Showing 9 open source projects for "knowledge"

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  • 1
    Point Cloud Library

    Point Cloud Library

    A standalone, large scale, open project for 2D/3D image processing

    ...PCL is released under the terms of the BSD license, and thus free for commercial and research use. Whether you’ve just discovered PCL or you’re a long time veteran, this page contains links to a set of resources that will help consolidate your knowledge on PCL and 3D processing. An additional Wiki resource for developers is available too. To simplify both usage and development, we split PCL into a series of modular libraries. PCL is cross-platform, and has been successfully compiled and deployed on Linux, MacOS, Windows, and Android. To simplify development, PCL is split into a series of smaller code libraries, that can be compiled separately. ...
    Downloads: 12 This Week
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  • 2
    Buildes

    Buildes

    A designer’s program for describing parts of the building

    Buildes is an integrated development environment that assists the user in creating building information. It reads a text (session) file from which it compiles the information. It then allows the user to browse, analyze and export the resulting building knowledge. The compilation system is written in pure Python. The building components created are rendered in PythonOCC. The GUI is written using PyQt.
    Downloads: 0 This Week
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  • 3
    Downloads: 0 This Week
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  • 4
    Double Fractal with 3D Prototype

    Double Fractal with 3D Prototype

    Easily creates high complex fractal images. Includes 3D prototypes.

    ...We find in fractals a model to understand many different sciences such as economy, health and weather. Many scientists love fractals. Double Fractal is a program that creates fast and easily high complex images. No specific knowledge is needed to use this program, it is a program that can be run just for fun. Please enjoy the better than ever Double Fractal 3 with its brand new 3D JP1 Set prototype.
    Downloads: 0 This Week
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  • 5
    ConVic

    ConVic

    Framework for product designers of accessible product interfaces

    ...It is difficult for mainstream manufacturers to have a detailed understanding of these needs and how to design for them. Manufacturers would benefit from the support of a third party solution to input the necessary knowledge. VICON aims to provide this support through the development of an advanced Virtual User Model which will enable virtual testing and feedback throughout the development lifecycle. Documentation: http://vicon-project.eu/wp-content/uploads/2013/05/Vicon-Toolset1.pdf
    Downloads: 0 This Week
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  • 6
    GuiObjects

    GuiObjects

    A C++ library to easily create GUI-editable objects

    ...The basic requirements was: - The "GuiObjects" don't know which graphical toolkit (e.g. gtk) will be used to display them. - The objects can be displayed without knowledge of what exactly they are. - save/load/undo/etc. will be taken care of automatically. In addition, because this is a project I started to train in C++: - there will be no dynamic casting! (I hate them) - using c++0x (I want to learn - sorry!) I'm still working on implementing a ray tracing program with it, and maybe other tools as well
    Downloads: 0 This Week
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  • 7
    Dungeon Siege developers unite! Create and share code, ideas, models, quests for the Dungeon Siege game. Team with others to create full mods or simple quests based on interests and knowledge. New weapons, armour, monsters will be added.
    Downloads: 0 This Week
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  • 8
    This program will be a 3d Editor for Erwin Coumans's 1996 3D Engine Demo (http://coockie.com), in hopes that it can be used to create worlds more effectively, and give anyone a basic knowledge of creating a 3d editor.
    Downloads: 0 This Week
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  • 9

    GemEngine

    Advanced technology that powers large scale, independent 3D games

    ...The engine itself is actively used by the same developer to create a full scale indie game. Everything about the engine, from its content editor down to its source code is designed to be easy to understand. Gem requires no knowledge of scripting to be able to fully use, and both the engine and source code are extensively documented. The Gem Engine's GUI is a powerful main interface that caters to both novice users and experienced power-users. Additionally, direct access to the engine's system is available with a powerful in-program console complete with built-in documention.
    Downloads: 0 This Week
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