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SL is a suite of C++ template classes that support
geometric computation (specifically adapted to OpenGL).
It includes many different kind of algorithms (linear algebra methods, coding/decoding tecniques, generalized data structures, utilities).
GLC_lib is a C++ library for high performance 3D application based on OpenGL and QT4 GUI. Some GLC_lib features : Supported file format : 3DS, OBJ, COLLADA, 3DXML, OFF, STL. Easy view manipulation, Level of detail, shaders...
Lightfeather is a 3D engine for Linux, Mac OS X and Windows. It is designed to be easy to use but still take advantage of the features of modern graphics hardware.
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RAY++ is a collection of C++ classes needed for ray tracing (shapes, surfaces, cameras etc.). The object-oriented design makes it easy to extend the package.
Quake 3 Movie Maker's Edition is a special version of Quake 3 engine that aids the creation of game movies, making it possible to simplify required tasks and adds new features to the engine that are related to the movie making.
Equalizer is the standard middleware to create parallel OpenGL-based applications. Please visit https://github.com/Eyescale for current development information.
VR Juggler is a virtual platform for virtual reality application development created at the Virtual Reality Applications Center at Iowa State University. Applications developed in VR Juggler can transparently move between a wide range of VR systems.
qliss3d renders 3d-Lissajous-figures (figures made of a different sine functions for each dimension) with a Qt interface. You can look at the figures from any viewing position you like and even "listen" to the sound of the figures.
The SPIN (Spatial Interaction) Framework is a networked system for creating and managing interactive virtual environments. It contains a state server and several clients that provide visualization, layout & editing, management of input devices, etc.
A program for luggage/medicine examination tool, which receive rentgen introscope data via Ethernet cable. Uses clean win32 (C++), Direct3D9 to fast draw in 2D captured data.
CSGCAD is a CAD application written in Qt/C++ that renders 3D graphics using a constructive solid geometry engine based on GLSL. This application is still far from completion, help is welcome
Web Geostatistics is an application that allows you to visualize data from various sources in a 3D environment. The main goal is to look nice and to produce simple but effective statistics of any kind of data that has an associated time and location.
A random collection of OpenGL and other small C++ libraries. - List.h that provides an auto-expansible template array - works like vector in STL Status: Finished - glWrapper - Toolkit for OpenGL with glut (100% working but extras in future)
This is my first attempt at building a reusable framework for 3D applications (not an engine!), primarily for educational purpose and also because none of the already existing tools did satisfy me. No longer maintained.
PLIB is a set of libraries that are designed to help developers of interactive 3D applications such as games. All PLIB libraries are portable to just about every modern Operating System. PLIB includes OpenGL GUI and scene graph, portable audio, portable
Nysa is a framework written in C++ enabling easy development of 3-D enabled applications using dedicated hardware such as stereoscopy glasses and data gloves.