Showing 130 open source projects for "c algorithms"

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  • 1
    Open3D

    Open3D

    A modern library for 3D data processing

    Open3D is an open-source library that supports rapid development of software that deals with 3D data. The Open3D frontend exposes a set of carefully selected data structures and algorithms in both C++ and Python. The backend is highly optimized and is set up for parallelization. Open3D was developed from a clean slate with a small and carefully considered set of dependencies. It can be set up on different platforms and compiled from source with minimal effort. The code is clean, consistently styled, and maintained via a clear code review mechanism. ...
    Downloads: 15 This Week
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  • 2
    MeshLab

    MeshLab

    The open source mesh processing system

    ...It is aimed to help the processing of the typical not-so-small unstructured models arising in 3D scanning, providing a set of tools for editing, cleaning, healing, inspecting, rendering and converting this kind of meshes. MeshLab is mostly based on the open source C++ mesh processing library VCGlib developed at the Visual Computing Lab of ISTI - CNR. VCG can be used as a stand-alone large-scale automated mesh processing pipeline, while MeshLab makes it easy to experiment with its algorithms interactively. The open source system for processing and editing 3D triangular meshes. It provides a set of tools for editing, cleaning, healing, inspecting, rendering, texturing and converting meshes. ...
    Downloads: 62 This Week
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  • 3
    RawTherapee

    RawTherapee

    A powerful cross-platform raw photo processing program

    RawTherapee is a powerful, cross-platform raw photo processing application targeted at enthusiast and semi-professional photographers who want deep control over image development. It’s written primarily in C++ with a GTK+ front-end, providing a high-precision 32-bit floating-point processing engine along with multiple demosaicing algorithms and advanced color-management features. The program supports a very wide range of camera raw formats (via a patched version of dcraw) as well as non-raw formats such as JPEG, TIFF, and PNG. Users can work non-destructively: adjustments are previewed but stored separately (sidecar files) and only applied during export, which allows experimentation without altering originals. ...
    Downloads: 2 This Week
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  • 4
    Habitat-Sim

    Habitat-Sim

    A flexible, high-performance 3D simulator for Embodied AI research

    ...It offers GPU-accelerated rendering and a flexible sensor suite—RGB, depth, semantic segmentation, and more—so agents can perceive and act in realistic scenes. The engine is written in C++ with Python bindings and integrates physics, navigation meshes, and shortest-path planners to support tasks like point-goal navigation, rearrangement, and interactive manipulation. It ships with connectors to popular datasets and scene formats, plus tools for dataset generation and scene replay. Determinism and reproducibility are first-class goals, which is critical for benchmarking agents and comparing algorithms. ...
    Downloads: 2 This Week
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  • 5
    AudeLA
    AudeLA is a TCL extension aimed at providing amateur astronomers with image processing, telescope controling, ccd camera driving, and various astronomical algorithms. Web site : https://sourceforge.net/p/audela/wiki/fr_accueil Web site : https://sourceforge.net/p/audela/wiki/en_welcome
    Downloads: 6 This Week
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  • 6
    SMILI

    SMILI

    Scientific Visualisation Made Easy

    The Simple Medical Imaging Library Interface (SMILI), pronounced 'smilie', is an open-source, light-weight and easy-to-use medical imaging viewer and library for all major operating systems. The main sMILX application features for viewing n-D images, vector images, DICOMs, anonymizing, shape analysis and models/surfaces with easy drag and drop functions. It also features a number of standard processing algorithms for smoothing, thresholding, masking etc. images and models, both with...
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    Downloads: 57 This Week
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  • 7
    Waifu2x-Extension-GUI

    Waifu2x-Extension-GUI

    Photo/Video/GIF enlargement using machine learning

    Image & GIF & Video Super-Resolution using Deep Convolutional Neural Networks. Built-in image processing algorithm: Waifu2x / SRMD / RealSR / Anime4K / ACNet Built-in image processing engine: Waifu2x-caffe / Waifu2x-converter / Waifu2x-ncnn-vulkan / SRMD-ncnn-vulkan / RealSR-ncnn-vulkan / Anime4KCPP Github: https://github.com/AaronFeng753/Waifu2x-Extension-GUI
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    Downloads: 522 This Week
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  • 8
    QPoisson

    QPoisson

    Implement Poisson blending algorithm in a simple photo editor with Qt

    QPoisson is not only an image editor for implementing conventional image transformations such as mirroring, rotation, inversion, grayscale, etc., but also a carrier for implementing Poisson fusion algorithms. It seamlessly stitches segments from one image into another, larger image.
    Downloads: 0 This Week
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  • 9
    The 3D Toolkit provides algorithms and methods to process 3D point clouds. In includes automatic precise registration (6D simultaneous localization and mapping, 6D SLAM) and other tools, e.g., a fast 3D viewer, plane extraction software, etc.
    Downloads: 2 This Week
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  • 10
    QuickMAN is a Mandelbrot fractal generator with multicore support. ASM-optimized code can reach over 100 billion iterations per second. Features an easy-to-use GUI, realtime pan/zoom, multiple palettes, image logging, and saving in PNG format.
    Downloads: 12 This Week
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  • 11

    CIRT

    CIRT - CUDA Interactive Ray Tracer

    CIRT is an implementation of PRTP (Programmable Ray Tracing Pipeline). Mainly it is to be used as a ray-tracing equivalent of OpenGL. It allows the user to implement various ray-tracing related algorithms.
    Downloads: 0 This Week
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  • 12
    Image Assemble Tool

    Image Assemble Tool

    A powerful tool designed to reconstruct an original image from pieces

    Image Assemble Tool is a powerful tool designed to reconstruct an original image from fragmented pieces by analyzing the edge pixels of each piece. The program intelligently determines the correct placement of each fragment to recreate the complete image with precision. With its intuitive interface and efficient algorithms, Image Assemble Tool is an ideal tool for anyone needing to reconstruct images from scattered pieces. Download now and bring your fragmented images back to life!
    Downloads: 0 This Week
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  • 13

    cuneiimageplus

    Image processing library in C/C++

    V 0.3.5.1 Realized as CodeBlocks and CMake project. Example Call from C: adapt_threshold_ext(inputpath, outputpath); Example Call from Golang: C.adapt_threshold_ext(inputpath, outputpath) Algorithms see Wiki
    Downloads: 0 This Week
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  • 14
    RootGraph

    RootGraph

    Graphic interface with algorithms to compute line and root graphs

    Simple and intuitive graphic interface for graph theory with algorithms to compute line and root graphs of a given graph. - Double click to add a new node. - Left click a node and drag to change the position of the node. - Select a node with left click and add an edge with the next node you select. - Right click a node to delete it. Made in C++ using the wxWidgets library.
    Downloads: 1 This Week
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  • 15

    GTB: Graphics Toolbox

    C++ libraries and apps for computer graphics and data visualization

    The Graphics Toolbox (GTB) is a collection of C++ libraries and apps for computer graphics and data visualization. Wagner Correa initially created GTB as part of his Ph.D. research at Princeton University in collaboration with Professor Claudio Silva and Dr. James Klosowski. Several other researchers later contributed to GTB (see the AUTHORS file).
    Downloads: 1 This Week
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  • 16

    cuneimusicplus

    Optical music recognition library

    Optical music recognition library in C++/C
    Downloads: 0 This Week
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  • 17
    TerraForge3D

    TerraForge3D

    Cross Platform Professional Procedural Terrain Generation & Texturing

    TerraForge3D is an advanced procedural terrain generation tool that allows users to create stunning, customizable landscapes using an intuitive node-based interface. Built in C++ with Vulkan, ImGui, and ImGuiNodeEditor, TerraForge3D supports real-time editing and visualization of terrain, water, and environmental effects. It’s ideal for game developers, VFX artists, and simulation creators who want full control over terrain features without relying on pre-built assets. The software also...
    Downloads: 4 This Week
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  • 18
    libPGF

    libPGF

    libPGF is an implementation of the Progressive Graphics File (PGF)

    The Progressive Graphics File (PGF) is an efficient image file format, that is based on a fast, discrete wavelet transform with progressive coding features. PGF can be used for lossless and lossy compression. It's most suitable for natural images. PGF can be used as a very efficient and fast replacement of JPEG 2000.
    Downloads: 36 This Week
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  • 19
    C-squares

    C-squares

    Concise spatial query and representation system (c-squares)

    C-squares is an easily implemented method for storage, querying and display of spatial data locations, based on a hierarchical, grid-based representation of the Earth' surface. Source code for encoding, decoding, mapping, etc. is provided via this site. Additional support is available by contacting the system developer, Tony.Rees@marinespecies.org; see also the c-squares home page at http://www.cmar.csiro.au/csquares/ .
    Downloads: 0 This Week
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  • 20
    LTI-Lib is an object oriented computer vision library written in C++ for Windows/MS-VC++ and Linux/gcc. It provides lots of functionality to solve mathematical problems, many image processing algorithms, some classification tools and much more...
    Downloads: 1 This Week
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  • 21
    MapSCII

    MapSCII

    Braille & ASCII world map renderer for your console

    ...Or just use the supplied and optimized OSM2VectorTiles based one. Work offline and discover local VectorTile/MBTiles. Compatible with most Linux and OSX terminals. Highly optimized algorithms for a smooth experience. 100% pure JavaScript! Arrows up, down, left, right to scroll around. Press a or z to zoom in and out. Press c to switch to block character mode, and press q to quit. If your terminal supports mouse events you can drag the map and use your scroll wheel to zoom in and out.
    Downloads: 0 This Week
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  • 22
    PRMLT

    PRMLT

    Matlab code of machine learning algorithms in book PRML

    This Matlab package implements machine learning algorithms described in the great textbook: Pattern Recognition and Machine Learning by C. Bishop (PRML). It is written purely in Matlab language. It is self-contained. There is no external dependency. This package requires Matlab R2016b or latter, since it utilizes a new Matlab syntax called Implicit expansion (a.k.a. broadcasting). It also requires Statistics Toolbox (for some simple random number generator) and Image Processing Toolbox (for reading image data). ...
    Downloads: 0 This Week
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  • 23
    GIMP Plugin Pixel Art Scalers

    GIMP Plugin Pixel Art Scalers

    Gimp plugin for scaling / rescaling images

    The GIMP Plugin: Pixel Art Scalers is a tool for rescaling images using algorithms optimized for pixel art, such as HQX, XBR, and ScaleX. These scalers resize graphics while preserving the sharpness and clarity of pixel art, avoiding blurring and pixelation. The plugin integrates into GIMP's interface, providing users with options to adjust scaling parameters and improve the quality of upscaled images.
    Downloads: 0 This Week
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  • 24
    GLMixer

    GLMixer

    Graphic Live Mixer

    GLMixer performs real time graphical blending of several movie clips and of computer generated graphics. Drop video files in the mixing workspace and place them in a circular area to change their opacity ; if you selects two videos, moving them together performs a fading transition. This principle generalizes to a large number of videos. Direct interaction with the video allows to be fast and reactive, and to move and deform them on screen. The output of your operations is shown in the...
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    Downloads: 37 This Week
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  • 25
    KABOOM! in 180 lines of bare C++

    KABOOM! in 180 lines of bare C++

    A brief computer graphics / rendering course

    The KABOOM! in 180 lines of bare C++ project is a compact educational ray tracing engine implemented in approximately 180 lines of C++ code, designed to teach the fundamentals of computer graphics. It serves as a hands-on learning tool rather than a production-ready renderer, focusing on clarity and simplicity over realism. The project demonstrates how basic rendering techniques such as ray-object intersection, lighting, and shading can be implemented from scratch.
    Downloads: 0 This Week
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