Quick Snapshot
Meanwhile is a playful, choice-driven graphic adventure that blends comic-style visuals with branching interaction. Created by Jason Shiga, the game places emphasis on decision-making: every selection steers the plot, and the narrative unfolds in surprising, often humorous directions.
Core Devices and Story Hooks
- A doomsday apparatus that can drastically change the stakes
- A machine that lets you hop across different moments in time
- An experimental helmet designed to read thoughts
These three gizmos form the central hooks of the plot, giving players distinct ways to influence events and discover alternate outcomes.
How the Game Feels to Play
Meanwhile presents its story like a comic book but lets you actively choose panels and paths. The interface encourages exploration rather than passive reading, so you’ll often pause to consider the next move before continuing. The tone mixes lighthearted absurdity with moments that provoke reflection.
Replay Value and Design
- Multiple endings and intersecting routes encourage repeated runs
- Tight integration of art and choices makes each playthrough feel fresh
- The compact structure makes experimentation quick and rewarding
Because choices branch the plot in numerous ways, replaying to uncover different consequences is an integral part of the experience.
Platform and Who Might Enjoy It
This full release is offered for Mac users and is best suited to players who appreciate narrative puzzles, nonlinear storytelling, and comic-book aesthetics. If you like games where small decisions ripple into surprising results, Meanwhile provides a compact, entertaining experience.
Technical
- Mac
- Full