Hi, I would like to create some tutorial and put them on the web, the tutorial could include some 3D structure, like the robotics or math tutorial. What is the simple and correct tool to do that? I see at least two tools: 1, bdtc/lwarp: The LaTeX lwarp package — Convert LaTeX to HTML. This tool can directly convert the latex document to html, but I'm not sure whether it support asymptote 3D or not. 2, PreTeXtBook/pretext: PreTeXt: an authoring and publishing system for scholarly documents This is...
Text font does not scale in HiDPI displays
DirectWrite has other issues, if you want to use C::B from Windows remote desktop, DirectWrite option will cause C::B crash, I have report such issue several times in C::B's forum.
Hi, guys, this patch is nice, and now in our trunk, but when I'm trying to remove all the IDs from the wxSmith, I see that I can't remove them from menu items. But a quick test shows it could. See my comments here: https://github.com/GitHubLionel/wxMathPlot/issues/14#issuecomment-2149200427 Any ideas? Thanks.
If a header file belongs to several project, how can we determine which project to activate? There are some other issues, such as when the program is running or being debugged, switch the project is not possible.
[svn-r13518/Windows10] auto-generated c-file gets compiled twice
OK, I will close this ticket.
put in in a "wx" folder in the projects root folder. I manually did this. (I mean I create a "wx" folder in my project's root folder) I think the original idea about this "wx/" prefix is that it follows the wx's code base structure. There is another issue about the path, I see that the .wxs file is always located in the root folder of the cbp, sometimes, my code has many plugins, and I would like that the .wxs file should go to some sub folders, but there is no way to change it. The only way I can...