WFSynth is a wave field synthesis rendering engine for JACK. It computes filters in real-time for focused and outer point sources as well as plane sources.
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Only 4 months after finishing the project, I've finally got around to uploading a release of the WFS rendering engine. I'm very curious to know what kind of interest there is in this project, so drop me a line if you've grabbed my app. I'm glad to help anyone trying to get a WFS system up and running. Thanks for stopping by!
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