Deploy in 115+ regions with the modern database for every enterprise.
MongoDB Atlas gives you the freedom to build and run modern applications anywhere—across AWS, Azure, and Google Cloud. With global availability in over 115 regions, Atlas lets you deploy close to your users, meet compliance needs, and scale with confidence across any geography.
Start Free
$300 in Free Credit Towards Top Cloud Services
Build VMs, containers, AI, databases, storage—all in one place.
Start your project in minutes. After credits run out, 20+ products include free monthly usage. Only pay when you're ready to scale.
Art of Illusion is a full featured 3D modelling, rendering, and animation studio. It is written entirely in Java, and can run on almost any operating system.
Origami Editor 3D is an advanced paper folding simulator. It uses a what-you-see-is-what-you-get interface and operates with a geometric abstraction of the Yoshizawa-Randlett system. Anything from a simple airplane to John Montroll's omega star can be folded in this editor.
Origami files created with the program preserve the entire folding process, and they can be exported as folding diagrams in PDF, animated GIF files, or even as standalone Java programs displaying the origami in a 3D...
Small tool to convert Heightmap images (grayscale) to stl models.
Usage:
java -jar heightmap2stl.jar 'path to imagefile' 'height of model' 'height of base'
http://www.thingiverse.com/thing:15276
Project to develop xVRML specs & related s/w tech. VRML97 put 3D worlds on the net & xVRML evolves it w/ Schema-based re-definition. Schema forms base for spec docs & model of the data in a VR world, as well as dev of tech-demo app & plugin s/w.
3D-scanner for multiple homebrew method of 3d-scanning that can act alone or as a plugin for
Art of Illusion.
At the minimum it requires a digicam and a bowl of milk or a webcam and an LCD projector.
This Java library was created in order to import rigged and animated figures including the animations created in Blender(c) into Java3D app. The approach chosen was to export the Blender(c) file using the Ogre3D export PlugIn for Blender(c) and then load the data using the classes from this library.
An Eclipse plugin for editing and managing textures for POV-Ray (Persistence of Vision Raytracer). Inspired by TextureView and is an addition to PovClipse.