Showing 18 open source projects for "fps android system"

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  • 1
    Filament

    Filament

    Real-time physically based rendering engine for Android, iOS, and more

    ...For example, Filament does not compile materials at run time. Instead, we provide a command line tool (matc) that does this offline. Filament is a physically based rendering (PBR) engine for Android. The goal of Filament is to offer a set of tools and APIs for Android developers that will enable them to create high quality 2D and 3D rendering with ease. For both artists and developers, our system will rely on as few parameters as possible to reduce trial and error and allow users to quickly master the material model. A physically based approach must not preclude non-realistic rendering. ...
    Downloads: 1 This Week
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  • 2
    Cube 2: Sauerbraten (game engine & FPS)
    3D game engine (more powerful redesign of the Cube engine) and FPS game
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    Downloads: 630 This Week
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  • 3
    FreeWRL VRML/X3D browser
    FreeWRL is an Open Source, cross platform VRML2 and X3D compliant browser, with script, SAI and EAI support. Platforms supported: Linux and other Unix-style platforms; Mac OS/X; Windows. Support for mobile platforms (iOS, Android, QNX) is under development.
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    Downloads: 155 This Week
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  • 4

    Irrlicht Engine

    3D Engine c++

    The Irrlicht Engine is an open source high performance realtime 3D engine written and usable in C++. It is completely cross-platform, using D3D, OpenGL and its own software renderers.
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    Downloads: 432 This Week
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  • 5

    GDS3D

    Interactive 3D Layout Viewer for GDSII

    GDS3D is a cross-platform 3D hardware accelerated viewer for chip layouts. Read standalone GDS files or use the Cadence plugin for easy integration with your Virtuoso environment. Developed by PhDs of the IC-Design Group, University of Twente, The Netherlands The GDS3D project is also hosted on Github: https://github.com/icdut24/GDS3D, but currently not actively maintained by us. Forks can be found at https://github.com/trilomix/GDS3D and https://github.com/skuep/GDS3D
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    Downloads: 11 This Week
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  • 6
    OGRE (O-O Graphics Rendering Engine)
    for the latest release see either - https://github.com/OGRECave/ogre - https://github.com/OGRECave/ogre-next An efficient, object-oriented hardware accelerated 3D engine. It abstracts the differences between APIs and platforms and allows scene-oriented coding through an easy to use object model. Adaptable to multiple scene types (indoor, outdoor, whatever)
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    Downloads: 19 This Week
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  • 7

    QuadRay-engine

    Realtime raytracer using SIMD on ARM, MIPS, PPC and x86

    QuadRay engine is a realtime raytracing project aimed at full SIMD utilization on ARM, MIPS, POWER and x86 architectures. The efficient use of SIMD is achieved by processing four rays at a time to match SIMD register width (hence the name). The rendering core of the engine is written in a unified SIMD assembler allowing single assembler code to be compatible with different processor architectures, thus reducing the need to maintain multiple parallel versions. At present, Intel...
    Downloads: 1 This Week
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  • 8
    3D game engine and multiplayer/singleplayer FPS game
    Downloads: 69 This Week
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  • 9
    SoftPixel Engine

    SoftPixel Engine

    Realtime 3D engine for game development

    The SoftPixel Engine is an OpenSource high level realtime 3D engine for C++ (GNU C++ & VisualC++). It supports Direct3D11, Direct3D9, OpenGL 1.1 - 4.1, OpenGL|ES 1.1 and OpenGL|ES 2.0 and runs on Windows, Linux, Android and iOS.
    Downloads: 0 This Week
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  • 10
    TXna Game Engine

    TXna Game Engine

    XNA based game engine completely written in c#

    UPDATE 2014-06-01: As there are still lots of weekly downloads I need to clarify the TXna status. The Xna 3.1 based version is no longer developed, there are no commits for over two years. Instead a port to MonoGame is in progress. Please use the TXnaGE from the \branches\monogame folder! The monogame version is based on mongame 3.2.2 and has most of TXna features except: shadowmapping, modelscenenodes and instancing - those features are in development! Titanium Xna Game Engine is a Xna...
    Downloads: 0 This Week
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  • 11
    PixelLight

    PixelLight

    PixelLight is a cross-platform application framework

    PixelLight is a cross-platform application framework for any kind of 3D applications like games, interactive simulations or visualizations. It's written in C++ and has been designed with flexibility and extensibility as one of it's main goals.
    Downloads: 0 This Week
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  • 12

    Sarcoex's Blender Web Interface

    A simple web interface for Blender, for rendering animations..

    A simple web interface for Blender, for rendering animation with clusters. "Blender is the free open source 3D content creation suite, available for all major operating systems under the GNU General Public License."
    Downloads: 0 This Week
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  • 13
    This project implements a simple 3D game/graphical engine based on OpenGL API. The code is partially based on OpenGL tutorials by NeHe and implements basic features like lighting, collisions, hit tracing and HUD.
    Downloads: 0 This Week
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  • 14
    A fork of Sauerbraten/Cube2 (sauerbraten.org) with several multiplayer modes, online map editing, dynamic mapmodel physics, enhanced particle effects, unique weapons and powerups, and more. This project is currently not under active development.
    Downloads: 0 This Week
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  • 15
    TacitPixel is a scalable C++ framework for building application prototypes for interactive collaborative VR/AR applications. It provides a number of features that make prototyping fast and portable. TacitPixel is the successor of the TAP and Twisted Pair engines.
    Downloads: 4 This Week
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  • 16
    Terrain Voyager Engine is an OpenGL accelerated, multi-platform (Win32, Linux, IRIX) landscape engine. One of the goal of it is to make a small FPS game.
    Downloads: 0 This Week
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  • 17
    L3D is a 3D library for developing OpenGL applications under Linux. The library has a mail event loop with callbacks and Camera And Path Classes exist to produce cinematic camera movement. FPS entities are in construction
    Downloads: 0 This Week
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  • 18
    LxDoom is a version of the classic fps game Doom by id Software. Specifically, it's an engine for playing Doom levels, based on the source code released by id Software. It aims to be free, reliable, portable, and support a wide range of levels.
    Downloads: 0 This Week
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