Well just a raytracer in Visual basic 6, thus the name VB6 raytracer. Not because it is easy or logical, but because it is hard. I know this is not the right language to write a raytracer, see it as a stubborn POC that it is still somehow possible.
Features
- Material Preview
- Material Editor
- Texture Management
- Create Basic Geometries
- Material Management
- Object Management
- Render Preview
- Load/Save Scenes
- Save Pictures
- JPEG Export
- JPEG Comment
- Post render effects
- Animation support
- Scene Info
- Global Bump support
- Global Bump Editor
- Ambient Texture Lighting Editor
- Object Editor
- Light Management
- Light Editor
- Camera Editor
- Demo Scene
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