Showing 353 open source projects for "3d game source code"

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  • 1
    A library of POV-Ray definitions of LDraw parts to be used in conjunction with L3P and POV-Ray
    Downloads: 0 This Week
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  • 2
    This is a very simple OpenGL visualization library with a 3D and 4D volume renderer. It can easily be reused in other projects (e.g. with medical volumes). It is just perfect for learning or great if you like to hack your own code.
    Downloads: 0 This Week
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  • 3
    EtiC Galaxy simulation

    EtiC Galaxy simulation

    Galaxy extraterrestrial life simulation

    EtiC is a galaxy simulation software that generates and renders a mock galaxy for rational estimation of the number of extraterrestrial civilizations. Stars and planets are simulated with plausible physical characteristics, based on user-adjustable parameters. An EtiC simulation run consists to generate a galaxy disk physical stars, associate planets to the stars, and for habitable planets, simulate the life stages evolution until extinction. A visual animation of the galaxy and user...
    Downloads: 1 This Week
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  • 4
    povray 3.6.1.1 raytracer
    The Persistence of Vision Raytracer source tarball. This release of POVRay is intended for building on Linux or Apple Sierra OS. It fixes a couple compile time obstructions. It does not require MacPorts (but Apple X-Code is required of course). On mac it will have image output but no gui pop-up window. Please see http://www.povray.org for other/official releases. To build do the iconic: # ./configure # make # make install
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    Downloads: 23 This Week
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  • 5
    SoftPixel Engine

    SoftPixel Engine

    Realtime 3D engine for game development

    The SoftPixel Engine is an OpenSource high level realtime 3D engine for C++ (GNU C++ & VisualC++). It supports Direct3D11, Direct3D9, OpenGL 1.1 - 4.1, OpenGL|ES 1.1 and OpenGL|ES 2.0 and runs on Windows, Linux, Android and iOS.
    Downloads: 1 This Week
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  • 6

    Gphoton: simple 3d ray tracer

    Gphoton in a simple 3d modeler and ray tracer.

    Gphoton is a simple 3d modeler and ray tracer. If you're looking for the best 3d modeler or best ray tracer, this isn't it. If you want to easily make some simple 3D primitives and see multiple reflections or dink with ray trace code, you might find this fun, read on. In 2nd grade we had a sub who taught us to draw 2pt perspective - life was never the same. My dad's drafting book taught that and 3pt persp. In art I was awed by Durer and the mirror in Van Eyke's Wedding. In the 70s-80s I...
    Downloads: 0 This Week
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  • 7
    GEK (Game Excelleration Kit) is a game engine focused on providing interactive 3D simulations.
    Downloads: 0 This Week
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  • 8
    Calculation of radiation view factors by adaptive integration. A cross-platform port of the public-domain code by George Walton.
    Downloads: 0 This Week
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  • 9

    Perl OpenGL 2

    Perl bindings to the Modern OpenGL API

    The Perl OpenGL 2 module provides bindings to the modern OpenGL APIs for use from the perl language.
    Downloads: 4 This Week
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  • 10
    Functy

    Functy

    Functy is a 3D graph drawing package that generates immediate results.

    Note: The Functy and libsymbolic code has now moved to GitLab: https://gitlab.com/flypig/functy https://gitlab.com/flypig/libsymbolic This project has been left here for archival purposes. Functy is a 3D graph drawing package. It allows Cartesian, spherical and parametric curve functions to be plotted and altered quickly and easily. This immediacy and the vivid results promote fun exploration of 3D function. Rendering is performed entirely on the GPU to improve visuals and...
    Downloads: 2 This Week
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  • 11
    Dimension Balls

    Dimension Balls

    A public domain cross platform 3D game

    An OpenGL 3D game, written from scratch (no dependencies). Provided as freeware mostly as a source of inspiration to help others. A little like a 3D version of the Amiga game Pang! The game is mostly intended for someone wanting to learn OpenGL. But since the game only uses OpenGL 1.0 the drawing code is outdated, but still things can be learned from the collision detection and other techniques.
    Downloads: 0 This Week
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  • 12
    Icarus Scene Engine

    Icarus Scene Engine

    3D .NET engine for Windows, Linux, Mac

    Icarus Scene Engine is a cross-platform, CLS-compliant 3D framework, integrating open source APIs into a cohesive all-open-source, all .NET solution. For Windows, MacOSX & Linux. Uses OpenTK, OpenGL, OpenAL APIs for graphics and audio. Runs on Mono/.NET. Links to FFMpeg for streaming video, and FreeType as a temporary conversion mod to bring fonts into a native XML format. Binary builds of Icarus will be infrequent, roughly every 18 months or so, the GIT code updates regularly on a weekly or twice-weekly basis (or faster if there are urgent issues).
    Downloads: 1 This Week
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  • 13
    The Delta3D-Extras project is a companion to the Delta3D Game Engine. This project contains extra components, tools, and other goodies which can be used to enhance the Delta3D Engine. These projects are supported solely by the user community.
    Downloads: 0 This Week
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  • 14
    kicad 3D rendering

    kicad 3D rendering

    kicad 3D is aimed to add 3D realistic feature on kicad pcb CAD

    ...Thanks to Dr. Thomas Spindler that did the 3D code... I just managed to give pre-builds in windows and add some tricky features to adapt the rendering to low level video cards and improving wrl importing and exporting. source code to build for linux and osx option to export wrl with pcb board wrl to step conversion howto
    Downloads: 0 This Week
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  • 15
    CorEngine
    CorEngine is a work in progress, OpenGL graphics powered 3D game engine designed to help independent game developers with quick prototyping and game/virtual environment creation. The engine supports a standard set of features, like skeletal animation, post processing, Lua/C programming, physics powered by Bullet Physics, GUI and 2D/3D Audio.
    Downloads: 1 This Week
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  • 16
    TXna Game Engine

    TXna Game Engine

    XNA based game engine completely written in c#

    ...The monogame version is based on mongame 3.2.2 and has most of TXna features except: shadowmapping, modelscenenodes and instancing - those features are in development! Titanium Xna Game Engine is a Xna 3.1 based game engine written in c#. Complex scenes can be build in just few lines of code. The developer is free to combine TXna features and standard Xna techniques without any limitations. Please use the svn checkout or update feature to get the latest source and compile from source. The engine is not released frequently but only after major source updates. ...
    Downloads: 1 This Week
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  • 17
    Crystal Entity Layer (CEL) is a game entity layer based on Crystal Space. It makes it easier for game developers to create games based on Crystal Space. CEL can optionally be used together with Python or other scripting languages.
    Downloads: 0 This Week
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  • 18
    J3DWorkbench
    An extensible, real-time, 3D visualization, simulation, and game-design authoring tool. Integrates Java 3D and Eclipse RCP. Drag-&-Drop editing of a complex 3D scene graph. Fast world-building. Web delivery via Webstart or Applets.
    Downloads: 0 This Week
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  • 19
    This project serves as a base for Java Game Engines. It contains abstract loaders (models, textures, etc.), a rich and easy input system, and much more. to help you build your own engine and to maintain compatibility between engines (using JAGaToo).
    Downloads: 0 This Week
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  • 20

    qa3dviewer

    simple 3d scene viewer for windows/linux/android

    Simple test for 3d scene viewing demonstrating usage of: Qt5.1: a bit of qml framework+lot of native (c++) OpenGL ES: portable windows/linux/android code QtCreator framework: compile on all platforms License: - 3d models were taken from The Guild 2 Renaissance. All rights belong to Nordic Games GmbH. Non-commercial usage with courtesy of Nordic Games GmbH. - trackball code inspired by apple cocoa help Note: - home made qml widgets (Qt5.1 compatible) - home made openGL...
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  • 21
    Animp is an OpenGL program to display movies of particles in motion where the movies are produced by adding calls to animp library routines to simulation code written in either C++ or Fortran. Animp can also display molecules read from PDB files.
    Downloads: 0 This Week
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  • 22
    vIST/e

    vIST/e

    Interactive visualization of DTI, HARDI and other complex imaging data

    vIST/e is a C++ application that allows interactive visualization of various kinds of imaging datasets, both simple scalar data as well as complex high-dimensional data such as diffusion tensor imaging (DTI) and high angular resolution imaging data (HARDI). vIST/e is based on VTK, Qt and is designed as a plugin system which allows it to be extended in a flexible way. vIST/e emerged from being the main research tool of Imaging Science and Technology Eindhoven (IST/e), a major imaging group...
    Downloads: 1 This Week
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  • 23
    HGEE

    HGEE

    A world editor for HGE game engine written in python and uses OpenGL.

    It uses most update packages and technologies for example OpenGL 4, pyhton3.3 and etc. Project focus is on simplicity, efficiency, performance, flexibility. This project aimed for Linux environment and more specifically Gnome shell. Its most development is in Fedora 20.
    Downloads: 0 This Week
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  • 24
    osgXI is a general interface of GPU effects, resource managers, and game developing components. It also includes a NVIDIA CG module and an Autodesk Maya exporter for use. osgXI is based on the OpenSceneGraph project.
    Downloads: 0 This Week
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  • 25

    MaxDream

    A cross-platform game framework based on OpenGL and GObject.

    MaxDream is a cross-platform open source game(/simulation) framework based on OpenGL and GObject. MaxDream aims to be compatible with any game techniques, so you can use MaxDream, without changing your OpenGL methodology.
    Downloads: 0 This Week
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