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domes, vaults and eggs - program to create 3D models and plans
Command line application that enables you to create wide range of domes, vaults, tubes or egg-like shapes from triangular desks. The arch is always in the shape of catenary that makes it possible to design and build extremely tough models or buildings suitable for underground/underwater architecture. The program has two outputs. The first is OBJ file you can import to 3D modelling software, such as Autocad or Blender. The second output is CSV file you can open in OOCalc or Excel and use as...
Small tool to convert Heightmap images (grayscale) to stl models.
Usage:
java -jar heightmap2stl.jar 'path to imagefile' 'height of model' 'height of base'
http://www.thingiverse.com/thing:15276
BentFX is envisioned as a flexible, easy to use 3D polygon subdivision editor. Providing a solid base set of modelling functions, plus a programmable API for extending the functionality through plugins. It is currently in the early planning stages.
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Project to develop xVRML specs & related s/w tech. VRML97 put 3D worlds on the net & xVRML evolves it w/ Schema-based re-definition. Schema forms base for spec docs & model of the data in a VR world, as well as dev of tech-demo app & plugin s/w.
C++ wrapper and extension of OpenGL. Provides Scene Graphing natively and cross-platform development through "glue" libraries. "glues" available so far; Qt, X11, GLUT, SDL, Allegro (with AllegGL ), with Win32 to come. Base library depends on OpenGL only.
Loose intention is to develop a particle engine visualised with Java3D. Along the way various aspects of Java3D will be explored. Hopefully code generated will have benefit to others as a learning base.