 3D modeler that lets you programatically define models using Java source code. The modeler is also a simple scene graph API.
    Downloads: 2 This Week
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  • 7
    The Hardware Assisted Visibility Sorting (HAVS) algorithm is a GPU-based, direct volume renderer for unstructured grids. The algorithm operates in both object- and images-space and includes a sample-based, dynamic level-of-detail algorithm.
    Downloads: 0 This Week
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  • 8
    vuVolume is a framework for volume rendering algorithms in C++. When creating a new rendering method in vuVolume it is possible to just concentrate on the actual algorithm and let the framework take care of the more administrative tasks.
    Downloads: 0 This Week
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  • 9
    The VR Juggler Toolbox is a collection of libraries and tools for use with VR Juggler applications.
    Downloads: 0 This Week
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  • 10
    VtkExtension is a heterogenous library of C++ classes for use with VTK. Included are additional geometry sources, extended collection classes, extended XML parser and string facilities, as well as composite classes abstracting larger application needs.
    Downloads: 0 This Week
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  • 11
    EyesRay render a 3D scene with the raytracing algorithm. Some specifics points are: a scene loader, the support of transparency, avaibility to generate images (ppm format)...
    Downloads: 0 This Week
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  • 12
    Open Worlds VR is a general, visual and interactive simulation platform, designed to support thousands of independent actors (objects). It also implements a strong peer-to-peer networking algorithm to allow multi-computer processing of a single large simu
    Downloads: 0 This Week
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