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GLFW is an Open Source, multi-platform library for OpenGL, OpenGL ES and Vulkan development on the desktop. It provides a simple API for creating windows, contexts and surfaces, receiving input and events.
The Embedded Systems 3D Game Software Development Kit, short ES 3D Game SDK, is an Open Source 3D Game Engine / SDK for embedded devices based upon OpenGL ES.
This project is working on an open source implementation of the OpenGL ES 2.x API. Note: This project is currently on hold until release of the new fixed function pipeline implementation.
Vincent ES 1.x is a 3D rendering library based on the OpenGL (R) ES 1.1 API specification (Common Lite) for embedded devices. ATTENTION: A new fixed pipeline implementation is being work on here: https://sourceforge.net/projects/oglsc
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TacitPixel is a scalable C++ framework for building application prototypes for interactive collaborative VR/AR applications. It provides a number of features that make prototyping fast and portable.
TacitPixel is the successor of the TAP and Twisted Pair engines.