39 projects for "c4 engine 4" with 2 filters applied:

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  • 1
    Icarus Scene Engine

    Icarus Scene Engine

    3D .NET engine for Windows, Linux, Mac

    Icarus Scene Engine is a cross-platform, CLS-compliant 3D framework, integrating open source APIs into a cohesive all-open-source, all .NET solution. For Windows, MacOSX & Linux. Uses OpenTK, OpenGL, OpenAL APIs for graphics and audio. Runs on Mono/.NET. Links to FFMpeg for streaming video, and FreeType as a temporary conversion mod to bring fonts into a native XML format. Binary builds of Icarus will be infrequent, roughly every 18 months or so, the GIT code updates regularly on a...
    Downloads: 3 This Week
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  • 2
    The Delta3D-Extras project is a companion to the Delta3D Game Engine. This project contains extra components, tools, and other goodies which can be used to enhance the Delta3D Engine. These projects are supported solely by the user community.
    Downloads: 1 This Week
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  • 3

    Happy Cube Solver

    Design and Display Happy Cube solutions

    The Happy Cube Solver is an interactive interface for designing and building cubes and other designs from the Happy Cube 3D puzzles. It integrates a graphic engine for creating and viewing designs and a simple engine for solving them. Online version: http://shooshx.github.io/happysolver/emscripten/index.html Maintainance of this project moved to: https://github.com/shooshx/happysolver This program is indented to support you while playing live with the Happy Cube©® Puzzles. These...
    Downloads: 4 This Week
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  • 4
    Vitral SDK (Vitral Software Development Kit) is a java based software architecture for the development of computer graphics applications. Supports solid modeling, offline and JOGL rendering, animation/simulation and human-machine interaction.
    Downloads: 0 This Week
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  • 5
    High performance OpenGL renderer with scenegraph.
    Downloads: 0 This Week
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  • 6
    Community contributed Xith3D tools, examples and documentation
    Downloads: 0 This Week
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  • 7
    HGEE

    HGEE

    A world editor for HGE game engine written in python and uses OpenGL.

    It uses most update packages and technologies for example OpenGL 4, pyhton3.3 and etc. Project focus is on simplicity, efficiency, performance, flexibility. This project aimed for Linux environment and more specifically Gnome shell. Its most development is in Fedora 20.
    Downloads: 0 This Week
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  • 8
    Zenipex Library
    The Zenipex Library is a game development framework, created with the goal of allowing someone with some knowledge of C++ to create 3D games for platforms including Windows, MacOS X, and Linux. OpenGL and Direct3D 9 are both supported.
    Downloads: 0 This Week
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  • 9
    Axiom 3D Engine
    Open-source, cross-platform 3D rendering engine for .NET and Mono. The Axiom Engine is a high-performance C# port of the powerful OGRE engine and provides full support for DirectX, OpenGL and XNA on Windows, Linux, Android, iPhone and Windows Phone.
    Downloads: 0 This Week
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  • 10
    Horde3D

    Horde3D

    https://github.com/horde3d/Horde3D

    Horde3D is a small 3D rendering and animation engine. It is written in an effort to create a graphics engine that offers the visual effects expected in next-generation games while at the same time being as lightweight and conceptually clean as possible. Further development has moved to https://github.com/horde3d/Horde3D where you're also able to download new releases.
    Downloads: 0 This Week
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  • 11
    K-3D is the free (as in freedom) 3d modeling, animation, and rendering system.
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    Downloads: 79 This Week
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  • 12
    A generalized C++ library for 3D graphics. Has support for Mathematics and OpenGL 3.
    Downloads: 0 This Week
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  • 13
    NOTE: Codebase is being moved to it's new home at: https://github.com/cjcliffe/CubicVR A high-performance object-oriented OpenGL 2.0 & OpenGL ES 3D engine with a simple implicit library interface. Includes GLSL, Bullet physics and Lua scripting.
    Downloads: 0 This Week
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  • 14
    LdGlite exists to render images of models made out of Lego bricks in a platform independent manner. It requires the LDRAW brick library and uses OpenGL as the graphics engine.
    Downloads: 0 This Week
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  • 15
    The ZFX-Comunity-Engine is a realtime 3D engine developed from the members of the ZFX-Community. It supports different render-APIs like D3D and OpenGL aud works on differents platforms like Windows, Linux, BSD and others.
    Downloads: 0 This Week
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  • 16
    xizero
    xizero is a 3d enhanced vertical scroller/shooter. It will run under linux and possibly windows and is a complete software renderer. More at: http://atcrosslevel.de
    Downloads: 0 This Week
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  • 17
    Blood Frontier
    Blood Frontier was a single-player and multi-player first-person shooter game, built as a total conversion of Cube Engine 2 (Sauerbraten). The project has been discontinued. Details at http://www.bloodfrontier.com.
    Downloads: 11 This Week
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  • 18
    ogre4j is a project that enables the use of the OGRE (Object-Oriented Graphics Rendering Engine) library through JNI in Java applications.
    Downloads: 1 This Week
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  • 19
    A series of tutorials that demonstrate how to use the Flash Papervision 3D engine.
    Downloads: 0 This Week
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  • 20
    The Deimos Project is a Java-based game development library collection. Includes Vertex Modeler, a 3D modeler that lets you programatically define models using Java source code. The modeler is also a simple scene graph API.
    Downloads: 0 This Week
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  • 21
    A free rendered GUI library providing windowing and widgets for the easy creation of HUDs for games. It supports themes/skinning, XML-based configuration, and works with any graphics API or rendering engine including Axiom, Irrlicht, and SDL.NET.
    Downloads: 0 This Week
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  • 22
    A web platform for browser based social 3D spaces.
    Downloads: 0 This Week
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  • 23
    Realtime 3D game/visualization engine, written in C++, scriptable through Tcl/Tk, Python and Lua. Supports D3D and OpenGL for rendering, runs under Linux and Windows.
    Downloads: 7 This Week
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  • 24
    GLScene community related patches, utilities, prototypes, demo's and work-in-progress for peer review. Successful modifications and prototypes may be merged into the main GLScene project at the discretion of it's developers.
    Downloads: 0 This Week
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  • 25
    BOGL - an OpenGL scenegraph/renderer supporting modern hardware (vertex and pixel programs via Cg, buffer objects, etc), freetype fonts, XML resource files, bezier patches, state sorting, separate render and simulation threads.
    Downloads: 0 This Week
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