Showing 17 open source projects for "data collection algorithm"

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  • 1
    Helix Toolkit

    Helix Toolkit

    Helix Toolkit is a collection of 3D components for .NET

    Helix Toolkit is an open source 3D library that is licensed under the MIT license. The MIT license is very permissive and permits use in proprietary software. The library is based on .NET and is currently focusing on the WPF platform. The goal has been to make it easy to work with 3D in WPF, and also provide features that are not included in the standard WPF 3D visual model. Adds variety of functionalities/models on the top of internal WPF 3D models (Media3D namespace). dds variety of...
    Downloads: 4 This Week
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  • 2
    The Python Computer Graphics Kit is a collection of Python modules that contain the basic types and functions to be able to create 3D computer graphics images (focusing on Pixar's RenderMan interface).
    Downloads: 4 This Week
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  • 3
    Objectron

    Objectron

    A dataset of short, object-centric video clips

    The Objectron dataset is a collection of short, object-centric video clips, which are accompanied by AR session metadata that includes camera poses, sparse point-clouds and characterization of the planar surfaces in the surrounding environment. In each video, the camera moves around the object, capturing it from different angles. The data also contain manually annotated 3D bounding boxes for each object, which describe the object’s position, orientation, and dimensions. ...
    Downloads: 0 This Week
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  • 4
    Motion Capture Data Acquisiton Tool

    Motion Capture Data Acquisiton Tool

    Human body movement data acquisition, processing and visualization

    The tool allows for data acquisition from triads of accelerometers, angular rate sensors and magnetometers to be transformed into human body movements. There are different SW blocks including: unit interconnection, data calibration, data processing and visualization. The data are calibrated by six-position test or two-step algorithm and processed by Extended Kalman Filter or Unscented Kalman Filter.
    Downloads: 4 This Week
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  • 5
    pd-codelab

    pd-codelab

    Collections of abstractions for Pure Data

    pd-codelab is a collection of abstractions, patchs and scripts for the Pure Data software made by the French community, notably around the forum http://codelab.fr
    Downloads: 0 This Week
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  • 6
    OpenGI is a platform-independent C-library for parameterizing triangular meshes and creating Geometry Images from this parameterization.
    Downloads: 2 This Week
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  • 7
    This open-source project aims at creation of a OpenGL 3D stereoscopic algorithms folded as plug-ins into popular 3D modeling and game engine tools, such as Maya, Blender, OGRE, and others.
    Downloads: 0 This Week
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  • 8
    An implementation of ray tracing algorithm.
    Downloads: 0 This Week
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  • 9
    The Deimos Project is a Java-based game development library collection. Includes Vertex Modeler, a 3D modeler that lets you programatically define models using Java source code. The modeler is also a simple scene graph API.
    Downloads: 0 This Week
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  • 10
    The Hardware Assisted Visibility Sorting (HAVS) algorithm is a GPU-based, direct volume renderer for unstructured grids. The algorithm operates in both object- and images-space and includes a sample-based, dynamic level-of-detail algorithm.
    Downloads: 0 This Week
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  • 11
    VTK.NET Example is a collection of example for the Visualization Toolkit (VTK - http://www.kitware.com). It demonstrate, the basic visualisation algorithm in .NET 2.0 platform and C# programming language.
    Downloads: 0 This Week
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  • 12
    vuVolume is a framework for volume rendering algorithms in C++. When creating a new rendering method in vuVolume it is possible to just concentrate on the actual algorithm and let the framework take care of the more administrative tasks.
    Downloads: 1 This Week
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  • 13
    The VR Juggler Toolbox is a collection of libraries and tools for use with VR Juggler applications.
    Downloads: 0 This Week
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  • 14
    VtkExtension is a heterogenous library of C++ classes for use with VTK. Included are additional geometry sources, extended collection classes, extended XML parser and string facilities, as well as composite classes abstracting larger application needs.
    Downloads: 0 This Week
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  • 15
    EyesRay render a 3D scene with the raytracing algorithm. Some specifics points are: a scene loader, the support of transparency, avaibility to generate images (ppm format)...
    Downloads: 0 This Week
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  • 16
    Open Worlds VR is a general, visual and interactive simulation platform, designed to support thousands of independent actors (objects). It also implements a strong peer-to-peer networking algorithm to allow multi-computer processing of a single large simu
    Downloads: 0 This Week
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  • 17
    Implementation of ray tracing algorithm. Takes into account all physical properties of bodies. Includes scene definition language - a special language developed to help build complex scenes applying theoretical set operations on quadrics.
    Downloads: 0 This Week
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