Showing 11 open source projects for "c algorithms"

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  • 1
    MeshLab

    MeshLab

    The open source mesh processing system

    ...It is aimed to help the processing of the typical not-so-small unstructured models arising in 3D scanning, providing a set of tools for editing, cleaning, healing, inspecting, rendering and converting this kind of meshes. MeshLab is mostly based on the open source C++ mesh processing library VCGlib developed at the Visual Computing Lab of ISTI - CNR. VCG can be used as a stand-alone large-scale automated mesh processing pipeline, while MeshLab makes it easy to experiment with its algorithms interactively. The open source system for processing and editing 3D triangular meshes. It provides a set of tools for editing, cleaning, healing, inspecting, rendering, texturing and converting meshes. ...
    Downloads: 62 This Week
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  • 2
    The 3D Toolkit provides algorithms and methods to process 3D point clouds. In includes automatic precise registration (6D simultaneous localization and mapping, 6D SLAM) and other tools, e.g., a fast 3D viewer, plane extraction software, etc.
    Downloads: 2 This Week
    Last Update:
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  • 3
    IVCon-TL 3D scene conversion tool

    IVCon-TL 3D scene conversion tool

    Converts between many 3D data formats

    IVCon-TL can read and write a variety of 3D graphics file formats, converting from one to the other. Supported formats include 3DS, ASE, BYU, DXF, GMOD, HRC, IV, OBJ, OFF, POV, SMF, STL/STLA/STLB, TEC, TRI/TRIA/TRIB, UCD, VLA, WRL/VRML, XGL and more.
    Downloads: 0 This Week
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  • 4
    A C++ API to work with manifold triangle meshes.
    Downloads: 6 This Week
    Last Update:
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  • 5
    ReMESH is an editor for scanned polygon meshes supporting selections, interactive operations (edge-flip, vertex-insert, ...) and advanced algorithms (mesh repairing, simplification, subdivision, ...).
    Downloads: 4 This Week
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  • 6
    OpenGI is a platform-independent C-library for parameterizing triangular meshes and creating Geometry Images from this parameterization.
    Downloads: 1 This Week
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  • 7
    This open-source project aims at creation of a OpenGL 3D stereoscopic algorithms folded as plug-ins into popular 3D modeling and game engine tools, such as Maya, Blender, OGRE, and others.
    Downloads: 0 This Week
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  • 8
    This project aims to create a complete mesh sequence segmentation environment: a framework to create, test and compare mesh sequence segmentation algorithms. It will also provide building blocks to create these algorithms and a graphical environment.
    Downloads: 0 This Week
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  • 9
    This application is a .NET based framework, designed for helping in development of different volume reconstruction, 3D voxel visualization and color consistency algorithms in multi view dynamic scenes.
    Downloads: 0 This Week
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  • 10
    An OpenGL GUI for the inspection and segmentation of 3D surface meshes
    Downloads: 0 This Week
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  • 11
    A library of algorithms for general purpose use to alter representations of 3D meshes. Currently tested in the GNU/Linux and Win32 environments. C++ STL, OpenGL, GLUT, VRML97.
    Downloads: 0 This Week
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