Showing 24 open source projects for "note-taking"

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  • 1
    Rayshade

    Rayshade

    Rayshade raytracer

    now gnu-ized, gcc-4.7.4 or gcc-10.2.0 A raytracer does not require custom code for (shadows, mirrors) like GL: it uses physics to simulate light to make realistic images, leaving one to specify only what is in the scene. (at a cost of speed) Rayshade is a 1990's raytracer, a great one back then (and still useful). Rayshade has an excellent easy to read yet informative User's Guide that other's could not help but copy from. (html of guide is in...
    Downloads: 202 This Week
    Last Update:
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  • 2

    STL viewer

    STL Viewer for java

    ...If you encounter the issue, try Tools > "fix mouse interactions" Release 0.8.0 Java 8 JDK/JRE. this is the previous working release. If you are running Java 8, use this release. - note - review readme.md and the various files in distributed files for further details
    Downloads: 0 This Week
    Last Update:
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  • 3
    UE Viewer

    UE Viewer

    Viewer and exporter for Unreal Engine 1-4 assets

    ...Sometimes the program is referenced as "umodel", the short of "unreal" and "model viewer". The project was originally named the "Unreal model viewer", however, the name was changed in 2011 to meet the request from Epic Games. Please note that the "official" project's name is "UE Viewer", and a short unofficial name of the project is "model" (it was left from the older name "Unreal MODEL viewer"). UE Viewer is a viewer for visual resources of games made with Unreal engine. Currently, all engine versions (from 1 to 4) are supported. We are using our own build system to compile UE Viewer. ...
    Downloads: 50 This Week
    Last Update:
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  • 4
    3DDFA

    3DDFA

    Fast, accurate and stable 3D dense face alignment

    ...This repo supports the onnxruntime, and the latency of regressing 3DMM parameters using the default backbone is about 1.35ms/image on CPU with a single image as input. See requirements.txt, tested on macOS and Linux platforms. The Windows users may refer to FQA for building issues. Note that this repo uses Python3. The major dependencies are PyTorch, numpy, opencv-python and onnxruntime, etc.
    Downloads: 0 This Week
    Last Update:
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  • 5
    PyMOL Molecular Graphics System

    PyMOL Molecular Graphics System

    PyMOL is an OpenGL based molecular visualization system

    The Open-Source PyMOL repository has been moved to github: https://github.com/schrodinger/pymol-open-source We still use the pymol-users mailing list here on sourceforge. Please subscribe for community support: https://pymol.org/maillist (Note: SourceForge email newsletter and special offers are optional and can be unchecked) The PyMOL community wiki has its own home: https://pymolwiki.org/
    Downloads: 54 This Week
    Last Update:
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  • 6

    Gphoton: simple 3d ray tracer

    Gphoton in a simple 3d modeler and ray tracer.

    ...In art I was awed by Durer and the mirror in Van Eyke's Wedding. In the 70s-80s I was trying to do 3D on early computers - big BW pixels! By late 80s I saw ray tracing and had to write my own. I wrote the 1st ver while taking vector calculus and CAD programming classes c. '92. I was intrigued not only by the beauty of the math but also ray tracing curved metals. This is actually the 2nd ver, ported from MFC to gnome (with enhancements like optional GL) c. '00 with some help from David. Apr'17: Updated to compile on recent Ubuntu/Debian - still runs, even on a pi!
    Downloads: 0 This Week
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  • 7
    Functy

    Functy

    Functy is a 3D graph drawing package that generates immediate results.

    Note: The Functy and libsymbolic code has now moved to GitLab: https://gitlab.com/flypig/functy https://gitlab.com/flypig/libsymbolic This project has been left here for archival purposes. Functy is a 3D graph drawing package. It allows Cartesian, spherical and parametric curve functions to be plotted and altered quickly and easily.
    Downloads: 2 This Week
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  • 8
    rayshade raytracer for linux

    rayshade raytracer for linux

    rayshade 4.0.6 linux patch

    ...The Utah Raster Toolkit is a "depends" - it needs to be installed before Rayshade builds so images can become viewable format. http://sourceforge.net/projects/rayshade/ http://sourceforge.net/projects/rayshade-math/ http://sourceforge.net/projects/utahrastertoolkit/ NOTE: Rayshade is unmaintained so no longer competitive to povray. And neither are competitive to RADIANCE. But see homepage or examples; Rayshade has good sides: great documentation and easier radiance style file format: but no GUI for design.
    Downloads: 145 This Week
    Last Update:
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  • 9

    qa3dviewer

    simple 3d scene viewer for windows/linux/android

    Simple test for 3d scene viewing demonstrating usage of: Qt5.1: a bit of qml framework+lot of native (c++) OpenGL ES: portable windows/linux/android code QtCreator framework: compile on all platforms License: - 3d models were taken from The Guild 2 Renaissance. All rights belong to Nordic Games GmbH. Non-commercial usage with courtesy of Nordic Games GmbH. - trackball code inspired by apple cocoa help Note: - home made qml widgets (Qt5.1 compatible) - home made openGL shaders - C++11 Warning: - work in progress, no build help right now - tested on windows/gcc, nexus 7
    Downloads: 1 This Week
    Last Update:
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  • 10
    Gimpel3D

    Gimpel3D

    Gimpel3D - 2D/3D Stereo Conversion Editor

    ...The scene is edited geometrically in space using tools specifically designed to work with the perspective projection of the image. This creates a virtual workspace that is intuitive for the user and proportionally accurate. NOTE: The entire codebase is currently in a single zip file (look under "Files"), and NOT in the sourceforge project repository..
    Downloads: 0 This Week
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  • 11
    DeleD Community Edition

    DeleD Community Edition

    3D modeling for everybody

    DeleD is a 3D modeler and level-editor combined into one. It focuses at game development and is specifically designed to create static scenes. NOTE: a new webbased version called Figuro is available at https://www.figuro.io ! It runs in the browser, has similar capabilities and is generally easier to use. Related project at https://sourceforge.net/projects/deled-plugins/, featuring DeleD plugins. A Lazarus port is available in the repository as well. Check out the official DeleD website at http://www.delgine.com for more info, updates and more.
    Downloads: 8 This Week
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  • 12
    VisualCube is a volumetric display out of 6*6*6 voxels, where each voxel get's represented by a 2-color LED. This project includes a bunch of tools used to control this peace of hardware, by taking advantage of the VisualCube library.
    Downloads: 0 This Week
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  • 13
    This is a Java implementation of ray tracer presented in the book Ray Tracing from the Ground Up. Since it is in Java, it can be run on every platform. Note that the implementation is ongoing and it is developed as an Eclipse project.
    Downloads: 0 This Week
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  • 14
    NOTE: Codebase is being moved to it's new home at: https://github.com/cjcliffe/CubicVR A high-performance object-oriented OpenGL 2.0 & OpenGL ES 3D engine with a simple implicit library interface. Includes GLSL, Bullet physics and Lua scripting.
    Downloads: 0 This Week
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  • 15
    ...Currently using the Chocolate Doom (a completely separate project) port to send events to our rendering engine. Data pack is not required anymore for 0.55 and up. NOTE: Project has been inactive for a VERY long time now; no further updates will be released.
    Downloads: 0 This Week
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  • 16
    ZRay is a kind of Ray Tracing technic. Note that Ray tracing describes a method for producing visual images constructed in 3D computer graphics environments, with more realism than either ray casting or scanline rendering techniques.
    Downloads: 0 This Week
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  • 17
    Seb's RayTracer is a 3D renderer. It runs on the command line, taking camera, scenery, and output information from an XML file. It is currently a personal project that only runs on Cygwin and Linux.
    Downloads: 0 This Week
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  • 18
    C-ray is a volume raycasting software optimized for Cell Broadband Engine. It is aimed at achieving interactive volume rendering on a very large volumetric data by taking advantage of all the strong features of the Cell B.E.
    Downloads: 0 This Week
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  • 19

    FMesh

    NOTE: Use Fltk_Contour insted this code!

    NOTE: Use Fltk_Contour insted this code! FMesh is a simply scientific data visualization tool based on OpenGL. FMesh can generate 2D and 3D graph of contour and color maps for any (x,y,z) scattered data set, many other options are included.
    Downloads: 0 This Week
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  • 20
    x86mph is an optimized library with vector, matrix, and vertex helpers (including an own TnL) It also contains memory helpers, and other stuff such as image processing (color inverting, changing bpp) taking advantage of x86's 3DNow!, MMX, and SSE
    Downloads: 0 This Week
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  • 21
    This project is working on an open source implementation of the OpenGL ES 2.x API. Note: This project is currently on hold until release of the new fixed function pipeline implementation.
    Downloads: 0 This Week
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  • 22
    The OpenGL OBJ Loader is an 'OBJ' mesh loader & viewer.<br>It is written in C++ and uses OpenGL & SDL.<br>The project's second iteration reads vertex, normal, texture, and mtl data.<br>Note: the 'OBJ' file format is known by most modern 3D modelers.
    Downloads: 1 This Week
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  • 23
    This here is collection of Open Source Software published by Bytelords. LORD - simple 3D Engine developed for learning purpose *NOTE*: ogre4j has been moved to http://www.sourceforge.net/projects/ogre/
    Downloads: 0 This Week
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  • 24
    DISCONTINUED SimSimSim offers help for writing simulation-like programs, by taking care of mundane issues such as managing the display window, 3D rendering (X, OpenGL, etc), simulation control (start/stop), random number generation, settings, message l
    Downloads: 0 This Week
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