Showing 20 open source projects for "ofn-layer-aligner"

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  • Atera all-in-one platform IT management software with AI agents Icon
    Atera all-in-one platform IT management software with AI agents

    Ideal for internal IT departments or managed service providers (MSPs)

    Atera’s AI agents don’t just assist, they act. From detection to resolution, they handle incidents and requests instantly, taking your IT management from automated to autonomous.
    Learn More
  • The software that empowers your board, from a name you trust. Icon
    The software that empowers your board, from a name you trust.

    For businesses in all industries interested in an enterprise governance software for boards and leadership teams

    Nasdaq Boardvantage helps directors, committees, and leadership teams be better prepared, engaged, and aligned in their collaboration and decision-making processes. Plus, our board portal makes it easier than ever for corporate secretaries and administrators to manage meetings, build agendas, and distribute materials
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  • 1

    DXVK

    Vulkan-based implementation of D3D9, D3D10 and D3D11 for Linux / Wine

    DXVK is a Vulkan-based translation layer for Direct3D 9 through 11, for use on Linux with Wine. Direct3D is a graphics application programming interface built for Windows and is used for rendering three-dimensional graphics in applications. It is typically useful in applications where performance is vital, such as in three-dimensional games. This project aims to provide support for Direct3D11, feature level 11_1, and Direct3D10, feature level 10_1.
    Downloads: 392 This Week
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  • 2
    Spritejs

    Spritejs

    A cross platform high-performance graphics system

    ...It is renderer agnostic enabling the same api to render in multiple contexts: webgl2, webgl, and canvas2d. Manipulate the sprites in canvas as you do with the DOM elements. SpritejsNext provides several kinds of basic sprite elements, which can be operated on the layer like DOM elements. Compatible for most modern browsers. You should import babel-polyfill for early browsers(i.e. iOS 8).
    Downloads: 0 This Week
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  • 3
    ofxWorkbench
    OFX extension for interactive stereo projection mapping (3D Workbench)
    Downloads: 0 This Week
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  • 4
    Rendertron

    Rendertron

    A Headless Chrome rendering solution

    ...It is not designed to be used as a production endpoint. You can use it, but there are no uptime guarantees. Once you have the service up and running, you'll need to implement the differential serving layer. This checks the user agent to determine whether prerendering is required.
    Downloads: 0 This Week
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  • MaintainX is the world-leading mobile-first workflow management platform for industrial and frontline workers. Icon
    MaintainX is the world-leading mobile-first workflow management platform for industrial and frontline workers.

    Trusted by Operational Leaders Across the Globe

    Your day-to-day maintenance tasks, simplified. MaintainX eliminates the paperwork, so you can spend less time on your clipboard and more time getting things done.
    Learn More
  • 5
    MapSCII

    MapSCII

    Braille & ASCII world map renderer for your console

    ...If you're on Windows, use the open source telnet client PuTTY to connect. Use your mouse to drag and zoom in and out! Discover points of interest around any given location. Highly customizable layer styling with Mapbox Styles support. Connect to any public or private vector tile server. Or just use the supplied and optimized OSM2VectorTiles based one. Work offline and discover local VectorTile/MBTiles. Compatible with most Linux and OSX terminals. Highly optimized algorithms for a smooth experience. 100% pure JavaScript! Arrows up, down, left, right to scroll around. ...
    Downloads: 4 This Week
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  • 6
    Crystal Entity Layer (CEL) is a game entity layer based on Crystal Space. It makes it easier for game developers to create games based on Crystal Space. CEL can optionally be used together with Python or other scripting languages.
    Downloads: 0 This Week
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  • 7
    Open PHIGS

    Open PHIGS

    PHIGS (Programmer's Hierarchical Interactive Graphics System)

    ...During the 1990's OpenGL became a more popular 3D API for professionals, and it still is today. PHIGS remains to be widely used in the film industry. Open PHIGS uses OpenGL for rendering graphics rather than implementing it's own abstraction layer to the graphics hardware, or using the PHIGS Extension to X (PEX). The reason for doing so is that today every graphics card manufacturer provides their own OpenGL implementation, which takes full advantage of the accelerated drawing capabilities in the hardware. PHIGS is a higher level API than OpenGL that works with a hierarchical scene graph. ...
    Downloads: 0 This Week
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  • 8
    CAPCOM's Street Fighter 4 character models C++ viewer. Uses DirectX9 and pure Win32 API. Animation code courtesy of revelation @ Xentax board. Original mxtk win32 layer by chUmbaLum sOft
    Downloads: 11 This Week
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  • 9

    GLSlayer

    An object oriented 3D graphics API on top of OpenGL

    This project has moved to GitHub: https://github.com/ubershader/GLSlayer OpenGL Sanity Layer is an object-oriented 3D graphics API on top of OpenGL written in C++. It is designed not just to provide an encapsulation of OpenGL objects, but to provide a cleaner and more streamlined interface similar to Direct3D and hide some of OpenGL's weak spots such as bind-to-edit semantics, multiple stage object creation, unavailability of platform independent initialization and loading of extensions to expose features. ...
    Downloads: 4 This Week
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  • Venue management software for the growing attraction Icon
    Venue management software for the growing attraction

    ROLLER is an all-in-one, cloud-based venue management software solution built for attraction businesses.

    At ROLLER, we're passionate about empowering leisure and entertainment businesses to reach new heights of success. With a track record of serving 1,500+ customers across 25 countries, including some of the most renowned names in the attractions industry, including SkyZone, Altitude, American Dream, Uptown Jungle, Flip Out, WhoaZone, Oxygen, Innoflate, and Jumpsquare, we understand the unique needs of playcenters, family entertainment centers, wake parks, water parks, trampoline parks, theme parks, amusement parks, indoor climbing facilities, children's museums, zoos, aquariums and more.
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  • 10
    A cross-platform GUI, new language (eC), and 3D engine.
    Downloads: 0 This Week
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  • 11

    VolTK

    A Lightweighted Toolkit For Volume Rendering

    A Lightweighted Toolkit For Volume Rendering Project Started by Fei Yang Provide both CPU based and GPU (CUDA) based volume rendering. See http://www.fei-yang.org/?page_id=12 for complete descriptions and package downloads VolTK is a free C++ Toolkit that implements a tri-layer volume rendering framework, which is designed to meet the requirements of both algorithm research and application assemblage. Features * Tri-layer volume rendering * CPU implementation: multi-threading supported * GPU implementation: CUDA based implementation * CPU-GPU correspondance * Both low level interfaces and high level interfaces are provided * Replace the components easily with your own design * Various rendering modes: MIP/Isosurface/Full volume rendering * Endoscopy interaction mode implemented * Pre-integration supported * Cross platform (windows and RHEL tested)
    Downloads: 0 This Week
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  • 12
    PyOpenGL is the binding layer between Python and OpenGL.
    Downloads: 26 This Week
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  • 13
    An easy to use managed graphics engine. Utilises OpenGL, Direct3D9, and Xna through an abstraction layer. Accompanied by a number of other helpfull tools, for example to simplify input and networking.
    Downloads: 0 This Week
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  • 14
    The Shallows library is a cross platform C++ layer on top of OpenGL 2.0 and GLSlang (and optionally Nvidia CG). It is designed to ease the task of writing GPGPU applications. Much emphasis is placed on error checking and validation of the OGL pipeline.
    Downloads: 0 This Week
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  • 15
    TacitPixel is a scalable C++ framework for building application prototypes for interactive collaborative VR/AR applications. It provides a number of features that make prototyping fast and portable. TacitPixel is the successor of the TAP and Twisted Pair engines.
    Downloads: 0 This Week
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  • 16
    StateGL++ is an abstraction layer hiding OpenGL implementation details such as stack depths and attribute settings and allowing pushing and popping of lights and materials. With StateGL you don't have to worry about GL_MAX_*STACK_DEPTH.
    Downloads: 0 This Week
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  • 17
    Yapuka is a multiplatform RADTool for NUI/NGL (ngl.sf.net), a GUI toolkit based on an OpenGL rendering layer. (Mac, Win32, Linux, FreeBSD).
    Downloads: 0 This Week
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  • 18
    Net Juggler goal is to provide the necessary software layer on top of VR Juggler to turn a cluster where each node supports VR Juggler into a single VR Juggler image machine.
    Downloads: 0 This Week
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  • 19
    An open abstraction layer for realtime graphics applications. This project is a highly optimised cross platform (or will be) kernel for games. One Opal HAL shall exist for each target CPU. The C++ sources are ANSI compliant and should compile without chan
    Downloads: 0 This Week
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  • 20
    CFFI-SDL provides a CFFI-binding between Lisp and the Simple Directmedia Layer (SDL).
    Downloads: 0 This Week
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