Showing 9 open source projects for "v-lab"

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  • 1
    MeshLab

    MeshLab

    The open source mesh processing system

    ...It is aimed to help the processing of the typical not-so-small unstructured models arising in 3D scanning, providing a set of tools for editing, cleaning, healing, inspecting, rendering and converting this kind of meshes. MeshLab is mostly based on the open source C++ mesh processing library VCGlib developed at the Visual Computing Lab of ISTI - CNR. VCG can be used as a stand-alone large-scale automated mesh processing pipeline, while MeshLab makes it easy to experiment with its algorithms interactively. The open source system for processing and editing 3D triangular meshes. It provides a set of tools for editing, cleaning, healing, inspecting, rendering, texturing and converting meshes. ...
    Downloads: 107 This Week
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  • 2
    Kokua viewer

    Kokua viewer

    Kokua is a V3 based open source metaverse viewer project.

    Kokua is an open source metaverse viewer project based on the Second Life Viewer source. Disclaimer: This software is not provided or supported by Linden Lab, the makers of Second Life. The goal of Kokua is to greatly improve the usability of the Viewer through community involvement, thoughtful design, modern development methods, and a pro-change atmosphere.
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    Downloads: 165 This Week
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  • 3
    Kokua

    Kokua

    Kokua is a V3 based open source metaverse viewer project.

    Kokua is an open source metaverse viewer project based on the Second Life Viewer source. Disclaimer: This software is not provided or supported by Linden Lab, the makers of Second Life. The goal of Kokua is to greatly improve the usability of the Viewer through community involvement, thoughtful design, modern development methods, and a pro-change atmosphere.
    Downloads: 2 This Week
    Last Update:
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  • 4
    Motion Capture Data Acquisiton Tool

    Motion Capture Data Acquisiton Tool

    Human body movement data acquisition, processing and visualization

    ...The final data are fitted to the human body model including its limitations and the visualization is performed in OpenGL. System function is illustrated by: http://www.youtube.com/watch?v=Tpy9Vtelppk .
    Downloads: 0 This Week
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  • 5
    Open Core RayTracer
    An open source multi-platform RayTracer (written in C++, using SDL) for academic purposes. Capable of reading a Scene Description File and rendering that scene. Yet in early stages of development (without further optimizations). Can generate animations using Uniform B-Spline Curve segments. Now available for iOS!
    Downloads: 2 This Week
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  • 6
    Ray-traced version of iD Software's classic first-person shooter, Doom. Currently using the Chocolate Doom (a completely separate project) port to send events to our rendering engine. Data pack is not required anymore for 0.55 and up. NOTE: Project has been inactive for a VERY long time now; no further updates will be released.
    Downloads: 0 This Week
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  • 7
    An open source, cross platform, 3D Graphics Simulation Engine written in C++ using SDL and OpenGL. It loads in v.30 BSP files from Half-Life.
    Downloads: 2 This Week
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  • 8
    Sh is a predecessor to the RapidMind Multi-core Development Platform, a metaprogramming language for programmable GPUs. It is the result of research at the University of Waterloo Computer Graphics Lab.
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    Downloads: 75 This Week
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  • 9
    It's a OpenGL/openSource implementation of coverFlow - Quicklook from apple for the linux desktop. Now I'm trying to do the preview for the most used document types such as images, odt, mp3, pdf, text, html. http://www.youtube.com/watch?v=fo09GRwbokU
    Downloads: 0 This Week
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