Showing 6 open source projects for "raw"

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  • 1
    MeshLab

    MeshLab

    The open source mesh processing system

    ...The open source system for processing and editing 3D triangular meshes. It provides a set of tools for editing, cleaning, healing, inspecting, rendering, texturing and converting meshes. It offers features for processing raw data produced by 3D digitization tools/devices and for preparing models for 3D printing.
    Downloads: 36 This Week
    Last Update:
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    jeelizFaceFilter

    jeelizFaceFilter

    Javascript/WebGL lightweight face tracking library

    ...We have included in this repository the release versions of the 3D engines to work with a determined version (they are in /libs/<name of the engine>/). This library is lightweight and it does not include any 3D engine or third-party library. We want to keep it framework agnostic so the outputs of the library are raw, if the face is detected or not, the position and the scale of the detected face and the rotation Euler angles. But thanks to the featured helpers, examples and boilerplates, you can quickly deal with a higher level context (for motion head tracking, for face filter or face replacement). We continuously add new demonstrations, so stay tuned!
    Downloads: 0 This Week
    Last Update:
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  • 3

    ImatiSTL

    Fix STL files for 3D printing

    ImatiSTL is a C++ library for applications that need to finely post-process raw polygon meshes represented by STL files. It is particularly useful in 3D printing scenarios: the repairing functions provided by ImatiSTL bridge the gap between printable meshes and real-world meshes with diverse potential defects and flaws (e.g. degenerate triangles, self-intersections, surface holes, ...). ImatiSTL provides both functions for local mesh repairing and methods for global remeshing. ...
    Downloads: 3 This Week
    Last Update:
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  • 4
    Converts a raw digitized polygon mesh to a clean mesh where all the occurrences of a specific set of "defects" are corrected. Holes, self-intersections, degenerate and non-manifold elements are all replaced with valid configurations.
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    Downloads: 19 This Week
    Last Update:
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  • 5
    Dex3D2

    Dex3D2

    3D Engine with some extra features based on the D3x3D Engine for VB6

    This app is depending on http://roytools.sourceforge.net/ Supported 3D Formats (Import) ---------------------------------- .dex (Dex3D) .3ds (3D Studio Binary) .asc (3D Studio ASCII) .3mf (3D Manufacturing Format) .obj/.mtl (Wavefront) .vobj/.mvobj (Oldskool Demomaker Meshes) .gvo (Inertia 3DFX) .stl (Stereolithography Binary) .super3D (Super 3D) .mesh (MedIt (Inria)) .plg (Render 386) .off (Geomview) .smf (Simple Mesh Format) .rwx (Renderware) .lwo (Lightwave Binary) .iob (SoftImage 3.0/Turbo Silver) .b3d (Blitz Basic 3D) .ply (Standford Polygon File Format ASCII & Binary) .dxf (AutoCad) .q3o (Quick 3D) .nff (Neural ASCII Format by Sense8) .raw (Aldus Super 3D (Mac)) .geo (Videoscape 3D) Supported 3D Formats (Export) ---------------------------------- .vobj (Oldskool Demomaker Mesh) .mvobj (Oldskool Demomaker Multi Mesh) .dex (Dex3D) .obj/.mtl (Wavefront) .rwx (Renderware) .off (Geomview) .wrl (VRML 1.0) .ply (Standford Polygon File Format ASC
    Downloads: 0 This Week
    Last Update:
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  • 6
    3-D modeler with a VIM-like feel. It uses triangles as the drawing primitive, and saves to a raw format designed to easially be read by a game engine.
    Downloads: 0 This Week
    Last Update:
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