634 projects for "c# source code" with 2 filters applied:

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  • 1

    delta3d Open Source Engine

    Sorry this project is no longer being supported

    This project is not currently being supported but feel free to use it as an example. delta3d is a robust simulation platform built using open standards and open source software. It features full toolchain development supporting a wide variety of free and commercial software.
    Downloads: 3 This Week
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  • 2
    MeshLab

    MeshLab

    A processing system for 3D triangular meshes

    MeshLab, a mesh processing system, for user assisted editing, cleaning, filtering and rendering of large unstructured 3D triangular meshes (typical 3D scanning meshes). The system relies for mesh processing tasks on the gpl VCG library (vcg.sf.net).
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    Downloads: 140 This Week
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  • 3

    Perl OpenGL 2

    Perl bindings to the Modern OpenGL API

    The Perl OpenGL 2 module provides bindings to the modern OpenGL APIs for use from the perl language.
    Downloads: 5 This Week
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  • 4

    B-Maxwell

    Maxwell Render for Blender

    B-Maxwell add-on offers seamless integration with Maxwell Render and Blender
    Downloads: 1 This Week
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  • 5
    A cross-platform 3D rendering libarary.
    Downloads: 0 This Week
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  • 6
    An interactive shader generator to create Renderman-compliant shaders.
    Downloads: 0 This Week
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  • 7

    Mondschein Engine

    A performant, flexible, and easy-to-use real-time 3D rendering engine

    The Mondschein Engine is an open-source high performance realtime 3D graphics rendering engine written in C++ on top of OpenGL. It is designed to be modular, mighty, fexible, and easy to use.
    Downloads: 0 This Week
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  • 8
    Icarus Scene Engine

    Icarus Scene Engine

    3D .NET engine for Windows, Linux, Mac

    Icarus Scene Engine is a cross-platform, CLS-compliant 3D framework, integrating open source APIs into a cohesive all-open-source, all .NET solution. For Windows, MacOSX & Linux. Uses OpenTK, OpenGL, OpenAL APIs for graphics and audio. Runs on Mono/.NET. Links to FFMpeg for streaming video, and FreeType as a temporary conversion mod to bring fonts into a native XML format. Binary builds of Icarus will be infrequent, roughly every 18 months or so, the GIT code updates regularly on a weekly or twice-weekly basis (or faster if there are urgent issues).
    Downloads: 1 This Week
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  • 9

    landshade

    realtime 3d surface rendering library

    landshade is a C++ library for quick tesselation of complex 3D data like terrain and other curves surfaces at different levels of detail on modern graphics hardware.
    Downloads: 0 This Week
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  • 10
    Imagin Raytracer

    Imagin Raytracer

    Imagin Raytracer is a multithreaded command line raytracer

    Imagin Raytracer is a portable and multithreaded raytracer designed to run on all Posix systems. With its many features and its ease of use, it makes it possible to create quickly realistic images and animations.
    Downloads: 0 This Week
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  • 11
    rayshade raytracer for linux

    rayshade raytracer for linux

    rayshade 4.0.6 linux patch

    NEWS: now gnu-ized, get it from: http://sourceforge.net/projects/rayshade/ Rayshade is a 1990's raytracer, a great one back then. It has value in support of existing software and raytrace scene files, which ranges from legacy files to existing CAD software that can export 3D scenes Rayshade can build a scene for. Files Section has a patch allowing Rayshade to build in Linux more fully / less errors than the tiny redhat patch that can be found. The Utah Raster Toolkit is a...
    Downloads: 17 This Week
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  • 12
    The Delta3D-Extras project is a companion to the Delta3D Game Engine. This project contains extra components, tools, and other goodies which can be used to enhance the Delta3D Engine. These projects are supported solely by the user community.
    Downloads: 0 This Week
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  • 13

    Happy Cube Solver

    Design and Display Happy Cube solutions

    The Happy Cube Solver is an interactive interface for designing and building cubes and other designs from the Happy Cube 3D puzzles. It integrates a graphic engine for creating and viewing designs and a simple engine for solving them. Online version: http://shooshx.github.io/happysolver/emscripten/index.html Maintainance of this project moved to: https://github.com/shooshx/happysolver This program is indented to support you while playing live with the Happy Cube©® Puzzles. These...
    Downloads: 4 This Week
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  • 14
    Crystal Space 3D SDK
    Crystal Space is an Open Source 3D SDK for Unix, Windows, and MacOS/X. It renders with OpenGL and features GLSL shaders, CG shaders, deferred rendering, dynamic shadows, bullet based physics library, terrain engine, skeleton based animation meshes, exporter for Blender, portals, etc...
    Downloads: 3 This Week
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  • 15
    BuGLe combines a graphical OpenGL debugger with a selection of filters on the OpenGL command stream. The debugger allows viewing of state, textures, framebuffers and shaders, while the filters allow for logging, error checking, video capture and more.
    Downloads: 2 This Week
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  • 16
    screenhack is a 3D animation system designed to work with RenderMan-compliant renderers.
    Downloads: 0 This Week
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  • 17
    Crystal Entity Layer (CEL) is a game entity layer based on Crystal Space. It makes it easier for game developers to create games based on Crystal Space. CEL can optionally be used together with Python or other scripting languages.
    Downloads: 0 This Week
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  • 18
    Open PHIGS

    Open PHIGS

    PHIGS (Programmer's Hierarchical Interactive Graphics System)

    PHIGS is an API standard for rendering 3D computer graphics. During the 1990's OpenGL became a more popular 3D API for professionals, and it still is today. PHIGS remains to be widely used in the film industry. Open PHIGS uses OpenGL for rendering graphics rather than implementing it's own abstraction layer to the graphics hardware, or using the PHIGS Extension to X (PEX). The reason for doing so is that today every graphics card manufacturer provides their own OpenGL implementation,...
    Downloads: 3 This Week
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  • 19

    Palomino flight simulator

    action/combat flight sim

    Palomino was an unfinished action/combat flight simulator. Air-to-air combat mode was never implemented. However, it does have a land-on-carrier and shoot-SAMs missions. Requires OpenSceneGraph. Optional: SDL, FLTK.
    Downloads: 0 This Week
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  • 20
    A Linux Clone of Caligari truespace ported to gtk2.
    Downloads: 0 This Week
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  • 21
    Noble Ape Simulation
    Simulates a biologically diverse tropical island, and the ape inhabitants cognitive processes. For MacOS X, iPad, Windows and Linux. Features a non-polygonal graphics engine and a command-line version
    Downloads: 0 This Week
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  • 22
    Structure Synth generates 3D structures by specifying a design grammar. Even simple systems may generate surprising and complex structures. Structure Synth offers a graphical environment with multiple tabs, syntax highlighting, and OpenGL preview.
    Downloads: 4 This Week
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  • 23
    A set of libraries and tools to work with X3D data, files (XML) and rendering (OpenGL)
    Downloads: 0 This Week
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  • 24
    Animp is an OpenGL program to display movies of particles in motion where the movies are produced by adding calls to animp library routines to simulation code written in either C++ or Fortran. Animp can also display molecules read from PDB files.
    Downloads: 0 This Week
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  • 25
    Easy development of stereoscopic OpenGL applications. Supports anaglyph, side by side, horizontal split and quad buffer stereo and setup of the projection matrices for the frustums of left and right eye that are necessary for stereoscopic rendering. Version 2 added support for a freely located observer.
    Downloads: 0 This Week
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