Start building on Google Cloud with $300 in free credits. No commitment, no credit card required until you're ready to scale.
Launch your next project with $300 in free Google Cloud credits—no strings attached. Test, build, and deploy without risk. Use your credits across the entire Google Cloud platform to find what works best for your needs. After your credits are used, continue with always-free tier services. Only pay when you're ready to scale. Sign up in minutes and start exploring.
Start Free Trial
Our Free Plans just got better! | Auth0
With up to 25k MAUs and unlimited Okta connections, our Free Plan lets you focus on what you do best—building great apps.
You asked, we delivered! Auth0 is excited to expand our Free and Paid plans to include more options so you can focus on building, deploying, and scaling applications without having to worry about your security. Auth0 now, thank yourself later.
The Open Asset Import Library (short name: Assimp) is a portable Open-Source library to import various well-known 3D model formats in a uniform manner. The most recent version also knows how to export 3d files and is therefore suitable as a general-purpose 3D model converter. See the feature-list. open3mod is a Windows-based model viewer. It loads all file formats that Assimp supports and is perfectly suited to quickly inspect 3d assets. Assimp aims to provide a full asset conversion...
gloost is a free software, platform independent framework for OpenGL programming. It includes handy wrappers for most OpenGL entities.
gloost can be used freely under the terms of the GPL. It is also possible to get gloost licensed under the terms of the LGPL for selected projects. Please contact Felix Weißig ( thesleeper@gmx.net ) if you are interested to licence gloost under the LGPL.
Tao3D is a programming language for real-time interactive 3D
Tao3D is a programming language for real-time interactive 3D. It lets you easily create dynamic, interactive, data-rich presentations, small applications, user interface concepts, and more.
The SoftPixel Engine is an OpenSource high level realtime 3D engine for C++ (GNU C++ & VisualC++). It supports Direct3D11, Direct3D9, OpenGL 1.1 - 4.1, OpenGL|ES 1.1 and OpenGL|ES 2.0 and runs on Windows, Linux, Android and iOS.
Transform your applications and workflows into powerful agentic systems at global scale.
Gemini Enterprise Agent Platform lets you rapidly build, scale, govern and optimize production-ready agents grounded in your organization's data. The platform enables developers to build custom or pre-built agents for virtually any use case. New customers get $300 in free credits.
Create C/C++ 3D games easily! Game engine including higher-level functions and highest-level that are little less than working games!
Include an audio system, an thread system, events, entities, physics, etc.
This engine is written in C and C++. But can be used from both languages.
It is powered by glib, Irrlicht engine, OpenAL, ODE, Ogg vorbis, etc
Xaver is a software platform base on C++ language for develop graphics applications such as games, simulations, image processing and various other. Environment is based on a modular architecture and object-design. Wrap the OpenGL function for high-level programming.
Glorg is a multipurpose OpenGL/OpenAL graphics and multimedia framework developed for use with the .NET languages on the Windows platform.
Support for Mono may be implemented.
It is at this point written 100% in C#
Educational 3D graphics library and examples using OpenGL and software rendering. Companion code to the books "Linux 3D Graphics Programming" and "Advanced Linux 3D Graphics Programming" by Norman Lin.
A codebase for the construction of 3d online virtual worlds. Includes everything you need to make your own multiplayer online roleplaying game. All game rules are contained in plugins which can be written in easy scripting languages such as Python.
SoftWire was the precursor to TransGaming's SwiftAsm. SwiftAsm is an optimizing run-time x86 assembler that can be used as a JIT compiler back-end for scripting languages, or for dynamic code generation of efficient processing pipelines.
This project is horribly outdated, and will never be updated again. I'd recommend against using.
The DGM 3D Engine is a Visual Basic Project. The engine can be loaded up as reference file (DLL) in most Visual Studio languages, allthough Visual Basic is adviced.
3DProS is a programming tool. It helps people create 3D animations, design custom 3D controls and solve lots of graphic problems easily, just by drag and drop. Besides a built-in language called MathScript, it also supports Free Pascal and MinGW C++
Indirect3D is something like 3D ActiveX - it is a set of specifications that allows to use objects written on different programminglanguages in one dynamic interactive scene.
CyberToolbox for WIN32 is a VRML2.0/97 authoring tool for for beginner creators who has not been studied programminglanguages.
<p><img src="http://sourceforge.net/dbimage.php?id=2641">
CyberToolbox for Java3D is a VRML2.0/97 authoring tool for for beginner creators who has not been studied programminglanguages.<p><img src="http://sourceforge.net/dbimage.php?id=2642">
GSL is aimed at providing a tool for rapid graphical programming. GSL is an object-oriented script language with graphical support. Its goal is to provide an easy way to specify worlds and at the same time enable the coding of behaviours of those worlds.
The Anvil is setting out to produce one strong platform for all media. Fluid work with major audio, video, raster/vector images, 3D formats and scripting languages will allow us to start from anywhere and temper out the masterpeice we needed.