511 projects for "tiny-core-plus" with 2 filters applied:

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  • 1
    RTE is a global illumination engine used for lighting scenes in an interactive 3D environment. It can compute the global illumination, both on the fly or as a pre-compute process. It can be easily tied to existing Scenegraphs/3D rendering engines/games.
    Downloads: 0 This Week
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  • 2
    YASM3D : Yet Another Simple Modeler 3D is an OpenSource 3D Modeling and rendering Software.
    Downloads: 0 This Week
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  • 3
    Nelit2E is an 3D arcade game sequel of Nelit3D. It's fully free game (MIT License)
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  • 4
    GLttf is a font rendering utility library for OpenGL using FreeType 2.
    Downloads: 0 This Week
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  • 5
    XEngine is a platform- and rendering-API-independent 3D engine for real-time visualization with support for programmable graphics pipeline architectures implemented in C++. Platforms: Windows, Linux. APIs: OpenGL 1.3+, Direct3D 8.1, Direct3D 9.0
    Downloads: 0 This Week
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  • 6
    The X3DToolKit is a developer's API that allows you to load X3D files into a logical graph. That graph can then be traversed and converted into your favorite Graphic Scenegraph or can be rendered using X3DTK's OpenGL scenegraph.
    Downloads: 0 This Week
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  • 7
    Demi3D is a multi-platform extensible 3D Rendering Engine under the zlib license.
    Downloads: 0 This Week
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  • 8
    Fully customizable and configurable global illumination ray tracer written in C++. H-RT is a research project aimed at comparing popular and less popular light reflection models. You can obtain the source code of H-RayTracer at (Mercurial repository): https://bitbucket.org/bayger/hrt
    Downloads: 0 This Week
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  • 9
    vuVolume is a framework for volume rendering algorithms in C++. When creating a new rendering method in vuVolume it is possible to just concentrate on the actual algorithm and let the framework take care of the more administrative tasks.
    Downloads: 0 This Week
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  • 10
    KAGEfx is a framework to load shader programs based on the OpenGL Shading Language contained within an XML file that holds descriptive metadata about the shader and to replace shader modules on the fly with respect to their level-of-detail metadata.
    Downloads: 0 This Week
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  • 11
    Simple 3D rendering engine bound to rocks
    Downloads: 0 This Week
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  • 12
    HLSL2GLSL is a library and tool that converts HLSL shaders to GLSL.
    Downloads: 4 This Week
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  • 13
    osgDesigner is a graphical tool used to modify an OpenSceneGraph (OSG) scene using the osgIntrospection framework. OpenSceneGraph developpers will be able to extend osgDesigner at need using (editor | render | osgIntrospection wrapper) plugin system.
    Downloads: 0 This Week
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  • 14
    substance is a set of shaders for mental ray
    Downloads: 0 This Week
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  • 15
    Povmosix is a GUI program designed to permit a povray rendering load distribution around the openmosix nodes.
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  • 16
    x86mph is an optimized library with vector, matrix, and vertex helpers (including an own TnL) It also contains memory helpers, and other stuff such as image processing (color inverting, changing bpp) taking advantage of x86's 3DNow!, MMX, and SSE
    Downloads: 0 This Week
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  • 17
    BOGL - an OpenGL scenegraph/renderer supporting modern hardware (vertex and pixel programs via Cg, buffer objects, etc), freetype fonts, XML resource files, bezier patches, state sorting, separate render and simulation threads.
    Downloads: 0 This Week
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  • 18
    Surge is the name of an advanced game engine--includes graphics, sound, physics, scripting, networking, and more. Surge is also the name for the first game for this engine, which will be based on a replacement until the Surge Engine becomes viable.
    Downloads: 0 This Week
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  • 19
    OpenTree Library is a cross-platform, engine-independent library which provides 3d tree generation for real-time applications such as games and visualization software.
    Downloads: 0 This Week
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  • 20
    MGL is a GLUT-like toolkit oriented to Game Programming. It supports OpenGL extensions, texture loading (BMP,TGA,RAW,DDS), native and DInput (Win32) keyboard input, mouse filtering, FSAA, internal GLU implementation (optional) and is fast and portable (W
    Downloads: 0 This Week
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  • 21
    GLeffect! is a set of components that simplify writing OpenGL demos and applications. It includes OpenGL effect file (glfx), text rendering, scene loading (ase files) etc.
    Downloads: 0 This Week
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  • 22
    MultiBrain is an experimental object oriented 3D graphic engine based on OpenGL. It is focuses on rendering technics and physical simulation, so it was created to be an environment simulator rather then a gaming framework.
    Downloads: 0 This Week
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  • 23
    The Black Legacy is an MMORPG develop under linux ,but also works on Windows system,We are using OpenGL and SDL to make a 3D fantasy Sci Fi game
    Downloads: 0 This Week
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  • 24
    ReplicantBody is a character animation toolkit written in C++, built upon Cal3D and OpenSceneGraph.
    Downloads: 0 This Week
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  • 25
    The Landscape Composer is an experiment for the visualization of nature scenes in real-time. Emphases are among other things the modelling of trees and fields.
    Downloads: 0 This Week
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