Ultima I-V RPGs redeveloped in Java. Initial goal is a faithful remake of the Ultima 1 re-release by Origin for the IBM PC that runs on any computer with a Java/SuperWaba VM and bitmapped graphics and, ultimately, on PDAs, GP32/GP2X, GBA/DS, Smartphones.
Be the first to post a text review of UltimaJava. Rate and review a project by clicking thumbs up or thumbs down in the right column.
This version is a "playable" version based on Philippe Goetz's initial release, and has the following new features: Based on SuperWaba 5.0 GPL version (http://www.superwaba.com.br) NPCs (all world monsters, guards, shopkeepers, jesters, kings, princesses) that all move and attack properly Combat system (not based on reverse-engineered Ultima1 combat system) Reincarnation Stealing/Getting caught (not based on reverse-engineered Ultima1 stealing system) Buying of food More transactions with shopkeepers Many completions of previous features, other minor features, enhancements, bug fixes, and redesign/refactoring/restructuring/restyling of the source code.
This is a very first release for comments and cross-platform testing..
Be the first person to add a text review.
Copyright © 2010 Geeknet, Inc. All rights reserved. Terms of Use
Thanks for your rating!
Would you also like to write a review?
Thanks for your review!
Get credit for your review by logging in via OpenID. Click your account provider: