An open source clone of the well known bowling game included in Wii Sports.Coded in C# using the Ogre wrapper Mogre and Newton Physics for C#
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Wii Bowling is a pretty awesome game for my taste, but my problem was that I dont own a Wii. I got myself a wiimote to try around with Brian Peek's C# library, then I had the idea to implement Bowling for PC. Current Progress: Working grafic and physic engine in C# using Mogre and Newton Physics Minimal 3d models (ball pins) No wiimote connection yet Where some help really wouldn't hurt: - 3D Modeling especially the surounding (I am a total beginner at 3D modeling....) - Some 3D Programming, someone who has some experience with Mogre
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