WALI is a memory editor interfacing with Lua game scripting

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WALI extends the use of the Lua scripting functionality in the Total War's Warscape engine by editing memory addresses output by the games Lua scripting. The addresses link to various game data allowing the scripter to simulate new gameplay mechanics. The program is setup to communicate with the Lua via user created functions within the games scripting so as to allow a modder to utilize WALI without having to edit the program itself.

WALI Web Site

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Additional Project Details

Intended Audience

Advanced End Users

User Interface


Programming Language

C#, Lua


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