Showing 10 open source projects for "render server"

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  • 1
    Ultralight

    Ultralight

    Lightweight, high-performance HTML renderer for game developers

    Use our portable, WebKit-based SDK to effortlessly display modern web content everywhere. Available for desktop apps, game consoles, TVs, embedded device displays, servers, and more. Official API for C and C++, with bindings for more. Render web-content on the GPU via Direct3D, Metal, OpenGL, or your own engine for unmatched visual performance. Render web-content on the CPU via SIMD/parallel for incredibly easy integration with any environment (including server-side!). Ultralight is engineered for peak performance, ensuring minimal CPU and memory usage. Customize low-level platform functionality, integrate JavaScript directly with native code, dive deep into performance tuning, and more. ...
    Downloads: 2 This Week
    Last Update:
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  • 2
    Spritejs

    Spritejs

    A cross platform high-performance graphics system

    Spritejs is a cross-platform high-performance graphics system, which can render graphics on web, node, desktop applications and mini-programs. SpritejsNext is the new version of spritejs. It is renderer agnostic enabling the same api to render in multiple contexts: webgl2, webgl, and canvas2d. Manipulate the sprites in canvas as you do with the DOM elements. SpritejsNext provides several kinds of basic sprite elements, which can be operated on the layer like DOM elements. Compatible for most...
    Downloads: 3 This Week
    Last Update:
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  • 3
    Rendertron

    Rendertron

    A Headless Chrome rendering solution

    Rendertron is a headless Chrome rendering solution designed to render & serialise web pages on the fly. Rendertron is designed to enable your Progressive Web App (PWA) to serve the correct content to any bot that doesn't render or execute JavaScript. Rendertron runs as a standalone HTTP server. Rendertron renders requested pages using Headless Chrome, auto-detecting when your PWA has completed loading and serializes the response back to the original request.
    Downloads: 0 This Week
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  • 4
    Rendora

    Rendora

    dynamic server-side rendering using headless Chrome

    ...Node.js/Express.js, Python/Django, etc...) and potentially your frontend proxy server (e.g. nginx, traefik, apache, etc...) or even directly to the outside world that does actually nothing but transporting requests and responses as they are except when it detects whitelisted requests according to the config. In that case, Rendora instructs a headless Chrome instance to request and render the corresponding page and then return the server-side rendered page back to the client (i.e. the frontend proxy server or the outside world).
    Downloads: 0 This Week
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  • 5
    This is a distributed rendering server/client for Blender written in PHP to facilitate rendering across multiple machines. Little configuration is needed for the setup and only requires Blender, MySQL, and the PHP command line interface.
    Downloads: 0 This Week
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  • 6

    VB6 Raytracer

    VB6 Raytracer

    Well just a raytracer in Visual basic 6, thus the name VB6 raytracer. Not because it is easy or logical, but because it is hard. I know this is not the right language to write a raytracer, see it as a stubborn POC that it is still somehow possible.
    Downloads: 0 This Week
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  • 7
    Python based application to render in background Blender projects (still images or animation). It provides also a server for remote control such as checking the render status or cancel/submit new jobs. Msi available for windows.
    Downloads: 0 This Week
    Last Update:
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  • 8
    Mad Manager is a client and a server application that helps you distribute render tasks over a network.
    Downloads: 0 This Week
    Last Update:
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  • 9
    RayTracingAngel is a aplication that permit render 3D worlds using the rayTracing tecnic. (Java tecnology). RayTracingAngel es una aplicación que permite realizar render de mundos en 3D usando la técnica de RayTracing (tecnología java). Cualquiera qu
    Downloads: 0 This Week
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  • 10
    SGL is a cross-platform, C++, scene graph API for real-time visualization (e.g., vis-sim, gaming, scientific modelling, GIS apps). It manages all the data needed to render a 3D scene using OpenGL.
    Downloads: 0 This Week
    Last Update:
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